PGRData/Script/matrix/xui/xuidormtask/XUiPanelDormTaskStory.lua

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XUiPanelDormTaskStory = XClass(nil, "XUiPanelDormTaskStory")
function XUiPanelDormTaskStory:Ctor(ui, parent)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.Parent = parent
XTool.InitUiObject(self)
self.DynamicTable = XDynamicTableNormal.New(self.PanelTaskStoryList.gameObject)
self.DynamicTable:SetProxy(XDynamicGridTask)
self.DynamicTable:SetDelegate(self)
end
--动态列表事件
function XUiPanelDormTaskStory:OnDynamicTableEvent(event, index, grid)
if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
local data = self.StoryTasks[index]
grid.RootUi = self.Parent
grid:ResetData(data)
end
end
function XUiPanelDormTaskStory:ShowPanel()
self.GameObject:SetActive(true)
self.PanelTaskStoryList.gameObject:SetActive(true)
self.StoryTasks = XDataCenter.TaskManager.GetDormTaskStoryListData()
local len = #self.StoryTasks
self.PanelNoneStoryTask.gameObject:SetActive(len <= 0)
self.DynamicTable:SetDataSource(self.StoryTasks)
self.DynamicTable:ReloadDataSync()
end
function XUiPanelDormTaskStory:HidePanel()
self.GameObject:SetActive(false)
end
function XUiPanelDormTaskStory:Refresh()
self.StoryTasks = XDataCenter.TaskManager.GetDormTaskStoryListData()
local len = #self.StoryTasks
self.PanelNoneStoryTask.gameObject:SetActive(len <= 0)
self.DynamicTable:SetDataSource(self.StoryTasks)
self.DynamicTable:ReloadDataSync()
end