2642 lines
86 KiB
Lua
2642 lines
86 KiB
Lua
local debugger_reLoadFile =nil
|
||
local debugger_xpcall = nil
|
||
local debugger_stackInfo = nil
|
||
local coro_debugger = nil
|
||
local debugger_require = require
|
||
local debugger_exeLuaString = nil
|
||
local checkSetVar = nil
|
||
local loadstring_ = nil
|
||
local debugger_sendMsg = nil
|
||
if (loadstring) then
|
||
loadstring_ = loadstring
|
||
else
|
||
loadstring_ = load
|
||
end
|
||
--只针对 luadebug 调试 jit版本不存在这个问题
|
||
local setfenv = setfenv
|
||
if (not setfenv) then
|
||
setfenv =
|
||
function(fn, env)
|
||
local i = 1
|
||
while true do
|
||
local name = debug.getupvalue(fn, i)
|
||
if name == "_ENV" then
|
||
debug.upvaluejoin(
|
||
fn,
|
||
i,
|
||
(function()
|
||
return env
|
||
end),
|
||
1
|
||
)
|
||
break
|
||
elseif not name then
|
||
break
|
||
end
|
||
|
||
i = i + 1
|
||
end
|
||
return fn
|
||
end
|
||
end
|
||
local ZZBase64 = {}
|
||
local LuaDebugTool_ = nil
|
||
if (LuaDebugTool) then
|
||
LuaDebugTool_ = LuaDebugTool
|
||
elseif (CS and CS.LuaDebugTool) then
|
||
LuaDebugTool_ = CS.LuaDebugTool
|
||
end
|
||
local LuaDebugTool = LuaDebugTool_
|
||
local loadstring = loadstring_
|
||
local getinfo = debug.getinfo
|
||
local function createSocket()
|
||
local base = _G
|
||
local string = require("string")
|
||
local math = require("math")
|
||
local socket = require("socket.core")
|
||
|
||
local _M = socket
|
||
|
||
-----------------------------------------------------------------------------
|
||
-- Exported auxiliar functions
|
||
-----------------------------------------------------------------------------
|
||
function _M.connect4(address, port, laddress, lport)
|
||
return socket.connect(address, port, laddress, lport, "inet")
|
||
end
|
||
|
||
function _M.connect6(address, port, laddress, lport)
|
||
return socket.connect(address, port, laddress, lport, "inet6")
|
||
end
|
||
|
||
if (not _M.connect) then
|
||
function _M.connect(address, port, laddress, lport)
|
||
local sock, err = socket.tcp()
|
||
if not sock then
|
||
return nil, err
|
||
end
|
||
if laddress then
|
||
local res, err = sock:bind(laddress, lport, -1)
|
||
if not res then
|
||
return nil, err
|
||
end
|
||
end
|
||
local res, err = sock:connect(address, port)
|
||
if not res then
|
||
return nil, err
|
||
end
|
||
return sock
|
||
end
|
||
end
|
||
function _M.bind(host, port, backlog)
|
||
if host == "*" then
|
||
host = "0.0.0.0"
|
||
end
|
||
local addrinfo, err = socket.dns.getaddrinfo(host)
|
||
if not addrinfo then
|
||
return nil, err
|
||
end
|
||
local sock, res
|
||
err = "no info on address"
|
||
for i, alt in base.ipairs(addrinfo) do
|
||
if alt.family == "inet" then
|
||
sock, err = socket.tcp4()
|
||
else
|
||
sock, err = socket.tcp6()
|
||
end
|
||
if not sock then
|
||
return nil, err
|
||
end
|
||
sock:setoption("reuseaddr", true)
|
||
res, err = sock:bind(alt.addr, port)
|
||
if not res then
|
||
sock:close()
|
||
else
|
||
res, err = sock:listen(backlog)
|
||
if not res then
|
||
sock:close()
|
||
else
|
||
return sock
|
||
end
|
||
end
|
||
end
|
||
return nil, err
|
||
end
|
||
|
||
_M.try = _M.newtry()
|
||
|
||
function _M.choose(table)
|
||
return function(name, opt1, opt2)
|
||
if base.type(name) ~= "string" then
|
||
name, opt1, opt2 = "default", name, opt1
|
||
end
|
||
local f = table[name or "nil"]
|
||
if not f then
|
||
base.error("unknown key (" .. base.tostring(name) .. ")", 3)
|
||
else
|
||
return f(opt1, opt2)
|
||
end
|
||
end
|
||
end
|
||
|
||
-----------------------------------------------------------------------------
|
||
-- Socket sources and sinks, conforming to LTN12
|
||
-----------------------------------------------------------------------------
|
||
-- create namespaces inside LuaSocket namespace
|
||
local sourcet, sinkt = {}, {}
|
||
_M.sourcet = sourcet
|
||
_M.sinkt = sinkt
|
||
|
||
_M.BLOCKSIZE = 2048
|
||
|
||
sinkt["close-when-done"] =
|
||
function(sock)
|
||
return base.setmetatable(
|
||
{
|
||
getfd = function()
|
||
return sock:getfd()
|
||
end,
|
||
dirty = function()
|
||
return sock:dirty()
|
||
end
|
||
},
|
||
{
|
||
__call = function(self, chunk, err)
|
||
if not chunk then
|
||
sock:close()
|
||
return 1
|
||
else
|
||
return sock:send(chunk)
|
||
end
|
||
end
|
||
}
|
||
)
|
||
end
|
||
|
||
sinkt["keep-open"] =
|
||
function(sock)
|
||
return base.setmetatable(
|
||
{
|
||
getfd = function()
|
||
return sock:getfd()
|
||
end,
|
||
dirty = function()
|
||
return sock:dirty()
|
||
end
|
||
},
|
||
{
|
||
__call = function(self, chunk, err)
|
||
if chunk then
|
||
return sock:send(chunk)
|
||
else
|
||
return 1
|
||
end
|
||
end
|
||
}
|
||
)
|
||
end
|
||
|
||
sinkt["default"] = sinkt["keep-open"]
|
||
|
||
_M.sink = _M.choose(sinkt)
|
||
|
||
sourcet["by-length"] =
|
||
function(sock, length)
|
||
return base.setmetatable(
|
||
{
|
||
getfd = function()
|
||
return sock:getfd()
|
||
end,
|
||
dirty = function()
|
||
return sock:dirty()
|
||
end
|
||
},
|
||
{
|
||
__call = function()
|
||
if length <= 0 then
|
||
return nil
|
||
end
|
||
local size = math.min(socket.BLOCKSIZE, length)
|
||
local chunk, err = sock:receive(size)
|
||
if err then
|
||
return nil, err
|
||
end
|
||
length = length - string.len(chunk)
|
||
return chunk
|
||
end
|
||
}
|
||
)
|
||
end
|
||
|
||
sourcet["until-closed"] =
|
||
function(sock)
|
||
local done
|
||
return base.setmetatable(
|
||
{
|
||
getfd = function()
|
||
return sock:getfd()
|
||
end,
|
||
dirty = function()
|
||
return sock:dirty()
|
||
end
|
||
},
|
||
{
|
||
__call = function()
|
||
if done then
|
||
return nil
|
||
end
|
||
local chunk, err, partial = sock:receive(socket.BLOCKSIZE)
|
||
if not err then
|
||
return chunk
|
||
elseif err == "closed" then
|
||
sock:close()
|
||
done = 1
|
||
return partial
|
||
else
|
||
return nil, err
|
||
end
|
||
end
|
||
}
|
||
)
|
||
end
|
||
|
||
sourcet["default"] = sourcet["until-closed"]
|
||
|
||
_M.source = _M.choose(sourcet)
|
||
|
||
return _M
|
||
end
|
||
|
||
local function createJson()
|
||
local math = require("math")
|
||
local string = require("string")
|
||
local table = require("table")
|
||
local object = nil
|
||
-----------------------------------------------------------------------------
|
||
-- Module declaration
|
||
-----------------------------------------------------------------------------
|
||
local json = {} -- Public namespace
|
||
local json_private = {} -- Private namespace
|
||
|
||
-- Public constants
|
||
json.EMPTY_ARRAY = {}
|
||
json.EMPTY_OBJECT = {}
|
||
-- Public functions
|
||
|
||
-- Private functions
|
||
local decode_scanArray
|
||
local decode_scanComment
|
||
local decode_scanConstant
|
||
local decode_scanNumber
|
||
local decode_scanObject
|
||
local decode_scanString
|
||
local decode_scanWhitespace
|
||
local encodeString
|
||
local isArray
|
||
local isEncodable
|
||
|
||
-----------------------------------------------------------------------------
|
||
-- PUBLIC FUNCTIONS
|
||
-----------------------------------------------------------------------------
|
||
--- Encodes an arbitrary Lua object / variable.
|
||
-- @param v The Lua object / variable to be JSON encoded.
|
||
-- @return String containing the JSON encoding in internal Lua string format (i.e. not unicode)
|
||
function json.encode(v)
|
||
-- Handle nil values
|
||
if v == nil then
|
||
return "null"
|
||
end
|
||
|
||
local vtype = type(v)
|
||
|
||
-- Handle strings
|
||
if vtype == "string" then
|
||
return '"' .. json_private.encodeString(v) .. '"' -- Need to handle encoding in string
|
||
end
|
||
|
||
-- Handle booleans
|
||
if vtype == "number" or vtype == "boolean" then
|
||
return tostring(v)
|
||
end
|
||
|
||
-- Handle tables
|
||
if vtype == "table" then
|
||
local rval = {}
|
||
-- Consider arrays separately
|
||
local bArray, maxCount = isArray(v)
|
||
if bArray then
|
||
for i = 1, maxCount do
|
||
table.insert(rval, json.encode(v[i]))
|
||
end
|
||
else -- An object, not an array
|
||
for i, j in pairs(v) do
|
||
if isEncodable(i) and isEncodable(j) then
|
||
table.insert(rval, '"' .. json_private.encodeString(i) .. '":' .. json.encode(j))
|
||
end
|
||
end
|
||
end
|
||
if bArray then
|
||
return "[" .. table.concat(rval, ",") .. "]"
|
||
else
|
||
return "{" .. table.concat(rval, ",") .. "}"
|
||
end
|
||
end
|
||
|
||
-- Handle null values
|
||
if vtype == "function" and v == json.null then
|
||
return "null"
|
||
end
|
||
|
||
assert(false, "encode attempt to encode unsupported type " .. vtype .. ":" .. tostring(v))
|
||
end
|
||
|
||
--- Decodes a JSON string and returns the decoded value as a Lua data structure / value.
|
||
-- @param s The string to scan.
|
||
-- @param [startPos] Optional starting position where the JSON string is located. Defaults to 1.
|
||
-- @param Lua object, number The object that was scanned, as a Lua table / string / number / boolean or nil,
|
||
-- and the position of the first character after
|
||
-- the scanned JSON object.
|
||
function json.decode(s, startPos)
|
||
startPos = startPos and startPos or 1
|
||
startPos = decode_scanWhitespace(s, startPos)
|
||
assert(startPos <= string.len(s), "Unterminated JSON encoded object found at position in [" .. s .. "]")
|
||
local curChar = string.sub(s, startPos, startPos)
|
||
-- Object
|
||
if curChar == "{" then
|
||
return decode_scanObject(s, startPos)
|
||
end
|
||
-- Array
|
||
if curChar == "[" then
|
||
return decode_scanArray(s, startPos)
|
||
end
|
||
-- Number
|
||
if string.find("+-0123456789.e", curChar, 1, true) then
|
||
return decode_scanNumber(s, startPos)
|
||
end
|
||
-- String
|
||
if curChar == '"' or curChar == [[']] then
|
||
return decode_scanString(s, startPos)
|
||
end
|
||
if string.sub(s, startPos, startPos + 1) == "/*" then
|
||
return json.decode(s, decode_scanComment(s, startPos))
|
||
end
|
||
-- Otherwise, it must be a constant
|
||
return decode_scanConstant(s, startPos)
|
||
end
|
||
|
||
--- The null function allows one to specify a null value in an associative array (which is otherwise
|
||
-- discarded if you set the value with 'nil' in Lua. Simply set t = { first=json.null }
|
||
function json.null()
|
||
return json.null -- so json.null() will also return null ;-)
|
||
end
|
||
-----------------------------------------------------------------------------
|
||
-- Internal, PRIVATE functions.
