XUiPanelChallengeTab = XClass(nil, "XUiPanelChallengeTab") function XUiPanelChallengeTab:Ctor(ui, rootUi) self.GameObject = ui.gameObject self.Transform = ui.transform self.RootUi = rootUi self:InitAutoScript() self.BtnGroupList = {} table.insert(self.BtnGroupList, self.BtnChallengeTab) self.BtnGroup:Init(self.BtnGroupList, function() self:OnTabsClick() end) end -- auto -- Automatic generation of code, forbid to edit function XUiPanelChallengeTab:InitAutoScript() self:AutoInitUi() self:AutoAddListener() end function XUiPanelChallengeTab:AutoInitUi() self.ScrollView = self.Transform:Find("ScrollView"):GetComponent("Scrollbar") self.BtnGroup = self.Transform:Find("ScrollView/Viewport/Content"):GetComponent("XUiButtonGroup") self.BtnChallengeTab = self.Transform:Find("ScrollView/Viewport/Content/BtnChallengeTab"):GetComponent("XUiButton") end function XUiPanelChallengeTab:RegisterClickEvent(uiNode, func) if func == nil then XLog.Error("XUiPanelChallengeTab:RegisterClickEvent函数参数错误:参数func不能为空") return end if type(func) ~= "function" then XLog.Error("XUiPanelChallengeTab:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func)) end local listener = function(...) func(self, ...) end CsXUiHelper.RegisterClickEvent(uiNode, listener) end function XUiPanelChallengeTab:AutoAddListener() end -- auto -- [策划需求只有一个tab] function XUiPanelChallengeTab:UpdateTabs(coverDatas) self.Cover = coverDatas self.BtnChallengeTab:SetName(CS.XTextManager.GetText("PrequelChallangeTab")) self.BtnGroup:SelectIndex(1) if #self.BtnGroupList == 1 then self.GameObject:SetActiveEx(false) end end function XUiPanelChallengeTab:OnTabsClick() if not self.RootUi:IsChallengeAnimPlaying() then self.RootUi:PlayAnimation("AniChallengeModeSwitch") end end return XUiPanelChallengeTab