73 lines
2.8 KiB
Lua
73 lines
2.8 KiB
Lua
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local XUiPanelComeAcrossReward = XClass(nil, "XUiPanelComeAcrossReward")
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function XUiPanelComeAcrossReward:Ctor(ui, parent)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.Parent = parent
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self:InitAutoScript()
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self.RewardPool = self.PanelRewardBig:GetComponent("XUnityPoolSingle")
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end
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function XUiPanelComeAcrossReward:SetupReward(gameData, result)
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self.TxtFavorAdd.text = "+" .. result.TrustExp
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self.Parent:SetUiSprite(self.ImgRoleA, XDataCenter.CharacterManager.GetCharHalfBodyBigImage(gameData.Character.Id))
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local rewards = result.RewardGoodsList
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self.RewardPool:DespawnAll()
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for i = 1, #rewards, 1 do
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local ui = self.RewardPool:Spawn()
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local grid = XUiGridCommon.New(self.Parent, ui)
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grid:Refresh(rewards[i])
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end
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local favor = XDataCenter.FavorabilityManager.GetCharacterTrustExpById(gameData.Character.Id)
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local curFavorabilityTableData = XDataCenter.FavorabilityManager.GetFavorabilityTableData(gameData.Character.Id)
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self.SliderFavor.value = favor/curFavorabilityTableData.Exp
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end
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-- auto
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-- Automatic generation of code, forbid to edit
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function XUiPanelComeAcrossReward:InitAutoScript()
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self:AutoInitUi()
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self:AutoAddListener()
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end
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function XUiPanelComeAcrossReward:AutoInitUi()
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self.BtnRewardBg = self.Transform:Find("BtnRewardBg"):GetComponent("Button")
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self.PanelRewardInfo = self.Transform:Find("GameObject/PanelRewardInfo")
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self.PanelRole = self.Transform:Find("GameObject/PanelRewardInfo/PanelRole")
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self.ImgRoleA = self.Transform:Find("GameObject/PanelRewardInfo/PanelRole/ImgRole"):GetComponent("Image")
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self.PanelFavor = self.Transform:Find("GameObject/PanelRewardInfo/PanelFavor")
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self.TxtFavorAdd = self.Transform:Find("GameObject/PanelRewardInfo/PanelFavor/TxtFavorAdd"):GetComponent("Text")
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self.SliderFavor = self.Transform:Find("GameObject/PanelRewardInfo/PanelFavor/SliderFavor"):GetComponent("Slider")
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self.PanelRewardBig = self.Transform:Find("GameObject/PanelRewardInfo/PanelRewardBig")
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self.PanelMaskA = self.Transform:Find("PanelMask")
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end
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function XUiPanelComeAcrossReward:RegisterClickEvent(uiNode, func)
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if func == nil then
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XLog.Error("XUiPanelComeAcrossReward:RegisterClickEvent函数参数错误:参数func不能为空")
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return
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end
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if type(func) ~= "function" then
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XLog.Error("XUiPanelComeAcrossReward:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func))
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end
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local listener = function(...)
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func(self, ...)
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end
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CsXUiHelper.RegisterClickEvent(uiNode, listener)
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end
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function XUiPanelComeAcrossReward:AutoAddListener()
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self:RegisterClickEvent(self.BtnRewardBg, self.OnBtnRewardBgClick)
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end
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-- auto
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function XUiPanelComeAcrossReward:OnBtnRewardBgClick()
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self.Parent:Close()
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end
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return XUiPanelComeAcrossReward
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