PGRData/Script/matrix/xmanager/XFubenActivityBranchManager.lua

186 lines
6.9 KiB
Lua
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XFubenActivityBranchManagerCreator = function()
local pairs = pairs
local tableInsert = table.insert
local ParseToTimestamp = XTime.ParseToTimestamp
local CurActivityId = XFubenActivityBranchConfigs.GetDefaultActivityId()
local SectionId = 0
local ScheduleDic = {} --章节Id-通关进度Dic
local SelectDifficult = false --记录上次是否选中挑战难度
local XFubenActivityBranchManager = {}
XFubenActivityBranchManager.BranchType = {
Normal = 1,
Difficult = 2
}
function XFubenActivityBranchManager.Init()
XEventManager.AddEventListener(XEventId.EVENT_FUBEN_REFRESH_STAGE_DATA, XFubenActivityBranchManager.HandlerFightResult)
end
function XFubenActivityBranchManager.HandlerFightResult()
XFubenActivityBranchManager.RefreshStagePassed()
end
function XFubenActivityBranchManager.GetActivitySections()
local sections = {}
if XFubenActivityBranchManager.IsOpen() then
local section = {
Type = XDataCenter.FubenManager.ChapterType.ActivtityBranch,
Id = SectionId
}
tableInsert(sections, section)
end
return sections
end
function XFubenActivityBranchManager.InitStageInfo()
local sectionCfgs = XFubenActivityBranchConfigs.GetSectionCfgs()
for _, sectionCfg in pairs(sectionCfgs) do
local normalChapterCfg = XFubenActivityBranchConfigs.GetChapterCfg(sectionCfg.NormalId)
for _, stageId in pairs(normalChapterCfg.StageId) do
local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
stageInfo.Type = XDataCenter.FubenManager.StageType.ActivtityBranch
end
local difficultChapterCfg = XFubenActivityBranchConfigs.GetChapterCfg(sectionCfg.DifficultyId)
for _, stageId in pairs(difficultChapterCfg.StageId) do
local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
stageInfo.Type = XDataCenter.FubenManager.StageType.ActivtityBranch
end
end
end
--刷新通关记录
function XFubenActivityBranchManager.RefreshStagePassed()
for chapterId, schedule in pairs(ScheduleDic) do
local chapterCfg = XFubenActivityBranchConfigs.GetChapterCfg(chapterId)
for index, stageId in pairs(chapterCfg.StageId) do
local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
if index <= schedule then
stageInfo.Passed = true
else
stageInfo.Passed = false
end
if index <= schedule + 1 then
stageInfo.Unlock = true
stageInfo.IsOpen = true
else
stageInfo.IsOpen = false
end
end
end
end
function XFubenActivityBranchManager.SelectDifficult(selectDifficult)
SelectDifficult = selectDifficult
end
function XFubenActivityBranchManager.IsSelectDifficult()
return SelectDifficult
end
function XFubenActivityBranchManager.GetCurSectionId()
return SectionId
end
function XFubenActivityBranchManager.GetCurChapterId(sectionId)
local sectionCfg = XFubenActivityBranchConfigs.GetSectionCfg(sectionId)
return XFubenActivityBranchManager.IsSelectDifficult() and sectionCfg.DifficultyId or sectionCfg.NormalId
end
function XFubenActivityBranchManager.GetChapterFinishCount(chapterId)
return ScheduleDic[chapterId]
end
function XFubenActivityBranchManager.GetChapterMoveStageIndex(chapterId)
if not chapterId then return end
local chapterCfg = XFubenActivityBranchConfigs.GetChapterCfg(chapterId)
return chapterCfg and chapterCfg.MoveStageIndex
end
function XFubenActivityBranchManager.GetChapterDatumLinePrecent(chapterId)
if not chapterId then return end
local chapterCfg = XFubenActivityBranchConfigs.GetChapterCfg(chapterId)
return chapterCfg and chapterCfg.DatumLinePrecent
end
function XFubenActivityBranchManager.GetActivityBeginTime()
return XFubenActivityBranchConfigs.GetActivityBeginTime(CurActivityId)
end
function XFubenActivityBranchManager.GetActivityChallengeBeginTime()
return XFubenActivityBranchConfigs.GetChallengeBeginTime(CurActivityId)
end
function XFubenActivityBranchManager.GetFightEndTime()
return XFubenActivityBranchConfigs.GetFightEndTime(CurActivityId)
end
function XFubenActivityBranchManager.GetActivityEndTime()
return XFubenActivityBranchConfigs.GetActivityEndTime(CurActivityId)
end
function XFubenActivityBranchManager.IsStatusEqualFightEnd()
local now = XTime.GetServerNowTimestamp()
local fightEndTime = XFubenActivityBranchManager.GetFightEndTime()
local endTime = XFubenActivityBranchManager.GetActivityEndTime()
return fightEndTime <= now and now < endTime
end
function XFubenActivityBranchManager.IsStatusEqualChallengeBegin()
local now = XTime.GetServerNowTimestamp()
local challengeBeginTime = XFubenActivityBranchManager.GetActivityChallengeBeginTime()
local endTime = XFubenActivityBranchManager.GetActivityEndTime()
return challengeBeginTime <= now and now < endTime
end
function XFubenActivityBranchManager.IsOpen()
local nowTime = XTime.GetServerNowTimestamp()
local beginTime = XFubenActivityBranchManager.GetActivityBeginTime()
local endTime = XFubenActivityBranchManager.GetActivityEndTime()
return beginTime <= nowTime and nowTime < endTime and SectionId ~= 0
end
function XFubenActivityBranchManager.OnActivityEnd()
if CS.XFight.IsRunning or XLuaUiManager.IsUiLoad("UiLoading") then
return
end
XUiManager.TipText("ActivityBranchOver")
XLuaUiManager.RunMain()
end
function XFubenActivityBranchManager.NotifyBranchData(data)
CurActivityId = data.ActivityId
SectionId = data.SectionId
for _, branchChallengeInfo in pairs(data.ChallengeInfos) do
ScheduleDic[branchChallengeInfo.Id] = branchChallengeInfo.Schedule
end
XFubenActivityBranchManager.RefreshStagePassed()
end
function XFubenActivityBranchManager.CheckActivityCondition(sectionId)
local sectionCfg = XFubenActivityBranchConfigs.GetSectionCfg(sectionId)
local chapterCfg = XFubenActivityBranchConfigs.GetChapterCfg(sectionCfg.DifficultyId)
local conditionId = chapterCfg.OpenCondition
if conditionId ~= 0 then
return XConditionManager.CheckCondition(conditionId)
end
return true
end
XFubenActivityBranchManager.Init()
return XFubenActivityBranchManager
end
XRpc.NotifyBranchData = function(data)
XDataCenter.FubenActivityBranchManager.NotifyBranchData(data)
end