|
||
-- Following a Python-like convention, I have prefixed all these 'PRIVATE'
|
||
-- functions with an underscore.
|
||
-----------------------------------------------------------------------------
|
||
--- Scans an array from JSON into a Lua object
|
||
-- startPos begins at the start of the array.
|
||
-- Returns the array and the next starting position
|
||
-- @param s The string being scanned.
|
||
-- @param startPos The starting position for the scan.
|
||
-- @return table, int The scanned array as a table, and the position of the next character to scan.
|
||
function decode_scanArray(s, startPos)
|
||
local array = {} -- The return value
|
||
local stringLen = string.len(s)
|
||
assert(
|
||
string.sub(s, startPos, startPos) == "[",
|
||
"decode_scanArray called but array does not start at position " .. startPos .. " in string:\n" .. s
|
||
)
|
||
startPos = startPos + 1
|
||
-- Infinite loop for array elements
|
||
repeat
|
||
startPos = decode_scanWhitespace(s, startPos)
|
||
assert(startPos <= stringLen, "JSON String ended unexpectedly scanning array.")
|
||
local curChar = string.sub(s, startPos, startPos)
|
||
if (curChar == "]") then
|
||
return array, startPos + 1
|
||
end
|
||
if (curChar == ",") then
|
||
startPos = decode_scanWhitespace(s, startPos + 1)
|
||
end
|
||
assert(startPos <= stringLen, "JSON String ended unexpectedly scanning array.")
|
||
object, startPos = json.decode(s, startPos)
|
||
table.insert(array, object)
|
||
until false
|
||
end
|
||
|
||
--- Scans a comment and discards the comment.
|
||
-- Returns the position of the next character following the comment.
|
||
-- @param string s The JSON string to scan.
|
||
-- @param int startPos The starting position of the comment
|
||
function decode_scanComment(s, startPos)
|
||
assert(
|
||
string.sub(s, startPos, startPos + 1) == "/*",
|
||
"decode_scanComment called but comment does not start at position " .. startPos
|
||
)
|
||
local endPos = string.find(s, "*/", startPos + 2)
|
||
assert(endPos ~= nil, "Unterminated comment in string at " .. startPos)
|
||
return endPos + 2
|
||
end
|
||
|
||
--- Scans for given constants: true, false or null
|
||
-- Returns the appropriate Lua type, and the position of the next character to read.
|
||
-- @param s The string being scanned.
|
||
-- @param startPos The position in the string at which to start scanning.
|
||
-- @return object, int The object (true, false or nil) and the position at which the next character should be
|
||
-- scanned.
|
||
function decode_scanConstant(s, startPos)
|
||
local consts = {["true"] = true, ["false"] = false, ["null"] = nil}
|
||
local constNames = {"true", "false", "null"}
|
||
|
||
for i, k in pairs(constNames) do
|
||
if string.sub(s, startPos, startPos + string.len(k) - 1) == k then
|
||
return consts[k], startPos + string.len(k)
|
||
end
|
||
end
|
||
assert(nil, "Failed to scan constant from string " .. s .. " at starting position " .. startPos)
|
||
end
|
||
|
||
--- Scans a number from the JSON encoded string.
|
||
-- (in fact, also is able to scan numeric +- eqns, which is not
|
||
-- in the JSON spec.)
|
||
-- Returns the number, and the position of the next character
|
||
-- after the number.
|
||
-- @param s The string being scanned.
|
||
-- @param startPos The position at which to start scanning.
|
||
-- @return number, int The extracted number and the position of the next character to scan.
|
||
function decode_scanNumber(s, startPos)
|
||
local endPos = startPos + 1
|
||
local stringLen = string.len(s)
|
||
local acceptableChars = "+-0123456789.e"
|
||
while (string.find(acceptableChars, string.sub(s, endPos, endPos), 1, true) and endPos <= stringLen) do
|
||
endPos = endPos + 1
|
||
end
|
||
local stringValue = "return " .. string.sub(s, startPos, endPos - 1)
|
||
local stringEval = loadstring(stringValue)
|
||
assert(
|
||
stringEval,
|
||
"Failed to scan number [ " .. stringValue .. "] in JSON string at position " .. startPos .. " : " .. endPos
|
||
)
|
||
return stringEval(), endPos
|
||
end
|
||
|
||
--- Scans a JSON object into a Lua object.
|
||
-- startPos begins at the start of the object.
|
||
-- Returns the object and the next starting position.
|
||
-- @param s The string being scanned.
|
||
-- @param startPos The starting position of the scan.
|
||
-- @return table, int The scanned object as a table and the position of the next character to scan.
|
||
function decode_scanObject(s, startPos)
|
||
local object = {}
|
||
local stringLen = string.len(s)
|
||
local key, value
|
||
assert(
|
||
string.sub(s, startPos, startPos) == "{",
|
||
"decode_scanObject called but object does not start at position " .. startPos .. " in string:\n" .. s
|
||
)
|
||
startPos = startPos + 1
|
||
repeat
|
||
startPos = decode_scanWhitespace(s, startPos)
|
||
assert(startPos <= stringLen, "JSON string ended unexpectedly while scanning object.")
|
||
local curChar = string.sub(s, startPos, startPos)
|
||
if (curChar == "}") then
|
||
return object, startPos + 1
|
||
end
|
||
if (curChar == ",") then
|
||
startPos = decode_scanWhitespace(s, startPos + 1)
|
||
end
|
||
assert(startPos <= stringLen, "JSON string ended unexpectedly scanning object.")
|
||
-- Scan the key
|
||
key, startPos = json.decode(s, startPos)
|
||
assert(startPos <= stringLen, "JSON string ended unexpectedly searching for value of key " .. key)
|
||
startPos = decode_scanWhitespace(s, startPos)
|
||
assert(startPos <= stringLen, "JSON string ended unexpectedly searching for value of key " .. key)
|
||
assert(
|
||
string.sub(s, startPos, startPos) == ":",
|
||
"JSON object key-value assignment mal-formed at " .. startPos
|
||
)
|
||
startPos = decode_scanWhitespace(s, startPos + 1)
|
||
assert(startPos <= stringLen, "JSON string ended unexpectedly searching for value of key " .. key)
|
||
value, startPos = json.decode(s, startPos)
|
||
object[key] = value
|
||
until false -- infinite loop while key-value pairs are found
|
||
end
|
||
|
||
-- START SoniEx2
|
||
-- Initialize some things used by decode_scanString
|
||
-- You know, for efficiency
|
||
local escapeSequences = {
|
||
["\\t"] = "\t",
|
||
["\\f"] = "\f",
|
||
["\\r"] = "\r",
|
||
["\\n"] = "\n",
|
||
["\\b"] = ""
|
||
}
|
||
setmetatable(
|
||
escapeSequences,
|
||
{
|
||
__index = function(t, k)
|
||
-- skip "\" aka strip escape
|
||
return string.sub(k, 2)
|
||
end
|
||
}
|
||
)
|
||
-- END SoniEx2
|
||
--- Scans a JSON string from the opening inverted comma or single quote to the
|
||
-- end of the string.
|
||
-- Returns the string extracted as a Lua string,
|
||
-- and the position of the next non-string character
|
||
-- (after the closing inverted comma or single quote).
|
||
-- @param s The string being scanned.
|
||
-- @param startPos The starting position of the scan.
|
||
-- @return string, int The extracted string as a Lua string, and the next character to parse.
|
||
function decode_scanString(s, startPos)
|
||
assert(startPos, "decode_scanString(..) called without start position")
|
||
local startChar = string.sub(s, startPos, startPos)
|
||
-- START SoniEx2
|
||
-- PS: I don't think single quotes are valid JSON
|
||
assert(startChar == '"' or startChar == [[']], "decode_scanString called for a non-string")
|
||
--assert(startPos, "String decoding failed: missing closing " .. startChar .. " for string at position " .. oldStart)
|
||
local t = {}
|
||
local i, j = startPos, startPos
|
||
while string.find(s, startChar, j + 1) ~= j + 1 do
|
||
local oldj = j
|
||
i, j = string.find(s, "\\.", j + 1)
|
||
local x, y = string.find(s, startChar, oldj + 1)
|
||
if not i or x < i then
|
||
i, j = x, y - 1
|
||
end
|
||
table.insert(t, string.sub(s, oldj + 1, i - 1))
|
||
if string.sub(s, i, j) == "\\u" then
|
||
local a = string.sub(s, j + 1, j + 4)
|
||
j = j + 4
|
||
local n = tonumber(a, 16)
|
||
assert(n, "String decoding failed: bad Unicode escape " .. a .. " at position " .. i .. " : " .. j)
|
||
-- math.floor(x/2^y) == lazy right shift
|
||
-- a % 2^b == bitwise_and(a, (2^b)-1)
|
||
-- 64 = 2^6
|
||
-- 4096 = 2^12 (or 2^6 * 2^6)
|
||
local x
|
||
if n < 128 then
|
||
x = string.char(n % 128)
|
||
elseif n < 2048 then
|
||
-- [110x xxxx] [10xx xxxx]
|
||
x = string.char(192 + (math.floor(n / 64) % 32), 128 + (n % 64))
|
||
else
|
||
-- [1110 xxxx] [10xx xxxx] [10xx xxxx]
|
||
x = string.char(224 + (math.floor(n / 4096) % 16), 128 + (math.floor(n / 64) % 64), 128 + (n % 64))
|
||
end
|
||
table.insert(t, x)
|
||
else
|
||
table.insert(t, escapeSequences[string.sub(s, i, j)])
|
||
end
|
||
end
|
||
table.insert(t, string.sub(j, j + 1))
|
||
assert(
|
||
string.find(s, startChar, j + 1),
|
||
"String decoding failed: missing closing " ..
|
||
startChar .. " at position " .. j .. "(for string at position " .. startPos .. ")"
|
||
)
|
||
return table.concat(t, ""), j + 2
|
||
-- END SoniEx2
|
||
end
|
||
|
||
--- Scans a JSON string skipping all whitespace from the current start position.
|
||
-- Returns the position of the first non-whitespace character, or nil if the whole end of string is reached.
|
||
-- @param s The string being scanned
|
||
-- @param startPos The starting position where we should begin removing whitespace.
|
||
-- @return int The first position where non-whitespace was encountered, or string.len(s)+1 if the end of string
|
||
-- was reached.
|
||
function decode_scanWhitespace(s, startPos)
|
||
local whitespace = " \n\r\t"
|
||
local stringLen = string.len(s)
|
||
while (string.find(whitespace, string.sub(s, startPos, startPos), 1, true) and startPos <= stringLen) do
|
||
startPos = startPos + 1
|
||
end
|
||
return startPos
|
||
end
|
||
|
||
--- Encodes a string to be JSON-compatible.
|
||
-- This just involves back-quoting inverted commas, back-quotes and newlines, I think ;-)
|
||
-- @param s The string to return as a JSON encoded (i.e. backquoted string)
|
||
-- @return The string appropriately escaped.
|
||
local escapeList = {
|
||
['"'] = '\\"',
|
||
["\\"] = "\\\\",
|
||
["/"] = "\\/",
|
||
[""] = "\\b",
|
||
["\f"] = "\\f",
|
||
["\n"] = "\\n",
|
||
["\r"] = "\\r",
|
||
["\t"] = "\\t"
|
||
}
|
||
|
||
function json_private.encodeString(s)
|
||
local s = tostring(s)
|
||
return s:gsub(
|
||
".",
|
||
function(c)
|
||
return escapeList[c]
|
||
end
|
||
) -- SoniEx2: 5.0 compat
|
||
end
|
||
|
||
-- Determines whether the given Lua type is an array or a table / dictionary.
