PGRData/Script/matrix/xui/xuiplayerinfo/XUiPlayerInfoFetters.lua

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Lua
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XUiPlayerInfoFetters = XClass(nil, "XUiPlayerInfoFetters")
function XUiPlayerInfoFetters:Ctor(ui, isFriend, exp)
self.GameObject = ui.gameObject
self.Transform = ui.transform
XTool.InitUiObject(self)
self.BtnClose.CallBack = function() self.GameObject:SetActive(false) end
self:UpdateInfo(isFriend, exp)
end
function XUiPlayerInfoFetters:UpdateInfo(isFriend, exp)
if isFriend then
self.PanelNormal.gameObject:SetActive(true)
self.PanelNone.gameObject:SetActive(false)
local fettersData = XPlayerInfoConfigs.GetLevelDataByExp(exp)
self.TxtLevel.text = fettersData.Level
self.TxtAdd.text = fettersData.Add .. "%"
local max = XPlayerInfoConfigs.GetCurLevelExp(fettersData.Level) - XPlayerInfoConfigs.GetCurLevelExp(fettersData.Level - 1)
local cur = exp - XPlayerInfoConfigs.GetCurLevelExp(fettersData.Level - 1)
self.TxtMax.text = "/" .. max
self.TxtCur.text = cur
local progress = 0
if max ~= 0 then
progress = cur / max
end
self.ImgProgress.fillAmount = 0
self.ImgProgress:DOFillAmount(progress, 0.3)
else
self.PanelNormal.gameObject:SetActive(false)
self.PanelNone.gameObject:SetActive(true)
end
end
return XUiPlayerInfoFetters