PGRData/Script/matrix/xmanager/XFubenRepeatChallengeManager.lua

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XFubenRepeatChallengeManagerCreator = function()
local pairs = pairs
local tableInsert = table.insert
local stringGsub = string.gsub
local CurActivityId = XFubenRepeatChallengeConfigs.GetDefaultActivityId()
local SelectDifficult = false --记录上次是否选中挑战难度
local ChapterIdToPassedStageIdDic = {} --章节Id-通关进度Dic
local GotRewardIdCheckDic = {} -- 已领取奖励Id记录
local NewChapterTipInfo = {} -- 新章节开启提示
local StageIdToChapterId = {}
local AddLevelTip -- 权限等级增加提示
-- 活动等级信息
local LevelInfo = {
Level = 0,
Exp = 0,
DayExp = 0,
}
local XFubenRepeatChallengeManager = {}
XFubenRepeatChallengeManager.ExCostItemId = CS.XGame.ClientConfig:GetInt("FubenRepeatChallengeExCostItemId") --复刷关门票Id(展示用)
XFubenRepeatChallengeManager.DifficultType = {
Normal = 1,
Difficult = 2,
}
local GetIsFirstAutoFightOpenCookieKey = function ()
local activityId = XFubenRepeatChallengeConfigs.GetDefaultActivityId()
return "FubenRepeatChallengeIsFirstAutoFightOpen" .. XPlayer.Id .. activityId
end
function XFubenRepeatChallengeManager.Init()
XEventManager.AddEventListener(XEventId.EVENT_FUBEN_REFRESH_STAGE_DATA, XFubenRepeatChallengeManager.RefreshStagePassed)
end
function XFubenRepeatChallengeManager.InitStageInfo()
local config = XFubenRepeatChallengeManager.GetActivityConfig()
for _, chapterId in pairs(config.NormalChapter) do
local chapterCfg = XFubenRepeatChallengeConfigs.GetChapterCfg(chapterId)
for _, stageId in pairs(chapterCfg.StageId) do
local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
stageInfo.Type = XDataCenter.FubenManager.StageType.RepeatChallenge
StageIdToChapterId[stageId] = chapterId
end
end
for _, chapterId in pairs(config.HiddenChapter) do
local chapterCfg = XFubenRepeatChallengeConfigs.GetChapterCfg(chapterId)
for _, stageId in pairs(chapterCfg.StageId) do
local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
stageInfo.Type = XDataCenter.FubenManager.StageType.RepeatChallenge
StageIdToChapterId[stageId] = chapterId
end
end
end
function XFubenRepeatChallengeManager.GetChapterIdByStageId(stageId)
return StageIdToChapterId[stageId]
end
function XFubenRepeatChallengeManager.ResetNewChapterTipInfo()
NewChapterTipInfo = {}
end
function XFubenRepeatChallengeManager.GetNewChapterTipInfo()
return NewChapterTipInfo
end
function XFubenRepeatChallengeManager.UpdateChapterGotRewardIds(rewardIds)
GotRewardIdCheckDic = {}
if not rewardIds then return end
for _, rewardId in pairs(rewardIds) do
GotRewardIdCheckDic[rewardId] = true
end
end
function XFubenRepeatChallengeManager.UpdateChapterIdToPassedStageIdDic(chapterInfos)
ChapterIdToPassedStageIdDic = {}
if not chapterInfos then return end
for _, chapterInfo in pairs(chapterInfos) do
ChapterIdToPassedStageIdDic[chapterInfo.Id] = chapterInfo.FinishStages
end
XFubenRepeatChallengeManager.RefreshStagePassed()
end
local function RefreshStagePassedByChapterIds(chapterIds)
for _, chapterId in pairs(chapterIds) do
local passedStageIds = ChapterIdToPassedStageIdDic[chapterId]
local schedule = passedStageIds and #passedStageIds or 0
local chapterCfg = XFubenRepeatChallengeConfigs.GetChapterCfg(chapterId)
for index, stageId in pairs(chapterCfg.StageId) do
local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
if index <= schedule then
stageInfo.Passed = true
else
stageInfo.Passed = false
end