|
||
-- We consider any table an array if it has indexes 1..n for its n items, and no
|
||
-- other data in the table.
|
||
-- I think this method is currently a little 'flaky', but can't think of a good way around it yet...
|
||
-- @param t The table to evaluate as an array
|
||
-- @return boolean, number True if the table can be represented as an array, false otherwise. If true,
|
||
-- the second returned value is the maximum
|
||
-- number of indexed elements in the array.
|
||
function isArray(t)
|
||
-- Next we count all the elements, ensuring that any non-indexed elements are not-encodable
|
||
-- (with the possible exception of 'n')
|
||
if (t == json.EMPTY_ARRAY) then
|
||
return true, 0
|
||
end
|
||
if (t == json.EMPTY_OBJECT) then
|
||
return false
|
||
end
|
||
|
||
local maxIndex = 0
|
||
for k, v in pairs(t) do
|
||
if (type(k) == "number" and math.floor(k) == k and 1 <= k) then -- k,v is an indexed pair
|
||
if (not isEncodable(v)) then
|
||
return false
|
||
end -- All array elements must be encodable
|
||
maxIndex = math.max(maxIndex, k)
|
||
else
|
||
if (k == "n") then
|
||
if v ~= (t.n or #t) then
|
||
return false
|
||
end -- False if n does not hold the number of elements
|
||
else -- Else of (k=='n')
|
||
if isEncodable(v) then
|
||
return false
|
||
end
|
||
end -- End of (k~='n')
|
||
end -- End of k,v not an indexed pair
|
||
end -- End of loop across all pairs
|
||
return true, maxIndex
|
||
end
|
||
|
||
--- Determines whether the given Lua object / table / variable can be JSON encoded. The only
|
||
-- types that are JSON encodable are: string, boolean, number, nil, table and json.null.
|
||
-- In this implementation, all other types are ignored.
|
||
-- @param o The object to examine.
|
||
-- @return boolean True if the object should be JSON encoded, false if it should be ignored.
|
||
function isEncodable(o)
|
||
local t = type(o)
|
||
return (t == "string" or t == "boolean" or t == "number" or t == "nil" or t == "table") or
|
||
(t == "function" and o == json.null)
|
||
end
|
||
|
||
return json
|
||
end
|
||
local debugger_print = print
|
||
local debug_server = nil
|
||
local breakInfoSocket = nil
|
||
local json = createJson()
|
||
local LuaDebugger = {
|
||
fileMaps = {},
|
||
Run = true, --表示正常运行只检测断点
|
||
StepIn = false,
|
||
StepInLevel = 0,
|
||
StepNext = false,
|
||
StepNextLevel = 0,
|
||
StepOut = false,
|
||
breakInfos = {},
|
||
runTimeType = nil,
|
||
isHook = true,
|
||
pathCachePaths = {},
|
||
isProntToConsole = 1,
|
||
isFoxGloryProject = false,
|
||
isDebugPrint = true,
|
||
hookType = "lrc",
|
||
currentFileName = "",
|
||
currentTempFunc = nil,
|
||
--分割字符串缓存
|
||
splitFilePaths = {},
|
||
DebugLuaFie = "",
|
||
version = "0.9.3",
|
||
serVarLevel = 4
|
||
}
|
||
local debug_hook = nil
|
||
local _resume = coroutine.resume
|
||
coroutine.resume = function(co, ...)
|
||
if (LuaDebugger.isHook) then
|
||
if coroutine.status(co) ~= "dead" then
|
||
debug.sethook(co, debug_hook, "lrc")
|
||
end
|
||
end
|
||
return _resume(co, ...)
|
||
end
|
||
local _wrap = coroutine.wrap
|
||
coroutine.wrap = function(fun,dd)
|
||
local newFun =_wrap(function()
|
||
debug.sethook(debug_hook, "lrc")
|
||
return fun();
|
||
end)
|
||
return newFun
|
||
end
|
||
|
||
LuaDebugger.event = {
|
||
S2C_SetBreakPoints = 1,
|
||
C2S_SetBreakPoints = 2,
|
||
S2C_RUN = 3,
|
||
C2S_HITBreakPoint = 4,
|
||
S2C_ReqVar = 5,
|
||
C2S_ReqVar = 6,
|
||
--单步跳过请求
|
||
S2C_NextRequest = 7,
|
||
--单步跳过反馈
|
||
C2S_NextResponse = 8,
|
||
-- 单步跳过 结束 没有下一步
|
||
C2S_NextResponseOver = 9,
|
||
--单步跳入
|
||
S2C_StepInRequest = 10,
|
||
C2S_StepInResponse = 11,
|
||
--单步跳出
|
||
S2C_StepOutRequest = 12,
|
||
--单步跳出返回
|
||
C2S_StepOutResponse = 13,
|
||
--打印
|
||
C2S_LuaPrint = 14,
|
||
S2C_LoadLuaScript = 16,
|
||
C2S_SetSocketName = 17,
|
||
C2S_LoadLuaScript = 18,
|
||
C2S_DebugXpCall = 20,
|
||
S2C_DebugClose = 21,
|
||
S2C_SerVar = 24,
|
||
C2S_SerVar = 25,
|
||
S2C_ReLoadFile = 26,
|
||
C2S_ReLoadFile = 27,
|
||
}
|
||
--@region print
|
||
function print(...)
|
||
if (LuaDebugger.isProntToConsole == 1 or LuaDebugger.isProntToConsole == 3) then
|
||
debugger_print(...)
|
||
end
|
||
if (LuaDebugger.isProntToConsole == 1 or LuaDebugger.isProntToConsole == 2) then
|
||
if (debug_server) then
|
||
local arg = {...} --这里的...和{}符号中间需要有空格号,否则会出错
|
||
local str = ""
|
||
if (#arg == 0) then
|
||
arg = {"nil"}
|
||
end
|
||
for k, v in pairs(arg) do
|
||
str = str .. tostring(v) .. "\t"
|
||
end
|
||
local sendMsg = {
|
||
event = LuaDebugger.event.C2S_LuaPrint,
|
||
data = {msg = ZZBase64.encode(str), type = 1}
|
||
}
|
||
local sendStr = json.encode(sendMsg)
|
||
debug_server:send(sendStr .. "__debugger_k0204__")
|
||
end
|
||
end
|
||
end
|
||
|
||
function luaIdePrintWarn(...)
|
||
if (LuaDebugger.isProntToConsole == 1 or LuaDebugger.isProntToConsole == 3) then
|
||
debugger_print(...)
|
||
end
|
||
if (LuaDebugger.isProntToConsole == 1 or LuaDebugger.isProntToConsole == 2) then
|
||
if (debug_server) then
|
||
local arg = {...} --这里的...和{}符号中间需要有空格号,否则会出错
|
||
local str = ""
|
||
if (#arg == 0) then
|
||
arg = {"nil"}
|
||
end
|
||
for k, v in pairs(arg) do
|
||
str = str .. tostring(v) .. "\t"
|
||
end
|
||
local sendMsg = {
|
||
event = LuaDebugger.event.C2S_LuaPrint,
|
||
data = {msg = ZZBase64.encode(str), type = 2}
|
||
}
|
||
local sendStr = json.encode(sendMsg)
|
||
debug_server:send(sendStr .. "__debugger_k0204__")
|
||
end
|
||
end
|
||
end
|
||
function luaIdePrintErr(...)
|
||
if (LuaDebugger.isProntToConsole == 1 or LuaDebugger.isProntToConsole == 3) then
|
||
debugger_print(...)
|
||
end
|
||
if (LuaDebugger.isProntToConsole == 1 or LuaDebugger.isProntToConsole == 2) then
|
||
if (debug_server) then
|
||
local arg = {...} --这里的...和{}符号中间需要有空格号,否则会出错
|
||
local str = ""
|
||
if (#arg == 0) then
|
||
arg = {"nil"}
|
||
end
|
||
for k, v in pairs(arg) do
|
||
str = str .. tostring(v) .. "\t"
|
||
end
|
||
local sendMsg = {
|
||
event = LuaDebugger.event.C2S_LuaPrint,
|
||
data = {msg = ZZBase64.encode(str), type = 3}
|
||
}
|
||
local sendStr = json.encode(sendMsg)
|
||
debug_server:send(sendStr .. "__debugger_k0204__")
|
||
end
|
||
end
|
||
end
|
||
--@endregion
|
||
|
||
--@region 辅助方法
|
||
local function debugger_lastIndex(str, p)
|
||
local startIndex = string.find(str, p, 1)
|
||
while startIndex do
|
||
local findstartIndex = string.find(str, p, startIndex + 1)
|
||
if (not findstartIndex) then
|
||
break
|
||
else
|
||
startIndex = findstartIndex
|
||
end
|
||
end
|
||
return startIndex
|
||
end
|
||
local function debugger_convertParentDir(dir)
|
||
local index, endindex = string.find(dir, "/%.%./")
|
||
if (index) then
|
||
local file1 = string.sub(dir, 1, index - 1)
|
||
local startIndex = debugger_lastIndex(file1, "/")
|
||
file1 = string.sub(file1, 1, startIndex - 1)
|
||
local file2 = string.sub(dir, endindex)
|
||
dir = file1 .. file2
|
||
dir = debugger_convertParentDir(dir)
|
||
return dir
|
||
else
|
||
return dir
|
||
end
|
||
end
|
||
|
||
local function debugger_getFilePathInfo(file)
|
||
local fileName = nil
|
||
local dir = nil
|
||
file = file:gsub("/.\\", "/")
|
||
file = file:gsub("\\", "/")
|
||
file = file:gsub("//", "/")
|
||
|
||
|
||
if file:find("@") == 1 then
|
||
file = file:sub(2)
|
||
end
|
||
local findex = file:find("%./")
|
||
if (findex == 1) then
|
||
file = file:sub(3)
|
||
end
|
||
|
||
file = debugger_convertParentDir(file)
|
||
local fileLength = string.len(file)
|
||
local suffixNames = {
|
||
".lua",
|
||
".lua.txt",
|
||
".txt",
|
||
".bytes"
|
||
}
|
||
table.sort(
|
||
suffixNames,
|
||
function(name1, name2)
|
||
return string.len(name1) > string.len(name2)
|
||
end
|
||
)
|
||
local suffixLengs = {}
|
||
for i, suffixName in ipairs(suffixNames) do
|
||
table.insert(suffixLengs, string.len(suffixName))
|
||
end
|
||
|
||
local fileLength = string.len(file)
|
||
for i, suffix in ipairs(suffixNames) do
|
||
local suffixName = string.sub(file, fileLength - suffixLengs[i] + 1)
|
||
if (suffixName == suffix) then
|
||
file = string.sub(file, 1, fileLength - suffixLengs[i])
|
||
break
|
||
end
|
||
end
|
||
local fileNameStartIndex = debugger_lastIndex(file, "/")
|
||
if (fileNameStartIndex) then
|
||
fileName = string.sub(file, fileNameStartIndex + 1)
|
||
|
||
dir = string.sub(file, 1, fileNameStartIndex)
|
||
file = dir .. fileName
|
||
else
|
||
fileNameStartIndex = debugger_lastIndex(file, "%.")
