-- This enum file was generated by XDlcExportFightEnumToLua -- Changes to this file may cause incorrect behavior and will be lost if the file is regenerated. EScriptEvent = { FightWin = 0, FightLose = 1, FightQTEStatusMsg = 2, LevelCreateNpc = 50, LevelDestroyNpc = 51, NpcDamage = 100, NpcCastSkill = 101, NpcExitSkill = 102, NpcInteractStart = 103, NpcInteractComplete = 104, NpcDie = 105, NpcReborn = 106, SceneObjectTrigger = 200, SceneObjectMoveStop = 201, SceneObjectActionFinish = 202, Behavior2ScriptMsg = 300, } ENpcCampType = { Camp1 = 1, Camp2 = 2, Camp3 = 4, Camp4 = 8, Camp5 = 16, Camp6 = 32, Camp7 = 64, Camp8 = 128, Camp9 = 256, Camp10 = 512, Camp11 = 1024, Camp12 = 2048, Camp13 = 4096, Camp14 = 8192, Camp15 = 16384, Camp16 = 32768, Camp17 = 65536, Camp18 = 131072, Camp19 = 262144, Camp20 = 524288, Camp21 = 1048576, Camp22 = 2097152, Camp23 = 4194304, Camp24 = 8388608, Camp25 = 16777216, Camp26 = 33554432, Camp27 = 67108864, Camp28 = 134217728, Camp29 = 268435456, Camp30 = 536870912, Camp31 = 1073741824, Camp32 = -2147483648, } ENpcKind = { Player = 1, PlayerBot = 2, NormalMonster = 3, EliteMonster = 4, BossMonster = 5, } ENpcAction = { Idle = 0, Move = 1, Jump = 2, Skill = 3, BeHit = 4, Dying = 5, ToFight = 6, Death = 7, Caught = 8, Paralyzed = 9, Ride = 10, } ENpcOperationKey = { Attack = 1, Dodge = 2, Jump = 3, ExSkill = 4, Red = 5, Yellow = 6, Blue = 7, Focus = 8, Item1 = 9, Item2 = 10, Item3 = 11, Item4 = 12, Collect = 13, Ball1 = 14, Ball2 = 15, Ball3 = 16, Ball4 = 17, Ball5 = 18, Ball6 = 19, Ball7 = 20, Ball8 = 21, Ball9 = 22, Ball10 = 23, Ball11 = 24, Ball12 = 25, Spear = 26, NextStory = 27, SkipStory = 28, GuideClick = 29, FocusRoulette1 = 30, FocusRoulette2 = 31, FocusRoulette3 = 32, FocusRoulette4 = 33, FocusRoulette5 = 34, FocusRoulette6 = 35, FocusRouletteHide = 36, FocusRouletteExit = 37, SpearQTEExit = 38, BallBar = 39, Max = 40, } EOperationType = { None = 0, Down = 1, Hold = 2, Up = 4, } ESceneObjectTriggerState = { Enter = 1, Exit = 2, } ESceneObjectTouchType = { Missile = 1, NpcCollider = 2, NpcPosition = 3, } EUiIndex = { None = -2147483648, Fight = 0, SkillBallPanel = 1, SpearPointPanel = 2, EnergyBarPanel = 3, ManualLockPanel = 4, Guide = 5, Reborn = 6, Tips = 7, FightPlayerInformationPanel = 8, OnlineMsg = 9, FightTopHpPanel = 10, SpearPenetratePanel = 11, All = -2147483648, } EUiFightWidgetKey = { Joystick = 1, BtnAttack = 2, BtnDodge = 3, BtnExSkill = 4, BtnJump = 5, BtnSpear = 6, -- 猎矛按钮 BtnFocus = 7, -- 锁定按钮 BtnSpearExit = 8, -- 猎矛退出按钮 } EUiFightGuideWidgetKey = { BtnSkip = 1, BtnNext = 2, } EInteractType = { None = 0, Normal = 1, Rescue = 2, -- 救援 }