PGRData/Script/matrix/xui/xuiarenateamrank/arenateamrankcommon/XUiGridArenaTeamReward.lua

46 lines
No EOL
1.3 KiB
Lua

local XUiGridArenaTeamReward = XClass(nil, "XUiGridArenaTeamReward")
function XUiGridArenaTeamReward:Ctor(ui)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.GridUis = {}
XTool.InitUiObject(self)
self.GridCommon.gameObject:SetActive(false)
end
function XUiGridArenaTeamReward:ResetData(data, rootUi)
if not data then
return
end
self.RootUi = rootUi
local rank = ""
if data.MinRank > 0 then
rank = rank .. data.MinRank .. "%-"
end
rank = rank .. data.MaxRank .. "%"
self.TxtRankRange.text = rank
local rankRate = XDataCenter.ArenaManager.GetMyTeamRankRate()
self.ImgSelf.gameObject:SetActive(data.MinRank / 100 < rankRate and data.MaxRank / 100 >= rankRate)
self.DataList = XDataCenter.MailManager.GetRewardList(data.MailId) or {}
for _, ui in pairs(self.GridUis) do
ui.GameObject:SetActive(false)
end
for i, reward in pairs(self.DataList) do
local ui = self.GridUis[i]
if not ui then
local grid = CS.UnityEngine.Object.Instantiate(self.GridCommon)
grid.transform:SetParent(self.SViewReward.transform, false)
ui = XUiGridCommon.New(self.RootUi, grid)
table.insert(self.GridUis, ui)
end
ui:Refresh(reward)
end
end
return XUiGridArenaTeamReward