|
||
if (not fileNameStartIndex) then
|
||
fileName = file
|
||
dir = ""
|
||
else
|
||
dir = string.sub(file, 1, fileNameStartIndex)
|
||
dir = dir:gsub("%.", "/")
|
||
fileName = string.sub(file, fileNameStartIndex + 1)
|
||
file = dir .. fileName
|
||
end
|
||
end
|
||
|
||
return file, dir, fileName
|
||
end
|
||
|
||
--@endregion
|
||
|
||
|
||
|
||
----=============================工具方法=============================================
|
||
--@region 工具方法
|
||
|
||
|
||
local function debugger_strSplit(input, delimiter)
|
||
input = tostring(input)
|
||
delimiter = tostring(delimiter)
|
||
if (delimiter == "") then
|
||
return false
|
||
end
|
||
local pos, arr = 0, {}
|
||
-- for each divider found
|
||
for st, sp in function()
|
||
return string.find(input, delimiter, pos, true)
|
||
end do
|
||
table.insert(arr, string.sub(input, pos, st - 1))
|
||
pos = sp + 1
|
||
end
|
||
table.insert(arr, string.sub(input, pos))
|
||
return arr
|
||
end
|
||
local function debugger_strTrim(input)
|
||
input = string.gsub(input, "^[ \t\n\r]+", "")
|
||
return string.gsub(input, "[ \t\n\r]+$", "")
|
||
end
|
||
local function debugger_dump(value, desciption, nesting)
|
||
if type(nesting) ~= "number" then
|
||
nesting = 3
|
||
end
|
||
local lookupTable = {}
|
||
local result = {}
|
||
local function _v(v)
|
||
if type(v) == "string" then
|
||
v = '"' .. v .. '"'
|
||
end
|
||
return tostring(v)
|
||
end
|
||
local traceback = debugger_strSplit(debug.traceback("", 2), "\n")
|
||
print("dump from: " .. debugger_strTrim(traceback[3]))
|
||
local function _dump(value, desciption, indent, nest, keylen)
|
||
desciption = desciption or "<var>"
|
||
local spc = ""
|
||
if type(keylen) == "number" then
|
||
spc = string.rep(" ", keylen - string.len(_v(desciption)))
|
||
end
|
||
if type(value) ~= "table" then
|
||
result[#result + 1] = string.format("%s%s%s = %s", indent, _v(desciption), spc, _v(value))
|
||
elseif lookupTable[value] then
|
||
result[#result + 1] = string.format("%s%s%s = *REF*", indent, desciption, spc)
|
||
else
|
||
lookupTable[value] = true
|
||
if nest > nesting then
|
||
result[#result + 1] = string.format("%s%s = *MAX NESTING*", indent, desciption)
|
||
else
|
||
result[#result + 1] = string.format("%s%s = {", indent, _v(desciption))
|
||
local indent2 = indent .. " "
|
||
local keys = {}
|
||
local keylen = 0
|
||
local values = {}
|
||
for k, v in pairs(value) do
|
||
keys[#keys + 1] = k
|
||
local vk = _v(k)
|
||
local vkl = string.len(vk)
|
||
if vkl > keylen then
|
||
keylen = vkl
|
||
end
|
||
values[k] = v
|
||
end
|
||
table.sort(
|
||
keys,
|
||
function(a, b)
|
||
if type(a) == "number" and type(b) == "number" then
|
||
return a < b
|
||
else
|
||
return tostring(a) < tostring(b)
|
||
end
|
||
end
|
||
)
|
||
for i, k in ipairs(keys) do
|
||
_dump(values[k], k, indent2, nest + 1, keylen)
|
||
end
|
||
result[#result + 1] = string.format("%s}", indent)
|
||
end
|
||
end
|
||
end
|
||
_dump(value, desciption, "- ", 1)
|
||
for i, line in ipairs(result) do
|
||
print(line)
|
||
end
|
||
end
|
||
--@endregion
|
||
local function debugger_valueToString(v)
|
||
local vtype = type(v)
|
||
local vstr = nil
|
||
if (vtype == "userdata") then
|
||
if (LuaDebugger.isFoxGloryProject) then
|
||
|
||
return "userdata",vtype
|
||
|
||
else
|
||
return tostring(v), vtype
|
||
end
|
||
elseif (vtype == "table" or vtype == "function" or vtype == "boolean") then
|
||
local value = vtype
|
||
xpcall(function()
|
||
value = tostring(v)
|
||
end,function()
|
||
value = vtype
|
||
end)
|
||
return value, vtype
|
||
elseif (vtype == "number" or vtype == "string" ) then
|
||
return v, vtype
|
||
else
|
||
return tostring(v), vtype
|
||
end
|
||
end
|
||
local function debugger_setVarInfo(name, value)
|
||
local valueStr, valueType = debugger_valueToString(value)
|
||
local nameStr,nameType = debugger_valueToString(name)
|
||
if(valueStr == nil) then
|
||
valueStr = valueType
|
||
end
|
||
local valueInfo = {
|
||
name =nameStr,
|
||
valueType = valueType,
|
||
valueStr = ZZBase64.encode(valueStr)
|
||
}
|
||
|
||
return valueInfo
|
||
end
|
||
|
||
local function debugger_getvalue(f)
|
||
local i = 1
|
||
local locals = {}
|
||
-- get locals
|
||
while true do
|
||
local name, value = debug.getlocal(f, i)
|
||
if not name then
|
||
break
|
||
end
|
||
if (name ~= "(*temporary)") then
|
||
locals[name] = value
|
||
end
|
||
i = i + 1
|
||
end
|
||
local func = getinfo(f, "f").func
|
||
i = 1
|
||
local ups = {}
|
||
while func do -- check for func as it may be nil for tail calls
|
||
local name, value = debug.getupvalue(func, i)
|
||
if not name then
|
||
break
|
||
end
|
||
if (name == "_ENV") then
|
||
ups["_ENV_"] = value
|
||
else
|
||
ups[name] = value
|
||
end
|
||
i = i + 1
|
||
end
|
||
|
||
return {locals = locals, ups = ups}
|
||
end
|
||
--获取堆栈
|
||
debugger_stackInfo =
|
||
function(ignoreCount, event)
|
||
local datas = {}
|
||
local stack = {}
|
||
local varInfos = {}
|
||
local funcs = {}
|
||
local index = 0
|
||
for i = ignoreCount, 100 do
|
||
local source = getinfo(i)
|
||
local isadd = true
|
||
if (i == ignoreCount) then
|
||
local file = source.source
|
||
if (file:find(LuaDebugger.DebugLuaFie)) then
|
||
return
|
||
end
|
||
if (file == "=[C]") then
|
||
isadd = false
|
||
end
|
||
end
|
||
if not source then
|
||
break
|
||
end
|
||
if (isadd) then
|
||
local fullName, dir, fileName = debugger_getFilePathInfo(source.source)
|
||
local info = {
|
||
src = fullName,
|
||
scoreName = source.name,
|
||
currentline = source.currentline,
|
||
linedefined = source.linedefined,
|
||
what = source.what,
|
||
nameWhat = source.namewhat
|
||
}
|
||
index = i
|
||
local vars = debugger_getvalue(i + 1)
|
||
table.insert(stack, info)
|
||
table.insert(varInfos, vars)
|
||
table.insert(funcs, source.func)
|
||
end
|
||
if source.what == "main" then
|
||
break
|
||
end
|
||
end
|
||
|
||
local stackInfo = {stack = stack, vars = varInfos, funcs = funcs}
|
||
local data = {
|
||
stack = stackInfo.stack,
|
||
vars = stackInfo.vars,
|
||
funcs = stackInfo.funcs,
|
||
event = event,
|
||
funcsLength = #stackInfo.funcs,
|
||
upFunc = getinfo(ignoreCount - 3, "f").func
|
||
}
|
||
LuaDebugger.currentTempFunc = data.funcs[1]
|
||
return data
|
||
end
|
||
|
||
--===========================点断信息==================================================
|
||
--根据不同的游戏引擎进行定时获取断点信息
|
||
--CCDirector:sharedDirector():getScheduler()
|
||
local debugger_setBreak = nil
|
||
local function debugger_receiveDebugBreakInfo()
|
||
-- if (jit) then
|
||
-- if (LuaDebugger.debugLuaType ~= "jit") then
|
||
-- local msg = "当前luajit版本为: " .. jit.version .. " 请使用LuaDebugjit 进行调试!"
|
||
-- print(msg)
|
||
-- end
|
||
-- end
|
||
if (breakInfoSocket) then
|
||
local msg, status = breakInfoSocket:receive()
|
||
if(LuaDebugger.isLaunch and status == "closed") then
|
||
os.exit()
|
||
end
|
||
if (msg) then
|
||
local netData = json.decode(msg)
|
||
if netData.event == LuaDebugger.event.S2C_SetBreakPoints then
|
||
debugger_setBreak(netData.data)
|
||
elseif netData.event == LuaDebugger.event.S2C_LoadLuaScript then
|
||
LuaDebugger.loadScriptBody = netData.data
|
||
debugger_exeLuaString()
|
||
debugger_sendMsg(breakInfoSocket,LuaDebugger.event.C2S_LoadLuaScript,LuaDebugger.loadScriptBody)
|
||
elseif netData.event == LuaDebugger.event.S2C_ReLoadFile then
|
||
LuaDebugger.reLoadFileBody = netData.data
|
||
LuaDebugger.isReLoadFile = false
|
||
LuaDebugger.reLoadFileBody.isReLoad = debugger_reLoadFile(LuaDebugger.reLoadFileBody)
|
||
print("重载结果:",LuaDebugger.reLoadFileBody.isReLoad)
|
||
LuaDebugger.reLoadFileBody.script = nil
|
||
debugger_sendMsg(
|
||
breakInfoSocket,
|
||
LuaDebugger.event.C2S_ReLoadFile,
|
||
{
|
||
stack = LuaDebugger.reLoadFileBody
|
||
|
||
}
|
||
)
|
||
end
|
||
end
|
||
end
|
||
end
|
||
local function splitFilePath(path)
|
||
if (LuaDebugger.splitFilePaths[path]) then
|
||
return LuaDebugger.splitFilePaths[path]
|
||
end
|
||
local pos, arr = 0, {}
|
||
-- for each divider found
|
||
for st, sp in function()
|
||
return string.find(path, "/", pos, true)
|
||
end do
|
||
local pathStr = string.sub(path, pos, st - 1)
|
||
table.insert(arr, pathStr)
|
||
pos = sp + 1
|
||
end
|
||
local pathStr = string.sub(path, pos)
|
||
table.insert(arr, pathStr)
|
||
LuaDebugger.splitFilePaths[path] = arr
|
||
return arr
|
||
end
|
||
debugger_setBreak =
|
||
function(datas)
|
||
local breakInfos = LuaDebugger.breakInfos
|
||
for i, data in ipairs(datas) do
|
||
data.fileName = string.lower(data.fileName)
|
||
data.serverPath = string.lower(data.serverPath)
|
||
local breakInfo = breakInfos[data.fileName]
|
||
if (not breakInfo) then
|
||
breakInfos[data.fileName] = {}
|
||
breakInfo = breakInfos[data.fileName]
|
||
end
|
||
if (not data.breakDatas or #data.breakDatas == 0) then
|
||
breakInfo[data.serverPath] = nil
|
||
else
|
||
local fileBreakInfo = breakInfo[data.serverPath]
|
||
if (not fileBreakInfo) then
|
||
fileBreakInfo = {
|
||
pathNames = splitFilePath(data.serverPath),
|
||
--命中次數判斷計數器
|
||
hitCounts = {}
|
||
}
|
||
