494 lines
No EOL
20 KiB
Lua
494 lines
No EOL
20 KiB
Lua
XFubenRepeatChallengeManagerCreator = function()
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local pairs = pairs
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local tableInsert = table.insert
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local stringGsub = string.gsub
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local CurActivityId = XFubenRepeatChallengeConfigs.GetDefaultActivityId()
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local SelectDifficult = false --记录上次是否选中挑战难度
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local ChapterIdToPassedStageIdDic = {} --章节Id-通关进度Dic
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local GotRewardIdCheckDic = {} -- 已领取奖励Id记录
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local NewChapterTipInfo = {} -- 新章节开启提示
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local StageIdToChapterId = {}
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local AddLevelTip -- 权限等级增加提示
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-- 活动等级信息
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local LevelInfo = {
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Level = 0,
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Exp = 0,
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DayExp = 0,
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}
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local XFubenRepeatChallengeManager = {}
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XFubenRepeatChallengeManager.ExCostItemId = CS.XGame.ClientConfig:GetInt("FubenRepeatChallengeExCostItemId") --复刷关门票Id(展示用)
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XFubenRepeatChallengeManager.DifficultType = {
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Normal = 1,
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Difficult = 2,
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}
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local GetIsFirstAutoFightOpenCookieKey = function ()
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local activityId = XFubenRepeatChallengeConfigs.GetDefaultActivityId()
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return "FubenRepeatChallengeIsFirstAutoFightOpen" .. XPlayer.Id .. activityId
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end
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function XFubenRepeatChallengeManager.Init()
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XEventManager.AddEventListener(XEventId.EVENT_FUBEN_REFRESH_STAGE_DATA, XFubenRepeatChallengeManager.RefreshStagePassed)
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end
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function XFubenRepeatChallengeManager.InitStageInfo()
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local config = XFubenRepeatChallengeManager.GetActivityConfig()
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for _, chapterId in pairs(config.NormalChapter) do
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local chapterCfg = XFubenRepeatChallengeConfigs.GetChapterCfg(chapterId)
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for _, stageId in pairs(chapterCfg.StageId) do
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local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
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stageInfo.Type = XDataCenter.FubenManager.StageType.RepeatChallenge
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StageIdToChapterId[stageId] = chapterId
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end
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end
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for _, chapterId in pairs(config.HiddenChapter) do
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local chapterCfg = XFubenRepeatChallengeConfigs.GetChapterCfg(chapterId)
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for _, stageId in pairs(chapterCfg.StageId) do
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local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
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stageInfo.Type = XDataCenter.FubenManager.StageType.RepeatChallenge
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StageIdToChapterId[stageId] = chapterId
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end
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end
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end
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function XFubenRepeatChallengeManager.GetChapterIdByStageId(stageId)
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return StageIdToChapterId[stageId]
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end
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function XFubenRepeatChallengeManager.ResetNewChapterTipInfo()
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NewChapterTipInfo = {}
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end
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function XFubenRepeatChallengeManager.GetNewChapterTipInfo()
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return NewChapterTipInfo
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end
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function XFubenRepeatChallengeManager.UpdateChapterGotRewardIds(rewardIds)
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GotRewardIdCheckDic = {}
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if not rewardIds then return end
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for _, rewardId in pairs(rewardIds) do
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GotRewardIdCheckDic[rewardId] = true
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end
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end
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function XFubenRepeatChallengeManager.UpdateChapterIdToPassedStageIdDic(chapterInfos)
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ChapterIdToPassedStageIdDic = {}
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if not chapterInfos then return end
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for _, chapterInfo in pairs(chapterInfos) do
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ChapterIdToPassedStageIdDic[chapterInfo.Id] = chapterInfo.FinishStages
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end
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XFubenRepeatChallengeManager.RefreshStagePassed()
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end
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local function RefreshStagePassedByChapterIds(chapterIds)
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for _, chapterId in pairs(chapterIds) do
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local passedStageIds = ChapterIdToPassedStageIdDic[chapterId]
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local schedule = passedStageIds and #passedStageIds or 0
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local chapterCfg = XFubenRepeatChallengeConfigs.GetChapterCfg(chapterId)
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for index, stageId in pairs(chapterCfg.StageId) do
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local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
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if index <= schedule then
