PGRData/Script/matrix/xui/xuiprequel/XUiPanelChallengeTab.lua

65 lines
2 KiB
Lua
Raw Normal View History

XUiPanelChallengeTab = XClass(nil, "XUiPanelChallengeTab")
function XUiPanelChallengeTab:Ctor(ui, rootUi)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.RootUi = rootUi
self:InitAutoScript()
self.BtnGroupList = {}
table.insert(self.BtnGroupList, self.BtnChallengeTab)
self.BtnGroup:Init(self.BtnGroupList, function() self:OnTabsClick() end)
end
-- auto
-- Automatic generation of code, forbid to edit
function XUiPanelChallengeTab:InitAutoScript()
self:AutoInitUi()
self:AutoAddListener()
end
function XUiPanelChallengeTab:AutoInitUi()
self.ScrollView = self.Transform:Find("ScrollView"):GetComponent("Scrollbar")
self.BtnGroup = self.Transform:Find("ScrollView/Viewport/Content"):GetComponent("XUiButtonGroup")
self.BtnChallengeTab = self.Transform:Find("ScrollView/Viewport/Content/BtnChallengeTab"):GetComponent("XUiButton")
end
function XUiPanelChallengeTab:RegisterClickEvent(uiNode, func)
if func == nil then
XLog.Error("XUiPanelChallengeTab:RegisterClickEvent函数参数错误参数func不能为空")
return
end
if type(func) ~= "function" then
XLog.Error("XUiPanelChallengeTab:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
local listener = function(...)
func(self, ...)
end
CsXUiHelper.RegisterClickEvent(uiNode, listener)
end
function XUiPanelChallengeTab:AutoAddListener()
end
-- auto
-- [策划需求只有一个tab]
function XUiPanelChallengeTab:UpdateTabs(coverDatas)
self.Cover = coverDatas
self.BtnChallengeTab:SetName(CS.XTextManager.GetText("PrequelChallangeTab"))
self.BtnGroup:SelectIndex(1)
if #self.BtnGroupList == 1 then
self.GameObject:SetActiveEx(false)
end
end
function XUiPanelChallengeTab:OnTabsClick()
if not self.RootUi:IsChallengeAnimPlaying() then
self.RootUi:PlayAnimation("AniChallengeModeSwitch")
end
end
return XUiPanelChallengeTab