if index <= schedule + 1 then
stageInfo.Unlock = true
stageInfo.IsOpen = true
else
stageInfo.IsOpen = false
end
end
end
end
function XFubenRepeatChallengeManager.RefreshStagePassed()
local config = XFubenRepeatChallengeManager.GetActivityConfig()
RefreshStagePassedByChapterIds(config.NormalChapter)
RefreshStagePassedByChapterIds(config.HiddenChapter)
end
function XFubenRepeatChallengeManager.PassStage(stageId)
local chapterId = XFubenRepeatChallengeConfigs.GetChapterIdByStageId(stageId)
local chapterStagePassedInfo = ChapterIdToPassedStageIdDic[chapterId] or {}
for _, existStageId in pairs(chapterStagePassedInfo) do
if existStageId == stageId then
return
end
end
tableInsert(chapterStagePassedInfo, stageId)
ChapterIdToPassedStageIdDic[chapterId] = chapterStagePassedInfo
XFubenRepeatChallengeManager.RefreshStagePassed()
end
function XFubenRepeatChallengeManager.GetActivitySections()
local sections = {}
if XFubenRepeatChallengeManager.IsOpen() then
local curId = XFubenRepeatChallengeManager.GetCurChapterId(XFubenRepeatChallengeManager.DifficultType.Normal)
if not curId then
XLog.Error("XFubenRepeatChallengeManager.GetActivitySections Error: 复刷关时间配置错误, 活动开启中但没有可用作战章节时间, 配置路径:" .. XFubenRepeatChallengeConfigs.GetChapterCfgPath())
return sections
end
local section = {
Id = curId,
Type = XDataCenter.FubenManager.ChapterType.RepeatChallenge,
}
tableInsert(sections, section)
end
return sections
end
function XFubenRepeatChallengeManager.GetChapterId(difficultType, index)
local chapterIds = XFubenRepeatChallengeManager.GetChapterIds(difficultType)
return chapterIds[index]
end
function XFubenRepeatChallengeManager.GetChapterNum(difficultType)
local chapterIds = XDataCenter.FubenRepeatChallengeManager.GetChapterIds(difficultType)
return chapterIds and #chapterIds or 0
end
function XFubenRepeatChallengeManager.GetAllChapterIds()
local allChapterIds = {}
for _, difficultType in pairs(XFubenRepeatChallengeManager.DifficultType) do
local chapterIds = XFubenRepeatChallengeManager.GetChapterIds(difficultType)
for _, chapterId in pairs(chapterIds) do
if chapterId ~= 0 then
tableInsert(allChapterIds, chapterId)
end
end
end
return allChapterIds
end
function XFubenRepeatChallengeManager.GetChapterIds(difficultType)
local config = XFubenRepeatChallengeManager.GetActivityConfig()
return difficultType == XFubenRepeatChallengeManager.DifficultType.Difficult and config.HiddenChapter or config.NormalChapter
end
function XFubenRepeatChallengeManager.GetCurChapterIndex(difficultType)
local curChapterIndex
local chapterIds = XFubenRepeatChallengeManager.GetChapterIds(difficultType)
if XFubenRepeatChallengeManager.IsStatusEqualFightEnd() then
curChapterIndex = #chapterIds
else
for index, chapterId in ipairs(chapterIds) do
curChapterIndex = XFubenRepeatChallengeManager.IsChapterUnlock(chapterId) and index or curChapterIndex
end
end
return curChapterIndex
end
function XFubenRepeatChallengeManager.GetCurChapterId(difficultType)
local curChapterIndex = XFubenRepeatChallengeManager.GetCurChapterIndex(difficultType)
local chapterIds = XFubenRepeatChallengeManager.GetChapterIds(difficultType)
return chapterIds[curChapterIndex]
end
function XFubenRepeatChallengeManager.GetChapterFinishCount(chapterId)
local chapterPassedInfo = ChapterIdToPassedStageIdDic[chapterId]
return chapterPassedInfo and #chapterPassedInfo or 0
end
function XFubenRepeatChallengeManager.GetActivityBeginTime()