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stageInfo.Passed = true
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else
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stageInfo.Passed = false
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end
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if index <= schedule + 1 then
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stageInfo.Unlock = true
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stageInfo.IsOpen = true
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else
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stageInfo.IsOpen = false
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end
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end
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end
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end
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function XFubenRepeatChallengeManager.RefreshStagePassed()
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local config = XFubenRepeatChallengeManager.GetActivityConfig()
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RefreshStagePassedByChapterIds(config.NormalChapter)
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RefreshStagePassedByChapterIds(config.HiddenChapter)
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end
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function XFubenRepeatChallengeManager.PassStage(stageId)
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local chapterId = XFubenRepeatChallengeConfigs.GetChapterIdByStageId(stageId)
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local chapterStagePassedInfo = ChapterIdToPassedStageIdDic[chapterId] or {}
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for _, existStageId in pairs(chapterStagePassedInfo) do
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if existStageId == stageId then
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return
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end
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end
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tableInsert(chapterStagePassedInfo, stageId)
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ChapterIdToPassedStageIdDic[chapterId] = chapterStagePassedInfo
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XFubenRepeatChallengeManager.RefreshStagePassed()
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end
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function XFubenRepeatChallengeManager.GetActivitySections()
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local sections = {}
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if XFubenRepeatChallengeManager.IsOpen() then
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local curId = XFubenRepeatChallengeManager.GetCurChapterId(XFubenRepeatChallengeManager.DifficultType.Normal)
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if not curId then
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XLog.Error("XFubenRepeatChallengeManager.GetActivitySections Error: 复刷关时间配置错误, 活动开启中但没有可用作战章节时间, 配置路径:" .. XFubenRepeatChallengeConfigs.GetChapterCfgPath())
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return sections
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end
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local section = {
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Id = curId,
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Type = XDataCenter.FubenManager.ChapterType.RepeatChallenge,
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}
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tableInsert(sections, section)
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end
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return sections
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end
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function XFubenRepeatChallengeManager.GetChapterId(difficultType, index)
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local chapterIds = XFubenRepeatChallengeManager.GetChapterIds(difficultType)
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return chapterIds[index]
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end
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function XFubenRepeatChallengeManager.GetChapterNum(difficultType)
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local chapterIds = XDataCenter.FubenRepeatChallengeManager.GetChapterIds(difficultType)
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return chapterIds and #chapterIds or 0
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end
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function XFubenRepeatChallengeManager.GetAllChapterIds()
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local allChapterIds = {}
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for _, difficultType in pairs(XFubenRepeatChallengeManager.DifficultType) do
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local chapterIds = XFubenRepeatChallengeManager.GetChapterIds(difficultType)
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for _, chapterId in pairs(chapterIds) do
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if chapterId ~= 0 then
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tableInsert(allChapterIds, chapterId)
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end
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end
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end
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return allChapterIds
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end
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function XFubenRepeatChallengeManager.GetChapterIds(difficultType)
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local config = XFubenRepeatChallengeManager.GetActivityConfig()
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return difficultType == XFubenRepeatChallengeManager.DifficultType.Difficult and config.HiddenChapter or config.NormalChapter
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end
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function XFubenRepeatChallengeManager.GetCurChapterIndex(difficultType)
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local curChapterIndex
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local chapterIds = XFubenRepeatChallengeManager.GetChapterIds(difficultType)
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if XFubenRepeatChallengeManager.IsStatusEqualFightEnd() then
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curChapterIndex = #chapterIds
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else
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for index, chapterId in ipairs(chapterIds) do
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curChapterIndex = XFubenRepeatChallengeManager.IsChapterUnlock(chapterId) and index or curChapterIndex
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end
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end
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return curChapterIndex
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end
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function XFubenRepeatChallengeManager.GetCurChapterId(difficultType)
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local curChapterIndex = XFubenRepeatChallengeManager.GetCurChapterIndex(difficultType)
