186 lines
No EOL
6.9 KiB
Lua
186 lines
No EOL
6.9 KiB
Lua
XFubenActivityBranchManagerCreator = function()
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local pairs = pairs
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local tableInsert = table.insert
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local ParseToTimestamp = XTime.ParseToTimestamp
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local CurActivityId = XFubenActivityBranchConfigs.GetDefaultActivityId()
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local SectionId = 0
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local ScheduleDic = {} --章节Id-通关进度Dic
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local SelectDifficult = false --记录上次是否选中挑战难度
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local XFubenActivityBranchManager = {}
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XFubenActivityBranchManager.BranchType = {
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Normal = 1,
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Difficult = 2
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}
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function XFubenActivityBranchManager.Init()
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XEventManager.AddEventListener(XEventId.EVENT_FUBEN_REFRESH_STAGE_DATA, XFubenActivityBranchManager.HandlerFightResult)
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end
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function XFubenActivityBranchManager.HandlerFightResult()
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XFubenActivityBranchManager.RefreshStagePassed()
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end
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function XFubenActivityBranchManager.GetActivitySections()
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local sections = {}
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if XFubenActivityBranchManager.IsOpen() then
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local section = {
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Type = XDataCenter.FubenManager.ChapterType.ActivtityBranch,
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Id = SectionId
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}
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tableInsert(sections, section)
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end
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return sections
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end
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function XFubenActivityBranchManager.InitStageInfo()
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local sectionCfgs = XFubenActivityBranchConfigs.GetSectionCfgs()
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for _, sectionCfg in pairs(sectionCfgs) do
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local normalChapterCfg = XFubenActivityBranchConfigs.GetChapterCfg(sectionCfg.NormalId)
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for _, stageId in pairs(normalChapterCfg.StageId) do
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local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
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stageInfo.Type = XDataCenter.FubenManager.StageType.ActivtityBranch
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end
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local difficultChapterCfg = XFubenActivityBranchConfigs.GetChapterCfg(sectionCfg.DifficultyId)
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for _, stageId in pairs(difficultChapterCfg.StageId) do
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local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
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stageInfo.Type = XDataCenter.FubenManager.StageType.ActivtityBranch
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end
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end
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end
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--刷新通关记录
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function XFubenActivityBranchManager.RefreshStagePassed()
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for chapterId, schedule in pairs(ScheduleDic) do
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local chapterCfg = XFubenActivityBranchConfigs.GetChapterCfg(chapterId)
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for index, stageId in pairs(chapterCfg.StageId) do
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local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
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if index <= schedule then
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stageInfo.Passed = true
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else
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stageInfo.Passed = false
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end
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if index <= schedule + 1 then
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stageInfo.Unlock = true
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stageInfo.IsOpen = true
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else
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stageInfo.IsOpen = false
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end
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end
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end
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end
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function XFubenActivityBranchManager.SelectDifficult(selectDifficult)
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SelectDifficult = selectDifficult
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end
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function XFubenActivityBranchManager.IsSelectDifficult()
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return SelectDifficult
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end
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function XFubenActivityBranchManager.GetCurSectionId()
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return SectionId
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end
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function XFubenActivityBranchManager.GetCurChapterId(sectionId)
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local sectionCfg = XFubenActivityBranchConfigs.GetSectionCfg(sectionId)
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return XFubenActivityBranchManager.IsSelectDifficult() and sectionCfg.DifficultyId or sectionCfg.NormalId
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end
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function XFubenActivityBranchManager.GetChapterFinishCount(chapterId)
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return ScheduleDic[chapterId]
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end
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function XFubenActivityBranchManager.GetChapterMoveStageIndex(chapterId)
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if not chapterId then return end
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local chapterCfg = XFubenActivityBranchConfigs.GetChapterCfg(chapterId)
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return chapterCfg and chapterCfg.MoveStageIndex
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end
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function XFubenActivityBranchManager.GetChapterDatumLinePrecent(chapterId)
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if not chapterId then return end
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local chapterCfg = XFubenActivityBranchConfigs.GetChapterCfg(chapterId)
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return chapterCfg and chapterCfg.DatumLinePrecent
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end
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function XFubenActivityBranchManager.GetActivityBeginTime()
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return XFubenActivityBranchConfigs.GetActivityBeginTime(CurActivityId)
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end
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function XFubenActivityBranchManager.GetActivityChallengeBeginTime()
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return XFubenActivityBranchConfigs.GetChallengeBeginTime(CurActivityId)
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end
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function XFubenActivityBranchManager.GetFightEndTime()
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return XFubenActivityBranchConfigs.GetFightEndTime(CurActivityId)
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end
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function XFubenActivityBranchManager.GetActivityEndTime()
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return XFubenActivityBranchConfigs.GetActivityEndTime(CurActivityId)
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end
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function XFubenActivityBranchManager.IsStatusEqualFightEnd()
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local now = XTime.GetServerNowTimestamp()
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local fightEndTime = XFubenActivityBranchManager.GetFightEndTime()
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local endTime = XFubenActivityBranchManager.GetActivityEndTime()
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return fightEndTime <= now and now < endTime
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end
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function XFubenActivityBranchManager.IsStatusEqualChallengeBegin()
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local now = XTime.GetServerNowTimestamp()
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local challengeBeginTime = XFubenActivityBranchManager.GetActivityChallengeBeginTime()
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local endTime = XFubenActivityBranchManager.GetActivityEndTime()
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return challengeBeginTime <= now and now < endTime
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end
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function XFubenActivityBranchManager.IsOpen()
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local nowTime = XTime.GetServerNowTimestamp()
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local beginTime = XFubenActivityBranchManager.GetActivityBeginTime()
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local endTime = XFubenActivityBranchManager.GetActivityEndTime()
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return beginTime <= nowTime and nowTime < endTime and SectionId ~= 0
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end
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function XFubenActivityBranchManager.OnActivityEnd()
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if CS.XFight.IsRunning or XLuaUiManager.IsUiLoad("UiLoading") then
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return
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end
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XUiManager.TipText("ActivityBranchOver")
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XLuaUiManager.RunMain()
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end
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function XFubenActivityBranchManager.NotifyBranchData(data)
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CurActivityId = data.ActivityId
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SectionId = data.SectionId
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for _, branchChallengeInfo in pairs(data.ChallengeInfos) do
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ScheduleDic[branchChallengeInfo.Id] = branchChallengeInfo.Schedule
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end
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XFubenActivityBranchManager.RefreshStagePassed()
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end
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function XFubenActivityBranchManager.CheckActivityCondition(sectionId)
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local sectionCfg = XFubenActivityBranchConfigs.GetSectionCfg(sectionId)
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local chapterCfg = XFubenActivityBranchConfigs.GetChapterCfg(sectionCfg.DifficultyId)
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local conditionId = chapterCfg.OpenCondition
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if conditionId ~= 0 then
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return XConditionManager.CheckCondition(conditionId)
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end
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return true
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end
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XFubenActivityBranchManager.Init()
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return XFubenActivityBranchManager
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end
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XRpc.NotifyBranchData = function(data)
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XDataCenter.FubenActivityBranchManager.NotifyBranchData(data)
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end |