16 lines
593 B
Lua
16 lines
593 B
Lua
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local XChessPursuitModel = require("XUi/XUiChessPursuit/XScene/XChessPursuitModel")
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local XChessPursuitCube = XClass(XChessPursuitModel, "XChessPursuitCube")
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function XChessPursuitCube:Ctor(gameObject)
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self.GameObject = gameObject
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self.Transform = gameObject.transform
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self.CSXChessPursuitModel = gameObject:GetComponent(typeof(CS.XChessPursuitCube))
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self.CSXChessPursuitModel:SetXChessPursuitCtrl(XChessPursuitCtrl.GetCSXChessPursuitCtrlCom())
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end
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function XChessPursuitCube:Dispose()
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self.Func = nil
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self.CSXChessPursuitModel:Dispose()
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end
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return XChessPursuitCube
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