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local chapterIds = XFubenRepeatChallengeManager.GetChapterIds(difficultType)
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return chapterIds[curChapterIndex]
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end
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function XFubenRepeatChallengeManager.GetChapterFinishCount(chapterId)
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local chapterPassedInfo = ChapterIdToPassedStageIdDic[chapterId]
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return chapterPassedInfo and #chapterPassedInfo or 0
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end
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function XFubenRepeatChallengeManager.GetActivityBeginTime()
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local config = XFubenRepeatChallengeManager.GetActivityConfig()
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return XFunctionManager.GetStartTimeByTimeId(config.ActivityTimeId)
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end
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function XFubenRepeatChallengeManager.GetActivityChallengeBeginTime()
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local config = XFubenRepeatChallengeManager.GetActivityConfig()
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return XFunctionManager.GetStartTimeByTimeId(config.ChallengeTimeId)
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end
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function XFubenRepeatChallengeManager.GetFightEndTime()
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local config = XFubenRepeatChallengeManager.GetActivityConfig()
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return XFunctionManager.GetEndTimeByTimeId(config.FightTimeId)
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end
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function XFubenRepeatChallengeManager.GetActivityEndTime()
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local config = XFubenRepeatChallengeManager.GetActivityConfig()
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return XFunctionManager.GetEndTimeByTimeId(config.ActivityTimeId)
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end
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function XFubenRepeatChallengeManager.GetActDescription()
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local config = XFubenRepeatChallengeManager.GetActivityConfig()
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return stringGsub(config.ActDescription, "\\n", "\n")
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end
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function XFubenRepeatChallengeManager.GetSelectDifficult()
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return SelectDifficult
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end
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function XFubenRepeatChallengeManager.SelectDifficult(selectDifficult)
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SelectDifficult = selectDifficult
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end
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function XFubenRepeatChallengeManager.GetLevel()
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return LevelInfo.Level
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end
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function XFubenRepeatChallengeManager.GetNextShowLevel()
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for i = LevelInfo.Level + 1, XFubenRepeatChallengeConfigs.GetMaxLevel() do
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local levelConfig = XFubenRepeatChallengeConfigs.GetLevelConfig(i)
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if levelConfig.NeedShow then return i end
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end
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end
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function XFubenRepeatChallengeManager.GetOriginExp()
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return LevelInfo.Exp
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end
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function XFubenRepeatChallengeManager.GetExp()
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local totalExp = LevelInfo.Exp
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local level = XFubenRepeatChallengeManager.GetLevel()
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for lv = 1, level - 1 do
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local levelConfig = XFubenRepeatChallengeConfigs.GetLevelConfig(lv)
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totalExp = totalExp - levelConfig.UpExp
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end
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return totalExp
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end
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function XFubenRepeatChallengeManager.GetDayExp()
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return LevelInfo.DayExp
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end
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function XFubenRepeatChallengeManager.GetSelectDifficult()
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return SelectDifficult
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end
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function XFubenRepeatChallengeManager.GetActivityConfig()
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return XFubenRepeatChallengeConfigs.GetActivityConfig(CurActivityId)
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end
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function XFubenRepeatChallengeManager.GetChapterRewardId(chapterId)
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local rewardConfig = XFubenRepeatChallengeConfigs.GetChapterRewardConfig(chapterId)
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return rewardConfig.RewardId
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end
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function XFubenRepeatChallengeManager.GetChapterBeginTime(chapterId)
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local chapterConfig = XFubenRepeatChallengeConfigs.GetChapterCfg(chapterId)
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return XFunctionManager.GetStartTimeByTimeId(chapterConfig.TimeId)
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end
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function XFubenRepeatChallengeManager.GetChapterEndTime(chapterId)
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local chapterConfig = XFubenRepeatChallengeConfigs.GetChapterCfg(chapterId)
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return XFunctionManager.GetEndTimeByTimeId(chapterConfig.TimeId)
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end
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function XFubenRepeatChallengeManager.GetBuffDes(buffId)
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local fightEventCfg = buffId and buffId ~= 0 and CS.XNpcManager.GetFightEventTemplate(buffId)
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return fightEventCfg and fightEventCfg.Description
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end
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function XFubenRepeatChallengeManager.IsLevelReach(checkLevel)
