local XUiMainRightBottom = XClass(nil, "XUiMainRightBottom") function XUiMainRightBottom:Ctor(rootUi) self.Transform = rootUi.PanelRightBottom.gameObject.transform XTool.InitUiObject(self) --ClickEvent self.BtnMember.CallBack = function() self:OnBtnMember() end self.BtnBag.CallBack = function() self:OnBtnBag() end self.BtnStore.CallBack = function() self:OnBtnStore() end self.BtnRecharge.CallBack = function() self:OnBtnRecharge() end --RedPoint XRedPointManager.AddRedPointEvent(self.BtnMember.ReddotObj, self.OnCheckMemberNews, self, { XRedPointConditions.Types.CONDITION_MAIN_MEMBER }) --XRedPointManager.AddRedPointEvent(self.BtnRecharge.ReddotObj, self.OnCheckRechargeNews, self, { XRedPointConditions.Types.CONDITION_PURCHASE_RED }) --Filter self:CheckFilterFunctions() end function XUiMainRightBottom:OnEnable() -- 充值红点 -- XDataCenter.PurchaseManager.LBInfoDataReq() self:OnCheckRechargeNews() XRedPointManager.CheckByNode(self.BtnMember.ReddotObj) --商店 local isOpen = XFunctionManager.JudgeCanOpen(XFunctionManager.FunctionName.ShopCommon) or XFunctionManager.JudgeCanOpen(XFunctionManager.FunctionName.ShopActive) self.BtnStore:SetDisable(not isOpen) XEventManager.AddEventListener(XEventId.EVENT_DAYLY_REFESH_RECHARGE_BTN, self.OnCheckRechargeNews, self) end function XUiMainRightBottom:OnDisable() XEventManager.RemoveEventListener(XEventId.EVENT_DAYLY_REFESH_RECHARGE_BTN, self.OnCheckRechargeNews, self) end function XUiMainRightBottom:CheckFilterFunctions() self.BtnMember.gameObject:SetActiveEx(not XFunctionManager.CheckFunctionFitter(XFunctionManager.FunctionName.Character)) self.BtnBag.gameObject:SetActiveEx(not XFunctionManager.CheckFunctionFitter(XFunctionManager.FunctionName.Bag)) self.BtnStore.gameObject:SetActiveEx(not XFunctionManager.CheckFunctionFitter(XFunctionManager.FunctionName.ShopCommon) and not XFunctionManager.CheckFunctionFitter(XFunctionManager.FunctionName.ShopActive)) self.BtnRecharge.gameObject:SetActiveEx(not XFunctionManager.CheckFunctionFitter(XFunctionManager.FunctionName.Deposit)) end --成员入口 function XUiMainRightBottom:OnBtnMember() if not XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.Character) then return end XLuaUiManager.Open("UiCharacter") end --仓库入口 function XUiMainRightBottom:OnBtnBag() if not XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.Bag) then return end XLuaUiManager.Open("UiBag") end --商店入口 function XUiMainRightBottom:OnBtnStore() if XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.ShopCommon) or XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.ShopActive) then local dict = {} dict["ui_first_button"] = XGlobalVar.BtnBuriedSpotTypeLevelOne.BtnUiMainBtnStore dict["role_level"] = XPlayer.GetLevel() CS.XRecord.Record(dict, "200004", "UiOpen") XLuaUiManager.Open("UiShop", XShopManager.ShopType.Common) end end --充值入口 function XUiMainRightBottom:OnBtnRecharge() local dict = {} dict["ui_first_button"] = XGlobalVar.BtnBuriedSpotTypeLevelOne.BtnUiMainBtnRecharge dict["role_level"] = XPlayer.GetLevel() CS.XRecord.Record(dict, "200004", "UiOpen") XLuaUiManager.Open("UiPurchase", XPurchaseConfigs.TabsConfig.Recommend) end --成员红点 function XUiMainRightBottom:OnCheckMemberNews(count) self.BtnMember:ShowReddot(count >= 0) end --充值红点 function XUiMainRightBottom:OnCheckRechargeNews() local isShowRedPoint = XDataCenter.PurchaseManager.FreeLBRed() or XDataCenter.PurchaseManager.AccumulatePayRedPoint() or XDataCenter.PurchaseManager.CheckYKContinueBuy() or XDataCenter.PurchaseManager.GetRecommendManager():GetIsShowRedPoint() self.BtnRecharge:ShowReddot(isShowRedPoint) end return XUiMainRightBottom