local config = XFubenRepeatChallengeManager.GetActivityConfig()
return XFunctionManager.GetStartTimeByTimeId(config.ActivityTimeId)
end
function XFubenRepeatChallengeManager.GetActivityChallengeBeginTime()
local config = XFubenRepeatChallengeManager.GetActivityConfig()
return XFunctionManager.GetStartTimeByTimeId(config.ChallengeTimeId)
end
function XFubenRepeatChallengeManager.GetFightEndTime()
local config = XFubenRepeatChallengeManager.GetActivityConfig()
return XFunctionManager.GetEndTimeByTimeId(config.FightTimeId)
end
function XFubenRepeatChallengeManager.GetActivityEndTime()
local config = XFubenRepeatChallengeManager.GetActivityConfig()
return XFunctionManager.GetEndTimeByTimeId(config.ActivityTimeId)
end
function XFubenRepeatChallengeManager.GetActDescription()
local config = XFubenRepeatChallengeManager.GetActivityConfig()
return stringGsub(config.ActDescription, "\\n", "\n")
end
function XFubenRepeatChallengeManager.GetSelectDifficult()
return SelectDifficult
end
function XFubenRepeatChallengeManager.SelectDifficult(selectDifficult)
SelectDifficult = selectDifficult
end
function XFubenRepeatChallengeManager.GetLevel()
return LevelInfo.Level
end
function XFubenRepeatChallengeManager.GetNextShowLevel()
for i = LevelInfo.Level + 1, XFubenRepeatChallengeConfigs.GetMaxLevel() do
local levelConfig = XFubenRepeatChallengeConfigs.GetLevelConfig(i)
if levelConfig.NeedShow then return i end
end
end
function XFubenRepeatChallengeManager.GetOriginExp()
return LevelInfo.Exp
end
function XFubenRepeatChallengeManager.GetExp()
local totalExp = LevelInfo.Exp
local level = XFubenRepeatChallengeManager.GetLevel()
for lv = 1, level - 1 do
local levelConfig = XFubenRepeatChallengeConfigs.GetLevelConfig(lv)
totalExp = totalExp - levelConfig.UpExp
end
return totalExp
end
function XFubenRepeatChallengeManager.GetDayExp()
return LevelInfo.DayExp
end
function XFubenRepeatChallengeManager.GetSelectDifficult()
return SelectDifficult
end
function XFubenRepeatChallengeManager.GetActivityConfig()
return XFubenRepeatChallengeConfigs.GetActivityConfig(CurActivityId)
end
function XFubenRepeatChallengeManager.GetChapterRewardId(chapterId)
local rewardConfig = XFubenRepeatChallengeConfigs.GetChapterRewardConfig(chapterId)
return rewardConfig.RewardId
end
function XFubenRepeatChallengeManager.GetChapterBeginTime(chapterId)
local chapterConfig = XFubenRepeatChallengeConfigs.GetChapterCfg(chapterId)
return XFunctionManager.GetStartTimeByTimeId(chapterConfig.TimeId)
end
function XFubenRepeatChallengeManager.GetChapterEndTime(chapterId)
local chapterConfig = XFubenRepeatChallengeConfigs.GetChapterCfg(chapterId)
return XFunctionManager.GetEndTimeByTimeId(chapterConfig.TimeId)
end
function XFubenRepeatChallengeManager.GetBuffDes(buffId)
local fightEventCfg = buffId and buffId ~= 0 and CS.XNpcManager.GetFightEventTemplate(buffId)
return fightEventCfg and fightEventCfg.Description
end
function XFubenRepeatChallengeManager.IsLevelReach(checkLevel)
local level = XFubenRepeatChallengeManager.GetLevel()
return level >= checkLevel
end
-- 判断关卡是否可自动作战
function XFubenRepeatChallengeManager.IsStageCanAutoFight(stageId)
local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
local isPassed = stageInfo and stageInfo.Passed or false
return XFubenRepeatChallengeManager.IsAutoFightOpen() and isPassed
end
function XFubenRepeatChallengeManager.IsAutoFightOpen()