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local level = XFubenRepeatChallengeManager.GetLevel()
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return level >= checkLevel
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end
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-- 判断关卡是否可自动作战
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function XFubenRepeatChallengeManager.IsStageCanAutoFight(stageId)
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local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
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local isPassed = stageInfo and stageInfo.Passed or false
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return XFubenRepeatChallengeManager.IsAutoFightOpen() and isPassed
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end
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function XFubenRepeatChallengeManager.IsAutoFightOpen()
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local level = XFubenRepeatChallengeManager.GetLevel()
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return level >= XFubenRepeatChallengeConfigs.GetMaxLevel()
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end
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function XFubenRepeatChallengeManager.GetIsFirstAutoFightOpen()
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local isFirstAutoFightOpen = GetIsFirstAutoFightOpenCookieKey()
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return XSaveTool.GetData(isFirstAutoFightOpen) or false
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end
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-- 本地缓存是否第一次开启自动作战
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function XFubenRepeatChallengeManager.SetAutoFightOpen()
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local isFirstAutoFightOpen = GetIsFirstAutoFightOpenCookieKey()
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return XSaveTool.SaveData(isFirstAutoFightOpen, true)
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end
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function XFubenRepeatChallengeManager.IsBeforeChapterTime(chapterId)
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local chapterConfig = XFubenRepeatChallengeConfigs.GetChapterCfg(chapterId)
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local now = XTime.GetServerNowTimestamp()
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local beginTime = XFunctionManager.GetStartTimeByTimeId(chapterConfig.TimeId)
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return now < beginTime
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end
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function XFubenRepeatChallengeManager.IsChapterUnlock(chapterId)
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local chapterConfig = XFubenRepeatChallengeConfigs.GetChapterCfg(chapterId)
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local now = XTime.GetServerNowTimestamp()
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local beginTime = XFunctionManager.GetStartTimeByTimeId(chapterConfig.TimeId)
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local endTime = XFunctionManager.GetEndTimeByTimeId(chapterConfig.TimeId)
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return beginTime <= now and now < endTime
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end
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function XFubenRepeatChallengeManager.IsStageFinished(stageId)
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return XFubenRepeatChallengeManager.IsChapterFinished(StageIdToChapterId[stageId])
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end
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function XFubenRepeatChallengeManager.IsChapterFinished(chapterId)
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local chapterConfig = XFubenRepeatChallengeConfigs.GetChapterCfg(chapterId)
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local now = XTime.GetServerNowTimestamp()
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local endTime = XFunctionManager.GetEndTimeByTimeId(chapterConfig.TimeId)
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return now > endTime
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end
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function XFubenRepeatChallengeManager.IsStatusEqualFightEnd()
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local now = XTime.GetServerNowTimestamp()
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local fightEndTime = XFubenRepeatChallengeManager.GetFightEndTime()
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local endTime = XFubenRepeatChallengeManager.GetActivityEndTime()
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return fightEndTime <= now and now < endTime
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end
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function XFubenRepeatChallengeManager.IsStatusEqualChallengeBegin()
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local now = XTime.GetServerNowTimestamp()
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local challengeBeginTime = XFubenRepeatChallengeManager.GetActivityChallengeBeginTime()
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local endTime = XFubenRepeatChallengeManager.GetActivityEndTime()
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return challengeBeginTime <= now and now < endTime
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end
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function XFubenRepeatChallengeManager.IsOpen()
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local nowTime = XTime.GetServerNowTimestamp()
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local beginTime = XFubenRepeatChallengeManager.GetActivityBeginTime()
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local endTime = XFubenRepeatChallengeManager.GetActivityEndTime()
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return beginTime <= nowTime and nowTime < endTime
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end
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function XFubenRepeatChallengeManager.IsDifficultModeOpen()
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local config = XFubenRepeatChallengeManager.GetActivityConfig()
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local conditionId = config.HideChapterConditionId
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if conditionId ~= 0 then
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return XConditionManager.CheckCondition(conditionId)
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end
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return true
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end
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function XFubenRepeatChallengeManager.CheckPreFight(stage, challengeCount)
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if not XDataCenter.FubenRepeatChallengeManager.IsOpen() then
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XUiManager.TipText("ActivityRepeatChallengeOver")
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return false
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end
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if XDataCenter.FubenRepeatChallengeManager.IsStatusEqualFightEnd() then