breakInfo[data.serverPath] = fileBreakInfo
|
||
end
|
||
local lineInfos = {}
|
||
for li, breakData in ipairs(data.breakDatas) do
|
||
lineInfos[breakData.line] = breakData
|
||
if (breakData.hitCondition and breakData.hitCondition ~= "") then
|
||
breakData.hitCondition = tonumber(breakData.hitCondition)
|
||
else
|
||
breakData.hitCondition = 0
|
||
end
|
||
if (not fileBreakInfo.hitCounts[breakData.line]) then
|
||
fileBreakInfo.hitCounts[breakData.line] = 0
|
||
end
|
||
end
|
||
fileBreakInfo.lines = lineInfos
|
||
--這裡添加命中次數判斷
|
||
for line, count in pairs(fileBreakInfo.hitCounts) do
|
||
if (not lineInfos[line]) then
|
||
fileBreakInfo.hitCounts[line] = nil
|
||
end
|
||
end
|
||
end
|
||
local count = 0
|
||
for i, linesInfo in pairs(breakInfo) do
|
||
count = count + 1
|
||
end
|
||
if (count == 0) then
|
||
breakInfos[data.fileName] = nil
|
||
end
|
||
end
|
||
--debugger_dump(breakInfos, "breakInfos", 6)
|
||
--检查是否需要断点
|
||
local isHook = false
|
||
for k, v in pairs(breakInfos) do
|
||
isHook = true
|
||
break
|
||
end
|
||
|
||
--这样做的原因是为了最大限度的使手机调试更加流畅 注意这里会连续的进行n次
|
||
if (isHook) then
|
||
if (not LuaDebugger.isHook) then
|
||
debug.sethook(debug_hook, "lrc")
|
||
end
|
||
LuaDebugger.isHook = true
|
||
else
|
||
if (LuaDebugger.isHook) then
|
||
debug.sethook()
|
||
end
|
||
LuaDebugger.isHook = false
|
||
end
|
||
end
|
||
local function debugger_checkFileIsBreak(fileName)
|
||
return LuaDebugger.breakInfos[fileName]
|
||
end
|
||
--=====================================断点信息 end ----------------------------------------------
|
||
local controller_host = "192.168.1.102"
|
||
local controller_port = 7003
|
||
debugger_sendMsg = function(serverSocket, eventName, data)
|
||
local sendMsg = {
|
||
event = eventName,
|
||
data = data
|
||
}
|
||
local sendStr = json.encode(sendMsg)
|
||
serverSocket:send(sendStr .. "__debugger_k0204__")
|
||
end
|
||
function debugger_conditionStr(condition, vars, callBack)
|
||
local function loadScript()
|
||
local currentTabble = {}
|
||
|
||
local locals = vars[1].locals
|
||
local ups = vars[1].ups
|
||
if (ups) then
|
||
for k, v in pairs(ups) do
|
||
currentTabble[k] = v
|
||
end
|
||
end
|
||
|
||
if (locals) then
|
||
for k, v in pairs(locals) do
|
||
currentTabble[k] = v
|
||
end
|
||
end
|
||
setmetatable(currentTabble, {__index = _G})
|
||
local fun = loadstring("return " .. condition)
|
||
setfenv(fun, currentTabble)
|
||
return fun()
|
||
end
|
||
local status,
|
||
msg =
|
||
xpcall(
|
||
loadScript,
|
||
function(error)
|
||
print(error)
|
||
end
|
||
)
|
||
if (status and msg) then
|
||
callBack()
|
||
end
|
||
end
|
||
--执行lua字符串
|
||
debugger_exeLuaString = function()
|
||
|
||
local function loadScript()
|
||
|
||
local script = LuaDebugger.loadScriptBody.script
|
||
if (LuaDebugger.loadScriptBody.isBreak) then
|
||
local currentTabble = {_G = _G}
|
||
local frameId = LuaDebugger.loadScriptBody.frameId
|
||
frameId = frameId
|
||
local func = LuaDebugger.currentDebuggerData.funcs[frameId]
|
||
local vars = LuaDebugger.currentDebuggerData.vars[frameId]
|
||
local locals = vars.locals
|
||
local ups = vars.ups
|
||
for k, v in pairs(ups) do
|
||
currentTabble[k] = v
|
||
end
|
||
for k, v in pairs(locals) do
|
||
currentTabble[k] = v
|
||
end
|
||
setmetatable(currentTabble, {__index = _G})
|
||
|
||
local fun = loadstring(script)
|
||
setfenv(fun, currentTabble)
|
||
fun()
|
||
else
|
||
local fun = loadstring(script)
|
||
fun()
|
||
end
|
||
end
|
||
local status,
|
||
msg =
|
||
xpcall(
|
||
loadScript,
|
||
function(error)
|
||
|
||
-- debugger_sendMsg(debug_server, LuaDebugger.event.C2S_LoadLuaScript, LuaDebugger.loadScriptBody)
|
||
end
|
||
)
|
||
LuaDebugger.loadScriptBody.script = nil
|
||
if (LuaDebugger.loadScriptBody.isBreak) then
|
||
LuaDebugger.serVarLevel = LuaDebugger.serVarLevel+1
|
||
LuaDebugger.currentDebuggerData = debugger_stackInfo(LuaDebugger.serVarLevel, LuaDebugger.event.C2S_HITBreakPoint)
|
||
LuaDebugger.loadScriptBody.stack = LuaDebugger.currentDebuggerData.stack
|
||
end
|
||
LuaDebugger.loadScriptBody.complete = true
|
||
|
||
end
|
||
--@region 调试中修改变量值
|
||
|
||
|
||
--根据key 值在 value 查找
|
||
local function debugger_getTablekey(key,keyType,value)
|
||
if(keyType == -1) then
|
||
return key
|
||
elseif(keyType == 1) then
|
||
return tonumber(key)
|
||
elseif(keyType == 2) then
|
||
local valueKey = nil
|
||
for k,v in pairs(value) do
|
||
local nameType = type(k)
|
||
if(nameType == "userdata" or nameType == "table") then
|
||
if (not LuaDebugger.isFoxGloryProject) then
|
||
valueKey = tostring(k)
|
||
if(key == valueKey) then
|
||
return k
|
||
end
|
||
break
|
||
end
|
||
end
|
||
end
|
||
|
||
end
|
||
end
|
||
|
||
local function debugger_setVarValue(server, data)
|
||
|
||
local newValue = nil
|
||
local level = LuaDebugger.serVarLevel+LuaDebugger.setVarBody.frameId
|
||
local firstKeyName = data.keys[1]
|
||
--@region vars check
|
||
local localValueChangeIndex = -1
|
||
local upValueChangeIndex = -1
|
||
local upValueFun = nil
|
||
local oldValue = nil
|
||
local i = 1
|
||
local locals = {}
|
||
-- get locals
|
||
while true do
|
||
local name, value = debug.getlocal(level, i)
|
||
if not name then
|
||
break
|
||
end
|
||
if(firstKeyName == name) then
|
||
localValueChangeIndex = i
|
||
oldValue = value
|
||
end
|
||
if (name ~= "(*temporary)") then
|
||
locals[name] = value
|
||
end
|
||
i = i + 1
|
||
end
|
||
local func = getinfo(level, "f").func
|
||
i = 1
|
||
local ups = {}
|
||
while func do -- check for func as it may be nil for tail calls
|
||
local name, value = debug.getupvalue(func, i)
|
||
|
||
if not name then
|
||
break
|
||
end
|
||
if(localValueChangeIndex == -1 and firstKeyName == name) then
|
||
upValueFun = func
|
||
oldValue = value
|
||
upValueChangeIndex = i
|
||
end
|
||
if (name == "_ENV") then
|
||
ups["_ENV_"] = value
|
||
else
|
||
ups[name] = value
|
||
end
|
||
i = i + 1
|
||
end
|
||
--@endregion
|
||
local vars = {locals = locals, ups = ups}
|
||
|
||
local function loadScript()
|
||
local currentTabble = {}
|
||
local locals = vars.locals
|
||
local ups = vars.ups
|
||
if (ups) then
|
||
for k, v in pairs(ups) do
|
||
currentTabble[k] = v
|
||
end
|
||
end
|
||
|
||
if (locals) then
|
||
for k, v in pairs(locals) do
|
||
currentTabble[k] = v
|
||
end
|
||
end
|
||
setmetatable(currentTabble, {__index = _G})
|
||
local fun = loadstring("return " .. data.value)
|
||
setfenv(fun, currentTabble)
|
||
newValue = fun()
|
||
end
|
||
local status,
|
||
msg =
|
||
xpcall(
|
||
loadScript,
|
||
function(error)
|
||
print(error, "============================")
|
||
end
|
||
)
|
||
|
||
local i = 1
|
||
|
||
-- local 查找并替换
|
||
local keyLength = #data.keys
|
||
|
||
if(keyLength == 1) then
|
||
if(localValueChangeIndex ~= -1) then
|
||
|
||
debug.setlocal(level, localValueChangeIndex, newValue)
|
||
elseif(upValueFun ~= nil) then
|
||
debug.setupvalue( upValueFun, upValueChangeIndex, newValue )
|
||
else
|
||
--全局变量查找
|
||
if(_G[firstKeyName]) then
|
||
_G[firstKeyName] = newValue
|
||
end
|
||
end
|
||
else
|
||
if(not oldValue) then
|
||
if(_G[firstKeyName]) then
|
||
oldValue = _G[firstKeyName]
|
||
end
|
||
end
|
||
local tempValue = oldValue
|
||
for i=2,keyLength-1 do
|
||
if(tempValue) then
|
||
oldValue = oldValue[debugger_getTablekey(data.keys[i],data.numberTypes[i],oldValue)]
|
||
end
|
||
end
|
||
if(tempValue) then
|
||
oldValue[debugger_getTablekey(data.keys[keyLength],data.numberTypes[keyLength],oldValue)] = newValue
|
||
end
|
||
end
|
||
local varInfo = debugger_setVarInfo(data.varName, newValue)
|
||
data.varInfo = varInfo
|
||
LuaDebugger.serVarLevel = LuaDebugger.serVarLevel+1
|
||
LuaDebugger.currentDebuggerData = debugger_stackInfo(LuaDebugger.serVarLevel, LuaDebugger.event.C2S_HITBreakPoint)
|
||
|
||
end
|
||
--@endregion
|
||
|
||
|
||
|
||
|
||
--调试修改变量值统一的 _resume
|
||
checkSetVar =
|
||
function()
|
||
if (LuaDebugger.isSetVar) then
|
||
LuaDebugger.isSetVar = false
|
||
debugger_setVarValue(debug_server,LuaDebugger.setVarBody)
|
||
LuaDebugger.serVarLevel = LuaDebugger.serVarLevel+1
|
||
_resume(coro_debugger, LuaDebugger.setVarBody)
|
||
xpcall(
|
||
checkSetVar,
|
||
function(error)
|
||
print("设置变量", error)
|
||
end
|
||
)
|
||
elseif(LuaDebugger.isLoadLuaScript) then
|
||
LuaDebugger.isLoadLuaScript = false
|
||
debugger_exeLuaString()
|
||
LuaDebugger.serVarLevel = LuaDebugger.serVarLevel+1
|
||
_resume(coro_debugger, LuaDebugger.reLoadFileBody)
|
||
xpcall(
|
||
checkSetVar,
|
||
function(error)
|
||
print("执行代码", error)
|
||
end
|
||
)
|
||
elseif(LuaDebugger.isReLoadFile) then
|
||
LuaDebugger.isReLoadFile = false
|
||
LuaDebugger.reLoadFileBody.isReLoad = debugger_reLoadFile(LuaDebugger.reLoadFileBody)
|
||
print("重载结果:",LuaDebugger.reLoadFileBody.isReLoad)
|
||
LuaDebugger.reLoadFileBody.script = nil
|
||
LuaDebugger.serVarLevel = LuaDebugger.serVarLevel+1
|
||
_resume(coro_debugger, LuaDebugger.reLoadFileBody)
|
||
xpcall(
|
||
checkSetVar,
|
||
function(error)
|
||
print("重新加载文件", error)
|
||
end
|
||
)
|
||
end
|
||
end
|
||
|
||
|
||
|
||
local function getSource(source)
