PGRData/Script/matrix/xui/xuimain/XUiMainRightBottom.lua

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local XUiMainRightBottom = XClass(nil, "XUiMainRightBottom")
function XUiMainRightBottom:Ctor(rootUi)
self.Transform = rootUi.PanelRightBottom.gameObject.transform
XTool.InitUiObject(self)
--ClickEvent
self.BtnMember.CallBack = function() self:OnBtnMember() end
self.BtnBag.CallBack = function() self:OnBtnBag() end
self.BtnStore.CallBack = function() self:OnBtnStore() end
self.BtnRecharge.CallBack = function() self:OnBtnRecharge() end
--RedPoint
XRedPointManager.AddRedPointEvent(self.BtnMember.ReddotObj, self.OnCheckMemberNews, self, { XRedPointConditions.Types.CONDITION_MAIN_MEMBER })
--XRedPointManager.AddRedPointEvent(self.BtnRecharge.ReddotObj, self.OnCheckRechargeNews, self, { XRedPointConditions.Types.CONDITION_PURCHASE_RED })
--Filter
self:CheckFilterFunctions()
end
function XUiMainRightBottom:OnEnable()
-- 充值红点
-- XDataCenter.PurchaseManager.LBInfoDataReq()
self:OnCheckRechargeNews()
XRedPointManager.CheckByNode(self.BtnMember.ReddotObj)
--商店
local isOpen = XFunctionManager.JudgeCanOpen(XFunctionManager.FunctionName.ShopCommon)
or XFunctionManager.JudgeCanOpen(XFunctionManager.FunctionName.ShopActive)
self.BtnStore:SetDisable(not isOpen)
XEventManager.AddEventListener(XEventId.EVENT_DAYLY_REFESH_RECHARGE_BTN, self.OnCheckRechargeNews, self)
end
function XUiMainRightBottom:OnDisable()
XEventManager.RemoveEventListener(XEventId.EVENT_DAYLY_REFESH_RECHARGE_BTN, self.OnCheckRechargeNews, self)
end
function XUiMainRightBottom:CheckFilterFunctions()
self.BtnMember.gameObject:SetActiveEx(not XFunctionManager.CheckFunctionFitter(XFunctionManager.FunctionName.Character))
self.BtnBag.gameObject:SetActiveEx(not XFunctionManager.CheckFunctionFitter(XFunctionManager.FunctionName.Bag))
self.BtnStore.gameObject:SetActiveEx(not XFunctionManager.CheckFunctionFitter(XFunctionManager.FunctionName.ShopCommon)
and not XFunctionManager.CheckFunctionFitter(XFunctionManager.FunctionName.ShopActive))
self.BtnRecharge.gameObject:SetActiveEx(not XFunctionManager.CheckFunctionFitter(XFunctionManager.FunctionName.Deposit))
end
--成员入口
function XUiMainRightBottom:OnBtnMember()
if not XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.Character) then
return
end
XLuaUiManager.Open("UiCharacter")
end
--仓库入口
function XUiMainRightBottom:OnBtnBag()
if not XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.Bag) then
return
end
XLuaUiManager.Open("UiBag")
end
--商店入口
function XUiMainRightBottom:OnBtnStore()
if XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.ShopCommon)
or XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.ShopActive) then
local dict = {}
dict["ui_first_button"] = XGlobalVar.BtnBuriedSpotTypeLevelOne.BtnUiMainBtnStore
dict["role_level"] = XPlayer.GetLevel()
CS.XRecord.Record(dict, "200004", "UiOpen")
XLuaUiManager.Open("UiShop", XShopManager.ShopType.Common)
end
end
--充值入口
function XUiMainRightBottom:OnBtnRecharge()
local dict = {}
dict["ui_first_button"] = XGlobalVar.BtnBuriedSpotTypeLevelOne.BtnUiMainBtnRecharge
dict["role_level"] = XPlayer.GetLevel()
CS.XRecord.Record(dict, "200004", "UiOpen")
XLuaUiManager.Open("UiPurchase", XPurchaseConfigs.TabsConfig.Recommend)
end
--成员红点
function XUiMainRightBottom:OnCheckMemberNews(count)
self.BtnMember:ShowReddot(count >= 0)
end
--充值红点
function XUiMainRightBottom:OnCheckRechargeNews()
local isShowRedPoint = XDataCenter.PurchaseManager.FreeLBRed() or XDataCenter.PurchaseManager.AccumulatePayRedPoint() or XDataCenter.PurchaseManager.CheckYKContinueBuy()
or XDataCenter.PurchaseManager.GetRecommendManager():GetIsShowRedPoint()
self.BtnRecharge:ShowReddot(isShowRedPoint)
end
return XUiMainRightBottom