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XUiManager.TipText("ActivityRepeatChallengeOver")
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return false
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end
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local itemId, itemNum = XDataCenter.FubenManager.GetStageExCost(stage.StageId)
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if XDataCenter.ItemManager.GetCount(itemId) < itemNum * challengeCount then
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XUiManager.TipText("ActivityRepeatChallengeCostNotEnough")
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return false
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end
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return true
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end
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function XFubenRepeatChallengeManager.CheckChapterRewardCanGetReal(chapterId)
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if not XFubenRepeatChallengeManager.IsOpen() then return false end
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if XFubenRepeatChallengeManager.IsBeforeChapterTime(chapterId) then return false end
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local canGet = XFubenRepeatChallengeManager.CheckChapterRewardCanGet(chapterId)
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local hasGot = XFubenRepeatChallengeManager.CheckChapterRewardGot(chapterId)
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return canGet and not hasGot
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end
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function XFubenRepeatChallengeManager.CheckChapterRewardGot(chapterId)
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return GotRewardIdCheckDic[chapterId]
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end
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function XFubenRepeatChallengeManager.CheckChapterRewardCanGet(chapterId)
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local rewardConfig = XFubenRepeatChallengeConfigs.GetChapterRewardConfig(chapterId)
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local conditionId = rewardConfig.Condition
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if conditionId ~= 0 then
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return XConditionManager.CheckCondition(conditionId)
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end
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end
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function XFubenRepeatChallengeManager.OnActivityEnd()
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if CS.XFight.IsRunning or XLuaUiManager.IsUiLoad("UiLoading") then
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return
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end
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XUiManager.TipText("ActivityRepeatChallengeOver")
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XLuaUiManager.RunMain()
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end
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function XFubenRepeatChallengeManager.ShowReward(winData)
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if not winData then return end
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XFubenRepeatChallengeManager.PassStage(winData.StageId)
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XLuaUiManager.Open("UiRepeatChallengeSettleWin", winData, AddLevelTip)
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end
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function XFubenRepeatChallengeManager.NotifyRepeatChallengeData(data)
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CurActivityId = data.Id
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LevelInfo = data.ExpInfo
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XFubenRepeatChallengeManager.UpdateChapterGotRewardIds(data.RewardIds)
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XFubenRepeatChallengeManager.UpdateChapterIdToPassedStageIdDic(data.RcChapters)
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end
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function XFubenRepeatChallengeManager.UpdateLevelInfo(data)
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local oldExp = XFubenRepeatChallengeManager.GetOriginExp()
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local oldCurNormalChapterIndex = XFubenRepeatChallengeManager.GetCurChapterIndex(XFubenRepeatChallengeManager.DifficultType.Normal)
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local oldCurDifficultChapterIndex = XFubenRepeatChallengeManager.GetCurChapterIndex(XFubenRepeatChallengeManager.DifficultType.Difficult)
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LevelInfo = data.ExpInfo
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local newExp = XFubenRepeatChallengeManager.GetOriginExp()
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local newCurNormalChapterIndex = XFubenRepeatChallengeManager.GetCurChapterIndex(XFubenRepeatChallengeManager.DifficultType.Normal)
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local newCurDifficultChapterIndex = XFubenRepeatChallengeManager.GetCurChapterIndex(XFubenRepeatChallengeManager.DifficultType.Difficult)
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if oldCurNormalChapterIndex ~= newCurNormalChapterIndex then
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NewChapterTipInfo.OldIndex = oldCurNormalChapterIndex
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NewChapterTipInfo.NewIndex = newCurNormalChapterIndex
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elseif oldCurDifficultChapterIndex ~= newCurDifficultChapterIndex then
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NewChapterTipInfo.OldIndex = oldCurDifficultChapterIndex
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NewChapterTipInfo.NewIndex = newCurDifficultChapterIndex
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end
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local addExp = newExp - oldExp
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if addExp > 0 then
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AddLevelTip = addExp
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end
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end
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function XFubenRepeatChallengeManager.ClearAddLevelTip()
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AddLevelTip = nil
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end
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function XFubenRepeatChallengeManager.RequesetGetReward(chapterId, cb)
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if not chapterId or chapterId == 0 then return end
|
|
XNetwork.Call("RepeatChallengeRewardRequest", { Id = chapterId }, function(res)
|
|
if res.Code ~= XCode.Success then
|
|
XUiManager.TipCode(res.Code)
|
|
return
|
|
end
|
|
|
|
GotRewardIdCheckDic[chapterId] = true
|
|
|
|
if cb then cb(res.RewardGoodsList) end
|
|
end)
|
|
end
|
|
|
|
XFubenRepeatChallengeManager.Init()
|
|
return XFubenRepeatChallengeManager
|
|
end
|
|
|
|
XRpc.NotifyRepeatChallengeData = function(data)
|
|
XDataCenter.FubenRepeatChallengeManager.NotifyRepeatChallengeData(data)
|
|
end
|
|
|
|
XRpc.NotifyRcExpChange = function(data)
|
|
XDataCenter.FubenRepeatChallengeManager.UpdateLevelInfo(data)
|
|
end |