|
||
source = string.lower(source)
|
||
if (LuaDebugger.pathCachePaths[source]) then
|
||
LuaDebugger.currentLineFile = LuaDebugger.pathCachePaths[source]
|
||
return LuaDebugger.pathCachePaths[source]
|
||
end
|
||
|
||
local fullName, dir, fileName = debugger_getFilePathInfo(source)
|
||
LuaDebugger.currentLineFile = fullName
|
||
LuaDebugger.pathCachePaths[source] = fileName
|
||
|
||
return fileName
|
||
end
|
||
local function debugger_GeVarInfoBytUserData(server, var)
|
||
local fileds = LuaDebugTool.getUserDataInfo(var)
|
||
|
||
local varInfos = {}
|
||
|
||
|
||
--c# vars
|
||
for i = 1, fileds.Count do
|
||
local filed = fileds[i - 1]
|
||
local valueInfo = {
|
||
name = filed.name,
|
||
valueType = filed.valueType,
|
||
valueStr = ZZBase64.encode(filed.valueStr),
|
||
isValue = filed.isValue,
|
||
csharp = true
|
||
}
|
||
|
||
table.insert(varInfos, valueInfo)
|
||
end
|
||
return varInfos
|
||
end
|
||
|
||
local function debugger_getValueByScript(value, script)
|
||
local val = nil
|
||
local status,
|
||
msg =
|
||
xpcall(
|
||
function()
|
||
local fun = loadstring("return " .. script)
|
||
setfenv(fun, value)
|
||
val = fun()
|
||
end,
|
||
function(error)
|
||
print(error, "====>")
|
||
val = nil
|
||
end
|
||
)
|
||
|
||
return val
|
||
end
|
||
local function debugger_getVarByKeys(value, keys, index)
|
||
local str = ""
|
||
local keyLength = #keys
|
||
for i = index, keyLength do
|
||
local key = keys[i]
|
||
if (key == "[metatable]") then
|
||
else
|
||
if (i == index) then
|
||
if (string.find(key, "%.")) then
|
||
if (str == "") then
|
||
i = index + 1
|
||
value = value[key]
|
||
end
|
||
if (i >= #keys) then
|
||
return index, value
|
||
end
|
||
|
||
return debugger_getVarByKeys(value, keys, i)
|
||
else
|
||
str = key
|
||
end
|
||
else
|
||
if (string.find(key, "%[")) then
|
||
str = str .. key
|
||
elseif (type(key) == "string") then
|
||
if (string.find(key, "table:") or string.find(key, "userdata:") or string.find(key, "function:")) then
|
||
if (str ~= "") then
|
||
local vl = debugger_getValueByScript(value, str)
|
||
value = vl
|
||
if (value) then
|
||
for k, v in pairs(value) do
|
||
local ktype = type(k)
|
||
|
||
if (ktype == "userdata" or ktype == "table" or ktype == "function") then
|
||
local keyName = debugger_valueToString(k)
|
||
if (keyName == key) then
|
||
value = v
|
||
break
|
||
end
|
||
end
|
||
end
|
||
end
|
||
str = ""
|
||
if (i == keyLength) then
|
||
return #keys, value
|
||
else
|
||
return debugger_getVarByKeys(value, keys, i + 1)
|
||
end
|
||
else
|
||
str = str .. '["' .. key .. '"]'
|
||
end
|
||
else
|
||
str = str .. '["' .. key .. '"]'
|
||
end
|
||
else
|
||
str = str .. "[" .. key .. "]"
|
||
end
|
||
end
|
||
end
|
||
end
|
||
|
||
local v = debugger_getValueByScript(value, str)
|
||
|
||
return #keys, v
|
||
end
|
||
--[[
|
||
@desc: 查找c# 值
|
||
author:k0204
|
||
time:2018-04-07 21:32:31
|
||
return
|
||
]]
|
||
local function debugger_getCSharpValue(value, searchIndex, keys)
|
||
local key = keys[searchIndex]
|
||
local val = LuaDebugTool.getCSharpValue(value, key)
|
||
if (val) then
|
||
--1最后一个 直接返回
|
||
if (searchIndex == #keys) then
|
||
return #keys, val
|
||
else
|
||
--2再次获得 如果没有找到那么 进行lua 层面查找
|
||
local vindex, val1 = debugger_getCSharpValue(val, searchIndex + 1, keys)
|
||
if (not val1) then
|
||
--组建新的keys
|
||
local tempKeys = {}
|
||
for i = vindex, #keys do
|
||
table.insert(tempKeys, keys[i])
|
||
end
|
||
local vindx, val1 = debugger_searchVarByKeys(value, searckKeys, 1)
|
||
return vindx, val1
|
||
else
|
||
return vindex, val1
|
||
end
|
||
end
|
||
else
|
||
--3最终这里返回 所以2 中 没有当val1 不为空的处理
|
||
return searchIndex, val
|
||
end
|
||
end
|
||
local function debugger_searchVarByKeys(value, keys, searckKeys)
|
||
local index, val = debugger_getVarByKeys(value, searckKeys, 1)
|
||
|
||
if (not LuaDebugTool or not LuaDebugTool.getCSharpValue or type(LuaDebugTool.getCSharpValue) ~= "function") then
|
||
return index, val
|
||
end
|
||
if (val) then
|
||
if (index == #keys) then
|
||
return index, val
|
||
else
|
||
local searchStr = ""
|
||
--进行c# 值查找
|
||
local keysLength = #keys
|
||
local searchIndex = index + 1
|
||
local sindex, val = debugger_getCSharpValue(val, searchIndex, keys)
|
||
return sindex, val
|
||
end
|
||
else
|
||
--进行递减
|
||
local tempKeys = {}
|
||
for i = 1, #searckKeys - 1 do
|
||
table.insert(tempKeys, keys[i])
|
||
end
|
||
if (#tempKeys == 0) then
|
||
return #keys, nil
|
||
end
|
||
return debugger_searchVarByKeys(value, keys, tempKeys)
|
||
end
|
||
end
|
||
--[[
|
||
@desc: 获取metatable 信息
|
||
author:k0204
|
||
time:2018-04-06 20:27:12
|
||
return
|
||
]]
|
||
local function debugger_getmetatable(value, metatable, vinfos, server, variablesReference, debugSpeedIndex, metatables)
|
||
for i, mtable in ipairs(metatables) do
|
||
if (metatable == mtable) then
|
||
return vinfos
|
||
end
|
||
end
|
||
table.insert(metatables, metatable)
|
||
for k, v in pairs(metatable) do
|
||
local val = nil
|
||
if (type(k) == "string") then
|
||
xpcall(
|
||
function()
|
||
val = value[k]
|
||
end,
|
||
function(error)
|
||
val = nil
|
||
end
|
||
)
|
||
if (val == nil) then
|
||
xpcall(
|
||
function()
|
||
if (string.find(k, "__")) then
|
||
val = v
|
||
end
|
||
end,
|
||
function(error)
|
||
val = nil
|
||
end
|
||
)
|
||
end
|
||
end
|
||
if (val) then
|
||
local vinfo = debugger_setVarInfo(k, val)
|
||
table.insert(vinfos, vinfo)
|
||
if (#vinfos > 10) then
|
||
debugger_sendMsg(
|
||
server,
|
||
LuaDebugger.event.C2S_ReqVar,
|
||
{
|
||
variablesReference = variablesReference,
|
||
debugSpeedIndex = debugSpeedIndex,
|
||
vars = vinfos,
|
||
isComplete = 0
|
||
}
|
||
)
|
||
vinfos = {}
|
||
end
|
||
end
|
||
end
|
||
local m = getmetatable(metatable)
|
||
if (m) then
|
||
return debugger_getmetatable(value, m, vinfos, server, variablesReference, debugSpeedIndex, metatables)
|
||
else
|
||
return vinfos
|
||
end
|
||
end
|
||
local function debugger_sendTableField(luatable, vinfos, server, variablesReference, debugSpeedIndex, valueType)
|
||
if (valueType == "userdata") then
|
||
if (tolua and tolua.getpeer) then
|
||
luatable = tolua.getpeer(luatable)
|
||
else
|
||
return vinfos
|
||
end
|
||
end
|
||
if (luatable == nil) then
|
||
return vinfos
|
||
end
|
||
for k, v in pairs(luatable) do
|
||
local vinfo = debugger_setVarInfo(k, v)
|
||
table.insert(vinfos, vinfo)
|
||
if (#vinfos > 10) then
|
||
debugger_sendMsg(
|
||
server,
|
||
LuaDebugger.event.C2S_ReqVar,
|
||
{
|
||
variablesReference = variablesReference,
|
||
debugSpeedIndex = debugSpeedIndex,
|
||
vars = vinfos,
|
||
isComplete = 0
|
||
}
|
||
)
|
||
vinfos = {}
|
||
end
|
||
end
|
||
|
||
return vinfos
|
||
end
|
||
local function debugger_sendTableValues(value, server, variablesReference, debugSpeedIndex)
|
||
local vinfos = {}
|
||
local luatable = {}
|
||
local valueType = type(value)
|
||
local userDataInfos = {}
|
||
local m = nil
|
||
|
||
if (valueType == "userdata") then
|
||
m = getmetatable(value)
|
||
|
||
vinfos = debugger_sendTableField(value, vinfos, server, variablesReference, debugSpeedIndex, valueType)
|
||
|
||
if (LuaDebugTool) then
|
||
local varInfos = debugger_GeVarInfoBytUserData(server, value, variablesReference, debugSpeedIndex)
|
||
|
||
for i, v in ipairs(varInfos) do
|
||
if (v.valueType == "System.Byte[]" and value[v.name] and type(value[v.name]) == "string") then
|
||
local valueInfo = {
|
||
name = v.name,
|
||
valueType = "string",
|
||
valueStr = ZZBase64.encode(value[v.name])
|
||
}
|
||
table.insert(vinfos, valueInfo)
|
||
else
|
||
table.insert(vinfos, v)
|
||
end
|
||
if (#vinfos > 10) then
|
||
debugger_sendMsg(
|
||
server,
|
||
LuaDebugger.event.C2S_ReqVar,
|
||
{
|
||
variablesReference = variablesReference,
|
||
debugSpeedIndex = debugSpeedIndex,
|
||
vars = vinfos,
|
||
isComplete = 0
|
||
}
|
||
)
|
||
vinfos = {}
|
||
end
|
||
end
|
||
|
||
end
|
||
else
|
||
m = getmetatable(value)
|
||
vinfos = debugger_sendTableField(value, vinfos, server, variablesReference, debugSpeedIndex, valueType)
|
||
end
|
||
|
||
if (m) then
|
||
vinfos = debugger_getmetatable(value, m, vinfos, server, variablesReference, debugSpeedIndex, {})
|
||
end
|
||
debugger_sendMsg(
|
||
server,
|
||
LuaDebugger.event.C2S_ReqVar,
|
||
{
|
||
variablesReference = variablesReference,
|
||
debugSpeedIndex = debugSpeedIndex,
|
||
vars = vinfos,
|
||
isComplete = 1
|
||
}
|
||
)
|
||
end
|
||
|
||
--获取lua 变量的方法
|
||
local function debugger_getBreakVar(body, server)
|
||
local variablesReference = body.variablesReference
|
||
local debugSpeedIndex = body.debugSpeedIndex
|
||
local vinfos = {}
|
||
local function exe()
|
||
local frameId = body.frameId
|
||
local type_ = body.type
|
||
local keys = body.keys
|
||
--找到对应的var
|
||
local vars = nil
|
||
if (type_ == 1) then
|
||
vars = LuaDebugger.currentDebuggerData.vars[frameId + 1]
|
||
vars = vars.locals
|
||
elseif (type_ == 2) then
|
||
vars = LuaDebugger.currentDebuggerData.vars[frameId + 1]
|
||
vars = vars.ups
|
||
elseif (type_ == 3) then
|
||
vars = _G
|
||
end
|
||
if (#keys == 0) then
|
