PGRData/Script/matrix/xui/xuiworldboss/XUiWorldBossTask.lua

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Lua
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local XUiWorldBossTask = XLuaUiManager.Register(XLuaUi, "UiWorldBossTask")
function XUiWorldBossTask:OnAwake()
self.BtnBack.CallBack = function() self:OnBtnBackClick() end
self.DynamicTable = XDynamicTableNormal.New(self.PanelTaskStoryList.gameObject)
self.DynamicTable:SetProxy(XDynamicGridTask)
self.DynamicTable:SetDelegate(self)
XEventManager.AddEventListener(XEventId.EVENT_TASK_SYNC, self.OnTaskChangeSync, self)
XEventManager.AddEventListener(XEventId.EVENT_WORLDBOSS_TASK_RESET, self.OnTaskChangeSync, self)
end
function XUiWorldBossTask:OnStart()
self:OnTaskChangeSync()
end
function XUiWorldBossTask:OnEnable()
XDataCenter.WorldBossManager.CheckWorldBossActivityReset()
end
function XUiWorldBossTask:OnDestroy()
self:StopCountDown()
XEventManager.RemoveEventListener(XEventId.EVENT_TASK_SYNC, self.OnTaskChangeSync, self)
XEventManager.RemoveEventListener(XEventId.EVENT_WORLDBOSS_TASK_RESET, self.OnTaskChangeSync, self)
end
function XUiWorldBossTask:OnTaskChangeSync()
self.WorldBossTasks = XDataCenter.TaskManager.GetWorldBossFullTaskList()
for _, v in pairs(self.WorldBossTasks or {}) do
v.SortWeight = 2
if v.State == XDataCenter.TaskManager.TaskState.Achieved then
v.SortWeight = 1
elseif v.State == XDataCenter.TaskManager.TaskState.Finish or v.State == XDataCenter.TaskManager.TaskState.Invalid then
v.SortWeight = 3
end
end
table.sort(self.WorldBossTasks, function(taskA, taskB)
if taskA.SortWeight == taskB.SortWeight then
return taskA.Id < taskB.Id
end
return taskA.SortWeight < taskB.SortWeight
end)
self.DynamicTable:SetDataSource(self.WorldBossTasks)
self.DynamicTable:ReloadDataASync()
end
--动态列表事件
function XUiWorldBossTask:OnDynamicTableEvent(event, index, grid)
if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
local data = self.WorldBossTasks[index]
if not data then
return
end
grid.RootUi = self
grid:ResetData(data)
end
end
function XUiWorldBossTask:StopCountDown()
if self.CountTimer ~= nil then
XScheduleManager.UnSchedule(self.CountTimer)
self.CountTimer = nil
end
end
function XUiWorldBossTask:OnBtnBackClick()
self:Close()
end