local level = XFubenRepeatChallengeManager.GetLevel()
return level >= XFubenRepeatChallengeConfigs.GetMaxLevel()
end
function XFubenRepeatChallengeManager.GetIsFirstAutoFightOpen()
local isFirstAutoFightOpen = GetIsFirstAutoFightOpenCookieKey()
return XSaveTool.GetData(isFirstAutoFightOpen) or false
end
-- 本地缓存是否第一次开启自动作战
function XFubenRepeatChallengeManager.SetAutoFightOpen()
local isFirstAutoFightOpen = GetIsFirstAutoFightOpenCookieKey()
return XSaveTool.SaveData(isFirstAutoFightOpen, true)
end
function XFubenRepeatChallengeManager.IsBeforeChapterTime(chapterId)
local chapterConfig = XFubenRepeatChallengeConfigs.GetChapterCfg(chapterId)
local now = XTime.GetServerNowTimestamp()
local beginTime = XFunctionManager.GetStartTimeByTimeId(chapterConfig.TimeId)
return now < beginTime
end
function XFubenRepeatChallengeManager.IsChapterUnlock(chapterId)
local chapterConfig = XFubenRepeatChallengeConfigs.GetChapterCfg(chapterId)
local now = XTime.GetServerNowTimestamp()
local beginTime = XFunctionManager.GetStartTimeByTimeId(chapterConfig.TimeId)
local endTime = XFunctionManager.GetEndTimeByTimeId(chapterConfig.TimeId)
return beginTime <= now and now < endTime
end
function XFubenRepeatChallengeManager.IsStageFinished(stageId)
return XFubenRepeatChallengeManager.IsChapterFinished(StageIdToChapterId[stageId])
end
function XFubenRepeatChallengeManager.IsChapterFinished(chapterId)
local chapterConfig = XFubenRepeatChallengeConfigs.GetChapterCfg(chapterId)
local now = XTime.GetServerNowTimestamp()
local endTime = XFunctionManager.GetEndTimeByTimeId(chapterConfig.TimeId)
return now > endTime
end
function XFubenRepeatChallengeManager.IsStatusEqualFightEnd()
local now = XTime.GetServerNowTimestamp()
local fightEndTime = XFubenRepeatChallengeManager.GetFightEndTime()
local endTime = XFubenRepeatChallengeManager.GetActivityEndTime()
return fightEndTime <= now and now < endTime
end
function XFubenRepeatChallengeManager.IsStatusEqualChallengeBegin()
local now = XTime.GetServerNowTimestamp()
local challengeBeginTime = XFubenRepeatChallengeManager.GetActivityChallengeBeginTime()
local endTime = XFubenRepeatChallengeManager.GetActivityEndTime()
return challengeBeginTime <= now and now < endTime
end
function XFubenRepeatChallengeManager.IsOpen()
local nowTime = XTime.GetServerNowTimestamp()
local beginTime = XFubenRepeatChallengeManager.GetActivityBeginTime()
local endTime = XFubenRepeatChallengeManager.GetActivityEndTime()
return beginTime <= nowTime and nowTime < endTime
end
function XFubenRepeatChallengeManager.IsDifficultModeOpen()
local config = XFubenRepeatChallengeManager.GetActivityConfig()
local conditionId = config.HideChapterConditionId
if conditionId ~= 0 then
return XConditionManager.CheckCondition(conditionId)
end
return true
end
function XFubenRepeatChallengeManager.CheckPreFight(stage, challengeCount)
if not XDataCenter.FubenRepeatChallengeManager.IsOpen() then
XUiManager.TipText("ActivityRepeatChallengeOver")
return false
end
if XDataCenter.FubenRepeatChallengeManager.IsStatusEqualFightEnd() then
XUiManager.TipText("ActivityRepeatChallengeOver")
return false
end
local itemId, itemNum = XDataCenter.FubenManager.GetStageExCost(stage.StageId)
if XDataCenter.ItemManager.GetCount(itemId) < itemNum * challengeCount then
XUiManager.TipText("ActivityRepeatChallengeCostNotEnough")
return false
end
return true
end
function XFubenRepeatChallengeManager.CheckChapterRewardCanGetReal(chapterId)