||
debugger_sendTableValues(vars, server, variablesReference, debugSpeedIndex)
|
||
return
|
||
end
|
||
local index, value = debugger_searchVarByKeys(vars, keys, keys)
|
||
if (value) then
|
||
local valueType = type(value)
|
||
if (valueType == "table" or valueType == "userdata") then
|
||
|
||
debugger_sendTableValues(value, server, variablesReference, debugSpeedIndex)
|
||
else
|
||
if (valueType == "function") then
|
||
value = tostring(value)
|
||
end
|
||
debugger_sendMsg(
|
||
server,
|
||
LuaDebugger.event.C2S_ReqVar,
|
||
{
|
||
variablesReference = variablesReference,
|
||
debugSpeedIndex = debugSpeedIndex,
|
||
vars = ZZBase64.encode(value),
|
||
isComplete = 1,
|
||
varType = valueType
|
||
}
|
||
)
|
||
end
|
||
else
|
||
debugger_sendMsg(
|
||
server,
|
||
LuaDebugger.event.C2S_ReqVar,
|
||
{
|
||
variablesReference = variablesReference,
|
||
debugSpeedIndex = debugSpeedIndex,
|
||
vars = {},
|
||
isComplete = 1,
|
||
varType = "nil"
|
||
}
|
||
)
|
||
end
|
||
end
|
||
xpcall(
|
||
exe,
|
||
function(error)
|
||
-- print("获取变量错误 错误消息-----------------")
|
||
-- print(error)
|
||
-- print(debug.traceback("", 2))
|
||
debugger_sendMsg(
|
||
server,
|
||
LuaDebugger.event.C2S_ReqVar,
|
||
{
|
||
variablesReference = variablesReference,
|
||
debugSpeedIndex = debugSpeedIndex,
|
||
vars = {
|
||
{
|
||
name = "error",
|
||
valueType = "string",
|
||
valueStr = ZZBase64.encode("无法获取属性值:" .. error .. "->" .. debug.traceback("", 2)),
|
||
isValue = false
|
||
}
|
||
},
|
||
isComplete = 1
|
||
}
|
||
)
|
||
end
|
||
)
|
||
end
|
||
local function ResetDebugInfo()
|
||
LuaDebugger.Run = false
|
||
LuaDebugger.StepIn = false
|
||
LuaDebugger.StepNext = false
|
||
LuaDebugger.StepOut = false
|
||
LuaDebugger.StepNextLevel = 0
|
||
end
|
||
local function debugger_loop(server)
|
||
server = debug_server
|
||
--命令
|
||
local command
|
||
local eval_env = {}
|
||
local arg
|
||
while true do
|
||
local line, status = server:receive()
|
||
if (status == "closed") then
|
||
if(LuaDebugger.isLaunch) then
|
||
os.exit()
|
||
else
|
||
debug.sethook()
|
||
coroutine.yield()
|
||
end
|
||
end
|
||
if (line) then
|
||
local netData = json.decode(line)
|
||
local event = netData.event
|
||
local body = netData.data
|
||
if (event == LuaDebugger.event.S2C_DebugClose) then
|
||
if(LuaDebugger.isLaunch) then
|
||
os.exit()
|
||
else
|
||
debug.sethook()
|
||
coroutine.yield()
|
||
end
|
||
|
||
elseif event == LuaDebugger.event.S2C_SetBreakPoints then
|
||
--设置断点信息
|
||
local function setB()
|
||
debugger_setBreak(body)
|
||
end
|
||
xpcall(
|
||
setB,
|
||
function(error)
|
||
print(error)
|
||
end
|
||
)
|
||
elseif event == LuaDebugger.event.S2C_RUN then --开始运行
|
||
LuaDebugger.runTimeType = body.runTimeType
|
||
LuaDebugger.isProntToConsole = body.isProntToConsole
|
||
LuaDebugger.isFoxGloryProject = body.isFoxGloryProject
|
||
LuaDebugger.isLaunch = body.isLaunch
|
||
ResetDebugInfo()
|
||
LuaDebugger.Run = true
|
||
local data = coroutine.yield()
|
||
LuaDebugger.serVarLevel = 4
|
||
LuaDebugger.currentDebuggerData = data
|
||
debugger_sendMsg(
|
||
server,
|
||
data.event,
|
||
{
|
||
stack = data.stack
|
||
}
|
||
)
|
||
elseif event == LuaDebugger.event.S2C_ReqVar then -- 获取变量信息
|
||
--请求数据信息
|
||
debugger_getBreakVar(body, server)
|
||
elseif event == LuaDebugger.event.S2C_NextRequest then -- 设置单步跳过
|
||
ResetDebugInfo()
|
||
LuaDebugger.StepNext = true
|
||
LuaDebugger.StepNextLevel = 0
|
||
--设置当前文件名和当前行数
|
||
local data = coroutine.yield()
|
||
LuaDebugger.serVarLevel = 4
|
||
--重置调试信息
|
||
LuaDebugger.currentDebuggerData = data
|
||
debugger_sendMsg(
|
||
server,
|
||
data.event,
|
||
{
|
||
stack = data.stack
|
||
}
|
||
)
|
||
elseif (event == LuaDebugger.event.S2C_StepInRequest) then --单步跳入
|
||
--单步跳入
|
||
ResetDebugInfo()
|
||
LuaDebugger.StepIn = true
|
||
|
||
local data = coroutine.yield()
|
||
LuaDebugger.serVarLevel = 4
|
||
--重置调试信息
|
||
LuaDebugger.currentDebuggerData = data
|
||
debugger_sendMsg(
|
||
server,
|
||
data.event,
|
||
{
|
||
stack = data.stack,
|
||
eventType = data.eventType
|
||
}
|
||
)
|
||
elseif (event == LuaDebugger.event.S2C_StepOutRequest) then
|
||
--单步跳出
|
||
ResetDebugInfo()
|
||
LuaDebugger.StepOut = true
|
||
local data = coroutine.yield()
|
||
LuaDebugger.serVarLevel = 4
|
||
--重置调试信息
|
||
LuaDebugger.currentDebuggerData = data
|
||
debugger_sendMsg(
|
||
server,
|
||
data.event,
|
||
{
|
||
stack = data.stack,
|
||
eventType = data.eventType
|
||
}
|
||
)
|
||
elseif event == LuaDebugger.event.S2C_LoadLuaScript then
|
||
LuaDebugger.loadScriptBody = body
|
||
LuaDebugger.isLoadLuaScript = true
|
||
local data = coroutine.yield()
|
||
debugger_sendMsg(
|
||
server,
|
||
LuaDebugger.event.C2S_LoadLuaScript,
|
||
LuaDebugger.loadScriptBody
|
||
)
|
||
elseif event == LuaDebugger.event.S2C_SerVar then
|
||
LuaDebugger.isSetVar = true
|
||
LuaDebugger.setVarBody = body
|
||
local data = coroutine.yield()
|
||
debugger_sendMsg(
|
||
server,
|
||
LuaDebugger.event.C2S_SerVar,
|
||
{
|
||
stack = data,
|
||
eventType = data.eventType
|
||
}
|
||
)
|
||
elseif event == LuaDebugger.event.S2C_ReLoadFile then
|
||
LuaDebugger.isReLoadFile = true
|
||
LuaDebugger.reLoadFileBody = body
|
||
local data = coroutine.yield()
|
||
debugger_sendMsg(
|
||
server,
|
||
LuaDebugger.event.C2S_ReLoadFile,
|
||
{
|
||
stack = data,
|
||
eventType = data.eventType
|
||
}
|
||
)
|
||
end
|
||
end
|
||
end
|
||
end
|
||
coro_debugger = coroutine.create(debugger_loop)
|
||
debug_hook = function(event, line)
|
||
|
||
if(not LuaDebugger.isHook) then
|
||
return
|
||
end
|
||
|
||
if(LuaDebugger.Run) then
|
||
if(event == "line") then
|
||
local isCheck = false
|
||
for k, breakInfo in pairs(LuaDebugger.breakInfos) do
|
||
|
||
for bk, linesInfo in pairs(breakInfo) do
|
||
|
||
if(linesInfo.lines and linesInfo.lines[line]) then
|
||
isCheck = true
|
||
break
|
||
end
|
||
end
|
||
if(isCheck) then
|
||
break
|
||
end
|
||
end
|
||
|
||
if(not isCheck) then
|
||
return
|
||
end
|
||
else
|
||
LuaDebugger.currentFileName = nil
|
||
LuaDebugger.currentTempFunc = nil
|
||
return
|
||
end
|
||
end
|
||
--跳出
|
||
if (LuaDebugger.StepOut) then
|
||
if (event == "line" or event == "call") then
|
||
return
|
||
end
|
||
local tempFun = getinfo(2, "f").func
|
||
|
||
if (LuaDebugger.currentDebuggerData.funcsLength == 1) then
|
||
ResetDebugInfo()
|
||
LuaDebugger.Run = true
|
||
else
|
||
if (LuaDebugger.currentDebuggerData.funcs[2] == tempFun) then
|
||
local data = debugger_stackInfo(3, LuaDebugger.event.C2S_StepInResponse)
|
||
--挂起等待调试器作出反应
|
||
|
||
_resume(coro_debugger, data)
|
||
checkSetVar()
|
||
end
|
||
end
|
||
return
|
||
end
|
||
-- debugger_dump(LuaDebugger,"LuaDebugger")
|
||
-- print(LuaDebugger.StepNextLevel,"LuaDebugger.StepNextLevel")
|
||
local file = nil
|
||
if (event == "call") then
|
||
-- end
|
||
-- if(not LuaDebugger.StepOut) then
|
||
if (not LuaDebugger.Run) then
|
||
LuaDebugger.StepNextLevel = LuaDebugger.StepNextLevel + 1
|
||
end
|
||
-- print("stepIn",LuaDebugger.StepNextLevel)
|
||
|
||
local stepInfo = getinfo(2, "S")
|
||
local source = stepInfo.source
|
||
if (source:find(LuaDebugger.DebugLuaFie) or source == "=[C]") then
|
||
return
|
||
end
|
||
|
||
file = getSource(source)
|
||
LuaDebugger.currentFileName = file
|
||
elseif (event == "return" or event == "tail return") then
|
||
-- end
|
||
-- if(not LuaDebugger.StepOut) then
|
||
|
||
if (not LuaDebugger.Run) then
|
||
LuaDebugger.StepNextLevel = LuaDebugger.StepNextLevel - 1
|
||
end
|
||
|
||
LuaDebugger.currentFileName = nil
|
||
elseif (event == "line") then
|
||
--@region 判断命中断点
|
||
--判断命中断点
|
||
--判断命中断点
|
||
--判断命中断点
|
||
--判断命中断点
|
||
local isHit = false
|
||
local stepInfo = nil
|
||
if (not LuaDebugger.currentFileName) then
|
||
stepInfo = getinfo(2, "S")
|
||
local source = stepInfo.source
|
||
if (source == "=[C]" or source:find(LuaDebugger.DebugLuaFie)) then
|
||
return
|
||
end
|
||
file = getSource(source)
|
||
LuaDebugger.currentFileName = file
|
||
end
|
||
file = LuaDebugger.currentFileName
|
||
|
||
--判断断点
|
||
local breakInfo = LuaDebugger.breakInfos[file]
|
||
local breakData = nil
|
||
|
||
if (breakInfo) then
|
||
|
||
local ischeck = false
|
||
for k, lineInfo in pairs(breakInfo) do
|
||
local lines = lineInfo.lines
|
||
if (lines and lines[line]) then
|
||
ischeck = true
|
||
break
|
||
end
|
||
end
|
||
|
||
if (ischeck) then
|
||
--并且在断点中
|
||
-- local info = stepInfo
|
||
-- if (not info) then
|
||
-- print("info ---------------")
|
||
-- info = getinfo(2)
|
||
-- end
|
||
local hitPathNames = splitFilePath(LuaDebugger.currentLineFile)
|
||
|
||
local hitCounts = {}
|
||
local debugHitCounts = nil
|
||
|
||
for k, lineInfo in pairs(breakInfo) do
|
||
|
||
local lines = lineInfo.lines
|
||
local pathNames = lineInfo.pathNames
|
||
debugHitCounts = lineInfo.hitCounts
|
||
if (lines and lines[line]) then
|
||
breakData = lines[line]
|
||
--判断路径
|
||
hitCounts[k] = 0
|
||
local hitPathNamesCount = #hitPathNames
|
||
|
||
local pathNamesCount = #pathNames
|
||
local checkCount = 0;
|
||
|
||
