56 lines
No EOL
2.1 KiB
Lua
56 lines
No EOL
2.1 KiB
Lua
XUiPanelActive = XClass(nil, "XUiPanelActive")
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function XUiPanelActive:Ctor(ui, rootUi, index, parent)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.rootUi = rootUi
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self.Parent = parent
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self.index = index
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XTool.InitUiObject(self)
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self.BtnActive.CallBack = function() self:OnBtnActiveClick() end
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end
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function XUiPanelActive:Refresh()
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end
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function XUiPanelActive:UpdateActiveness(dailyActiveness, dActiveness)
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if dailyActiveness <= dActiveness then
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self.rootUi:SetUiSprite(self.BtnActive.image, CS.XGame.ClientConfig:GetString("TaskDailyActiveReach" .. self.index))
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self.PanelEffect.gameObject:SetActive(not XPlayer.IsGetDailyActivenessReward(self.index))
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self.ImgRe.gameObject:SetActive(XPlayer.IsGetDailyActivenessReward(self.index))
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else
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self.rootUi:SetUiSprite(self.BtnActive.image, CS.XGame.ClientConfig:GetString("TaskDailyActiveNotReach" .. self.index))
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self.PanelEffect.gameObject:SetActive(false)
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self.ImgRe.gameObject:SetActive(false)
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end
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self.TxtValue.text = dailyActiveness
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end
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function XUiPanelActive:OnBtnActiveClick()
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self:TouchDailyRewardBtn(self.index)
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end
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function XUiPanelActive:TouchDailyRewardBtn(index)
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local activeness = XDataCenter.ItemManager.GetDailyActiveness().Count
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local dActiveness = XTaskConfig.GetDailyActiveness()
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local rewardIds = XTaskConfig.GetDailyActivenessRewardIds()
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local data = XRewardManager.GetRewardList(rewardIds[index])
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-- 如果已经领取过了和没有达到目标的,直接弹奖励提示
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if XPlayer.IsGetDailyActivenessReward(index) or activeness < dActiveness[index] then
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XUiManager.OpenUiTipReward(data, CS.XTextManager.GetText("DailyActiveRewardTitle"))
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return
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end
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-- v1.31 【任务日常活跃】一键领取
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XDataCenter.TaskManager.GetActivenessReward(XDataCenter.TaskManager.ActiveRewardType.Daily, function()
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self.Parent:UpdateActiveness()
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if index == 5 then
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--CheckPoint: APPEVENT_DAILY_TASK
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XAppEventManager.AppLogEvent(XAppEventManager.CommonEventNameConfig.Daily_Task)
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end
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end)
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end
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return XUiPanelActive |