if not XFubenRepeatChallengeManager.IsOpen() then return false end
if XFubenRepeatChallengeManager.IsBeforeChapterTime(chapterId) then return false end
local canGet = XFubenRepeatChallengeManager.CheckChapterRewardCanGet(chapterId)
local hasGot = XFubenRepeatChallengeManager.CheckChapterRewardGot(chapterId)
return canGet and not hasGot
end
function XFubenRepeatChallengeManager.CheckChapterRewardGot(chapterId)
return GotRewardIdCheckDic[chapterId]
end
function XFubenRepeatChallengeManager.CheckChapterRewardCanGet(chapterId)
local rewardConfig = XFubenRepeatChallengeConfigs.GetChapterRewardConfig(chapterId)
local conditionId = rewardConfig.Condition
if conditionId ~= 0 then
return XConditionManager.CheckCondition(conditionId)
end
end
function XFubenRepeatChallengeManager.OnActivityEnd()
if CS.XFight.IsRunning or XLuaUiManager.IsUiLoad("UiLoading") then
return
end
XUiManager.TipText("ActivityRepeatChallengeOver")
XLuaUiManager.RunMain()
end
function XFubenRepeatChallengeManager.ShowReward(winData)
if not winData then return end
XFubenRepeatChallengeManager.PassStage(winData.StageId)
XLuaUiManager.Open("UiRepeatChallengeSettleWin", winData, AddLevelTip)
end
function XFubenRepeatChallengeManager.NotifyRepeatChallengeData(data)
CurActivityId = data.Id
LevelInfo = data.ExpInfo
XFubenRepeatChallengeManager.UpdateChapterGotRewardIds(data.RewardIds)
XFubenRepeatChallengeManager.UpdateChapterIdToPassedStageIdDic(data.RcChapters)
end
function XFubenRepeatChallengeManager.UpdateLevelInfo(data)
local oldExp = XFubenRepeatChallengeManager.GetOriginExp()
local oldCurNormalChapterIndex = XFubenRepeatChallengeManager.GetCurChapterIndex(XFubenRepeatChallengeManager.DifficultType.Normal)
local oldCurDifficultChapterIndex = XFubenRepeatChallengeManager.GetCurChapterIndex(XFubenRepeatChallengeManager.DifficultType.Difficult)
LevelInfo = data.ExpInfo
local newExp = XFubenRepeatChallengeManager.GetOriginExp()
local newCurNormalChapterIndex = XFubenRepeatChallengeManager.GetCurChapterIndex(XFubenRepeatChallengeManager.DifficultType.Normal)
local newCurDifficultChapterIndex = XFubenRepeatChallengeManager.GetCurChapterIndex(XFubenRepeatChallengeManager.DifficultType.Difficult)
if oldCurNormalChapterIndex ~= newCurNormalChapterIndex then
NewChapterTipInfo.OldIndex = oldCurNormalChapterIndex
NewChapterTipInfo.NewIndex = newCurNormalChapterIndex
elseif oldCurDifficultChapterIndex ~= newCurDifficultChapterIndex then
NewChapterTipInfo.OldIndex = oldCurDifficultChapterIndex
NewChapterTipInfo.NewIndex = newCurDifficultChapterIndex
end
local addExp = newExp - oldExp
if addExp > 0 then
AddLevelTip = addExp
end
end
function XFubenRepeatChallengeManager.ClearAddLevelTip()
AddLevelTip = nil
end
function XFubenRepeatChallengeManager.RequesetGetReward(chapterId, cb)
if not chapterId or chapterId == 0 then return end
XNetwork.Call("RepeatChallengeRewardRequest", { Id = chapterId }, function(res)
if res.Code ~= XCode.Success then
XUiManager.TipCode(res.Code)
return
end
GotRewardIdCheckDic[chapterId] = true
if cb then cb(res.RewardGoodsList) end
end)
end
XFubenRepeatChallengeManager.Init()
return XFubenRepeatChallengeManager
end
XRpc.NotifyRepeatChallengeData = function(data)
XDataCenter.FubenRepeatChallengeManager.NotifyRepeatChallengeData(data)
end
XRpc.NotifyRcExpChange = function(data)
XDataCenter.FubenRepeatChallengeManager.UpdateLevelInfo(data)
end