while (true) do
|
||
|
||
if (pathNames[pathNamesCount] ~= hitPathNames[hitPathNamesCount]) then
|
||
break
|
||
else
|
||
hitCounts[k] = hitCounts[k] + 1
|
||
end
|
||
pathNamesCount = pathNamesCount - 1
|
||
hitPathNamesCount = hitPathNamesCount - 1
|
||
checkCount = checkCount+1
|
||
|
||
if (pathNamesCount <= 0 or hitPathNamesCount <= 0) then
|
||
break
|
||
end
|
||
end
|
||
if(checkCount>0) then
|
||
break;
|
||
end
|
||
if(checkCount==0) then
|
||
breakData = nil
|
||
-- break;
|
||
end
|
||
else
|
||
breakData = nil
|
||
end
|
||
end
|
||
if (breakData) then
|
||
local hitFieName = ""
|
||
local maxCount = 0
|
||
for k, v in pairs(hitCounts) do
|
||
if (v > maxCount) then
|
||
maxCount = v
|
||
hitFieName = k
|
||
end
|
||
end
|
||
local hitPathNamesLength = #hitPathNames
|
||
if (hitPathNamesLength == 1 or (hitPathNamesLength > 1 and maxCount > 1)) then
|
||
if (hitFieName ~= "") then
|
||
local hitCount = breakData.hitCondition
|
||
local clientHitCount = debugHitCounts[breakData.line]
|
||
clientHitCount = clientHitCount + 1
|
||
debugHitCounts[breakData.line] = clientHitCount
|
||
|
||
if (clientHitCount >= hitCount) then
|
||
isHit = true
|
||
end
|
||
end
|
||
end
|
||
end
|
||
end
|
||
end
|
||
--@endregion
|
||
if (LuaDebugger.StepIn) then
|
||
local data = debugger_stackInfo(3, LuaDebugger.event.C2S_NextResponse)
|
||
--挂起等待调试器作出反应
|
||
if (data) then
|
||
LuaDebugger.currentTempFunc = data.funcs[1]
|
||
|
||
_resume(coro_debugger, data)
|
||
checkSetVar()
|
||
return
|
||
end
|
||
end
|
||
if (LuaDebugger.StepNext) then
|
||
if (LuaDebugger.StepNextLevel <= 0) then
|
||
local data = debugger_stackInfo(3, LuaDebugger.event.C2S_NextResponse)
|
||
-- 挂起等待调试器作出反应
|
||
if (data) then
|
||
LuaDebugger.currentTempFunc = data.funcs[1]
|
||
|
||
_resume(coro_debugger, data)
|
||
checkSetVar()
|
||
return
|
||
end
|
||
end
|
||
end
|
||
if (isHit) then
|
||
local data = debugger_stackInfo(3, LuaDebugger.event.C2S_HITBreakPoint)
|
||
if (breakData and breakData.condition) then
|
||
debugger_conditionStr(
|
||
breakData.condition,
|
||
data.vars,
|
||
function()
|
||
_resume(coro_debugger, data)
|
||
checkSetVar()
|
||
end
|
||
)
|
||
else
|
||
--挂起等待调试器作出反应
|
||
_resume(coro_debugger, data)
|
||
checkSetVar()
|
||
end
|
||
end
|
||
end
|
||
end
|
||
debugger_xpcall = function()
|
||
--调用 coro_debugger 并传入 参数
|
||
local data = debugger_stackInfo(4, LuaDebugger.event.C2S_HITBreakPoint)
|
||
if(data.stack and data.stack[1]) then
|
||
data.stack[1].isXpCall = true
|
||
end
|
||
--挂起等待调试器作出反应
|
||
_resume(coro_debugger, data)
|
||
checkSetVar()
|
||
end
|
||
--调试开始
|
||
local function start()
|
||
local fullName, dirName, fileName = debugger_getFilePathInfo(getinfo(1).source)
|
||
LuaDebugger.DebugLuaFie = fileName
|
||
local socket = createSocket()
|
||
print(controller_host)
|
||
print(controller_port)
|
||
|
||
local server = socket.connect(controller_host, controller_port)
|
||
debug_server = server
|
||
if server then
|
||
--创建breakInfo socket
|
||
socket = createSocket()
|
||
breakInfoSocket = socket.connect(controller_host, controller_port)
|
||
if (breakInfoSocket) then
|
||
breakInfoSocket:settimeout(0)
|
||
debugger_sendMsg(
|
||
breakInfoSocket,
|
||
LuaDebugger.event.C2S_SetSocketName,
|
||
{
|
||
name = "breakPointSocket"
|
||
}
|
||
)
|
||
debugger_sendMsg(
|
||
server,
|
||
LuaDebugger.event.C2S_SetSocketName,
|
||
{
|
||
name = "mainSocket",
|
||
version = LuaDebugger.version
|
||
}
|
||
)
|
||
xpcall(
|
||
function()
|
||
debug.sethook(debug_hook, "lrc")
|
||
end,
|
||
function(error)
|
||
print("error:", error)
|
||
end
|
||
)
|
||
-- if (jit) then
|
||
-- if (LuaDebugger.debugLuaType ~= "jit") then
|
||
-- print("error======================================================")
|
||
-- local msg = "当前luajit版本为: " .. jit.version .. " 请使用LuaDebugjit 进行调试!"
|
||
|
||
-- print(msg)
|
||
-- end
|
||
-- end
|
||
_resume(coro_debugger, server)
|
||
end
|
||
end
|
||
end
|
||
function StartDebug(host, port,reLoad)
|
||
if (not host) then
|
||
print("error host nil")
|
||
end
|
||
if (not port) then
|
||
print("error prot nil")
|
||
end
|
||
if (type(host) ~= "string") then
|
||
print("error host not string")
|
||
end
|
||
if (type(port) ~= "number") then
|
||
print("error host not number")
|
||
end
|
||
controller_host = host
|
||
controller_port = port
|
||
xpcall(
|
||
start,
|
||
function(error)
|
||
-- body
|
||
print(error)
|
||
end
|
||
)
|
||
--代码重载
|
||
if(isReLoad) then
|
||
xpcall(function()
|
||
debugger_reLoadFile = require("luaideReLoadFile")
|
||
end,function()
|
||
print("左侧luaide按钮->打开luaIde最新调试文件所在文件夹->luaideReLoadFile.lua->拷贝到项目中")
|
||
print("具体使用方式请看luaideReLoadFile中文件注释")
|
||
debugger_reLoadFile = function() print("未实现代码重载") end
|
||
end)
|
||
end
|
||
|
||
return debugger_receiveDebugBreakInfo, debugger_xpcall
|
||
end
|
||
|
||
--base64
|
||
|
||
local string = string
|
||
|
||
ZZBase64.__code = {
|
||
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P',
|
||
'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f',
|
||
'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v',
|
||
'w', 'x', 'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+', '/',
|
||
};
|
||
ZZBase64.__decode = {}
|
||
for k,v in pairs(ZZBase64.__code) do
|
||
ZZBase64.__decode[string.byte(v,1)] = k - 1
|
||
end
|
||
|
||
function ZZBase64.encode(text)
|
||
local len = string.len(text)
|
||
local left = len % 3
|
||
len = len - left
|
||
local res = {}
|
||
local index = 1
|
||
for i = 1, len, 3 do
|
||
local a = string.byte(text, i )
|
||
local b = string.byte(text, i + 1)
|
||
local c = string.byte(text, i + 2)
|
||
-- num = a<<16 + b<<8 + c
|
||
local num = a * 65536 + b * 256 + c
|
||
for j = 1, 4 do
|
||
--tmp = num >> ((4 -j) * 6)
|
||
local tmp = math.floor(num / (2 ^ ((4-j) * 6)))
|
||
--curPos = tmp&0x3f
|
||
local curPos = tmp % 64 + 1
|
||
res[index] = ZZBase64.__code[curPos]
|
||
index = index + 1
|
||
end
|
||
end
|
||
|
||
if left == 1 then
|
||
ZZBase64.__left1(res, index, text, len)
|
||
elseif left == 2 then
|
||
ZZBase64.__left2(res, index, text, len)
|
||
end
|
||
return table.concat(res)
|
||
end
|
||
|
||
function ZZBase64.__left2(res, index, text, len)
|
||
local num1 = string.byte(text, len + 1)
|
||
num1 = num1 * 1024 --lshift 10
|
||
local num2 = string.byte(text, len + 2)
|
||
num2 = num2 * 4 --lshift 2
|
||
local num = num1 + num2
|
||
|
||
local tmp1 = math.floor(num / 4096) --rShift 12
|
||
local curPos = tmp1 % 64 + 1
|
||
res[index] = ZZBase64.__code[curPos]
|
||
|
||
local tmp2 = math.floor(num / 64)
|
||
curPos = tmp2 % 64 + 1
|
||
res[index + 1] = ZZBase64.__code[curPos]
|
||
|
||
curPos = num % 64 + 1
|
||
res[index + 2] = ZZBase64.__code[curPos]
|
||
|
||
res[index + 3] = "="
|
||
end
|
||
|
||
function ZZBase64.__left1(res, index,text, len)
|
||
local num = string.byte(text, len + 1)
|
||
num = num * 16
|
||
|
||
local tmp = math.floor(num / 64)
|
||
local curPos = tmp % 64 + 1
|
||
res[index ] = ZZBase64.__code[curPos]
|
||
|
||
curPos = num % 64 + 1
|
||
res[index + 1] = ZZBase64.__code[curPos]
|
||
|
||
res[index + 2] = "="
|
||
res[index + 3] = "="
|
||
end
|
||
|
||
function ZZBase64.decode(text)
|
||
local len = string.len(text)
|
||
local left = 0
|
||
if string.sub(text, len - 1) == "==" then
|
||
left = 2
|
||
len = len - 4
|
||
elseif string.sub(text, len) == "=" then
|
||
left = 1
|
||
len = len - 4
|
||
end
|
||
|
||
local res = {}
|
||
local index = 1
|
||
local decode = ZZBase64.__decode
|
||
for i =1, len, 4 do
|
||
local a = decode[string.byte(text,i )]
|
||
local b = decode[string.byte(text,i + 1)]
|
||
local c = decode[string.byte(text,i + 2)]
|
||
local d = decode[string.byte(text,i + 3)]
|
||
|
||
--num = a<<18 + b<<12 + c<<6 + d
|
||
local num = a * 262144 + b * 4096 + c * 64 + d
|
||
|
||
local e = string.char(num % 256)
|
||
num = math.floor(num / 256)
|
||
local f = string.char(num % 256)
|
||
num = math.floor(num / 256)
|
||
res[index ] = string.char(num % 256)
|
||
res[index + 1] = f
|
||
res[index + 2] = e
|
||
index = index + 3
|
||
end
|
||
|
||
if left == 1 then
|
||
ZZBase64.__decodeLeft1(res, index, text, len)
|
||
elseif left == 2 then
|
||
ZZBase64.__decodeLeft2(res, index, text, len)
|
||
end
|
||
return table.concat(res)
|
||
end
|
||
|
||
function ZZBase64.__decodeLeft1(res, index, text, len)
|
||
local decode = ZZBase64.__decode
|
||
local a = decode[string.byte(text, len + 1)]
|
||
local b = decode[string.byte(text, len + 2)]
|
||
local c = decode[string.byte(text, len + 3)]
|
||
local num = a * 4096 + b * 64 + c
|
||
|
||
local num1 = math.floor(num / 1024) % 256
|
||
local num2 = math.floor(num / 4) % 256
|
||
res[index] = string.char(num1)
|
||
res[index + 1] = string.char(num2)
|
||
end
|
||
|
||
function ZZBase64.__decodeLeft2(res, index, text, len)
|
||
local decode = ZZBase64.__decode
|
||
local a = decode[string.byte(text, len + 1)]
|
||
local b = decode[string.byte(text, len + 2)]
|
||
local num = a * 64 + b
|
||
num = math.floor(num / 16)
|
||
res[index] = string.char(num)
|
||
end
|
||
|
||
|
||
|
||
|
||
return StartDebug
|