166 lines
3.1 KiB
Lua
166 lines
3.1 KiB
Lua
-- This enum file was generated by XDlcExportFightEnumToLua
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-- Changes to this file may cause incorrect behavior and will be lost if the file is regenerated.
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EScriptEvent = {
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FightWin = 0,
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FightLose = 1,
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FightQTEStatusMsg = 2,
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LevelCreateNpc = 50,
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LevelDestroyNpc = 51,
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NpcDamage = 100,
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NpcCastSkill = 101,
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NpcExitSkill = 102,
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NpcInteractStart = 103,
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NpcInteractComplete = 104,
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NpcDie = 105,
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NpcReborn = 106,
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SceneObjectTrigger = 200,
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SceneObjectMoveStop = 201,
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SceneObjectActionFinish = 202,
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Behavior2ScriptMsg = 300,
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}
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ENpcCampType = {
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Camp1 = 1,
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Camp2 = 2,
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Camp3 = 4,
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Camp4 = 8,
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Camp5 = 16,
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Camp6 = 32,
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Camp7 = 64,
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Camp8 = 128,
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Camp9 = 256,
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Camp10 = 512,
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Camp11 = 1024,
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Camp12 = 2048,
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Camp13 = 4096,
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Camp14 = 8192,
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Camp15 = 16384,
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Camp16 = 32768,
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Camp17 = 65536,
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Camp18 = 131072,
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Camp19 = 262144,
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Camp20 = 524288,
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Camp21 = 1048576,
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Camp22 = 2097152,
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Camp23 = 4194304,
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Camp24 = 8388608,
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Camp25 = 16777216,
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Camp26 = 33554432,
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Camp27 = 67108864,
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Camp28 = 134217728,
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Camp29 = 268435456,
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Camp30 = 536870912,
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Camp31 = 1073741824,
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Camp32 = -2147483648,
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}
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ENpcKind = {
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Player = 1,
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PlayerBot = 2,
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NormalMonster = 3,
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EliteMonster = 4,
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BossMonster = 5,
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}
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ENpcAction = {
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Idle = 0,
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Move = 1,
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Jump = 2,
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Skill = 3,
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BeHit = 4,
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Dying = 5,
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ToFight = 6,
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Death = 7,
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Caught = 8,
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Paralyzed = 9,
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Ride = 10,
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}
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ENpcOperationKey = {
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Attack = 1,
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Dodge = 2,
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Jump = 3,
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ExSkill = 4,
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Red = 5,
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Yellow = 6,
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Blue = 7,
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Focus = 8,
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Item1 = 9,
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Item2 = 10,
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Item3 = 11,
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Item4 = 12,
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Collect = 13,
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Ball1 = 14,
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Ball2 = 15,
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Ball3 = 16,
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Ball4 = 17,
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Ball5 = 18,
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Ball6 = 19,
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Ball7 = 20,
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Ball8 = 21,
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Ball9 = 22,
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Ball10 = 23,
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Ball11 = 24,
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Ball12 = 25,
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Spear = 26,
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NextStory = 27,
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SkipStory = 28,
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GuideClick = 29,
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FocusRoulette1 = 30,
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FocusRoulette2 = 31,
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FocusRoulette3 = 32,
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FocusRoulette4 = 33,
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FocusRoulette5 = 34,
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FocusRoulette6 = 35,
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FocusRouletteHide = 36,
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FocusRouletteExit = 37,
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SpearQTEExit = 38,
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BallBar = 39,
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Max = 40,
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}
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EOperationType = {
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None = 0,
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Down = 1,
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Hold = 2,
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Up = 4,
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}
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ESceneObjectTriggerState = {
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Enter = 1,
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Exit = 2,
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}
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ESceneObjectTouchType = {
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Missile = 1,
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NpcCollider = 2,
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NpcPosition = 3,
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}
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EUiIndex = {
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None = -2147483648,
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Fight = 0,
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SkillBallPanel = 1,
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SpearPointPanel = 2,
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EnergyBarPanel = 3,
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ManualLockPanel = 4,
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Guide = 5,
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Reborn = 6,
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Tips = 7,
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FightPlayerInformationPanel = 8,
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OnlineMsg = 9,
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FightTopHpPanel = 10,
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SpearPenetratePanel = 11,
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All = -2147483648,
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}
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EUiFightWidgetKey = {
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Joystick = 1,
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BtnAttack = 2,
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BtnDodge = 3,
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BtnExSkill = 4,
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BtnJump = 5,
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BtnSpear = 6, -- 猎矛按钮
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BtnFocus = 7, -- 锁定按钮
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BtnSpearExit = 8, -- 猎矛退出按钮
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}
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EUiFightGuideWidgetKey = {
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BtnSkip = 1,
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BtnNext = 2,
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}
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EInteractType = {
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None = 0,
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Normal = 1,
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Rescue = 2, -- 救援
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}
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