PGRData/Script/matrix/xui/xuiarenateam/XUiPanelMyTeam.lua

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local XUiPanelMyTeam = XClass(nil, "XUiPanelMyTeam")
local XUiGridArenaMyTeamMember = require("XUi/XUiArenaTeam/XUiArenaTeamCommon/XUiGridArenaMyTeamMember")
function XUiPanelMyTeam:Ctor(ui, rootUi)
self.GameObject = ui.gameObject
self.Transform = ui.transform
XTool.InitUiObject(self)
self:AutoAddListener()
self.RootUi = rootUi
self.IsShow = false
self.GameObject:SetActive(false)
self.Member1 = XUiGridArenaMyTeamMember.New(self.GridMyTeamMember1, self.RootUi)
self.Member2 = XUiGridArenaMyTeamMember.New(self.GridMyTeamMember2, self.RootUi)
self.Member3 = XUiGridArenaMyTeamMember.New(self.GridMyTeamMember3, self.RootUi)
self.MemberList = {}
table.insert(self.MemberList, self.Member1)
table.insert(self.MemberList, self.Member2)
table.insert(self.MemberList, self.Member3)
end
function XUiPanelMyTeam:RegisterClickEvent(uiNode, func)
if func == nil then
XLog.Error("XUiPanelMyTeam:RegisterClickEvent函数参数错误参数func不能为空")
return
end
if type(func) ~= "function" then
XLog.Error("XUiPanelMyTeam:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
local listener = function(...)
func(self, ...)
end
CsXUiHelper.RegisterClickEvent(uiNode, listener)
end
function XUiPanelMyTeam:AutoAddListener()
self:RegisterClickEvent(self.BtnLeaveTeam, self.OnBtnLeaveTeamClick)
self:RegisterClickEvent(self.BtnJoinTeam, self.OnBtnJoinTeamClick)
self:RegisterClickEvent(self.BtnCreateTeam, self.OnBtnCreateTeamClick)
end
function XUiPanelMyTeam:OnBtnLeaveTeamClick()
XUiManager.DialogTip("", CS.XTextManager.GetText("ArenaTeamLeveTeamConfirm"), XUiManager.DialogType.Normal, nil, function()
XDataCenter.ArenaManager.RequestLeaveTeam(function()
if self.IsShow and not XTool.UObjIsNil(self.GameObject) then
self:Refresh()
end
end)
end)
end
function XUiPanelMyTeam:OnBtnJoinTeamClick()
self.RootUi:JumpToHallPanel()
end
function XUiPanelMyTeam:OnBtnCreateTeamClick()
XDataCenter.ArenaManager.RequestCreateTeam(function()
if self.IsShow and not XTool.UObjIsNil(self.GameObject) then
self:Refresh()
end
end)
end
function XUiPanelMyTeam:Show()
if self.IsShow then
return
end
self.IsShow = true
self.GameObject:SetActive(true)
self.RootUi:PlayAnimation("MyTeamQieHuan")
XEventManager.AddEventListener(XEventId.EVENT_ARENA_TEAM_CHANGE, self.Refresh, self)
self:Refresh()
end
function XUiPanelMyTeam:Hide()
if not self.IsShow then
return
end
self.IsShow = false
self.GameObject:SetActive(false)
XEventManager.RemoveEventListener(XEventId.EVENT_ARENA_TEAM_CHANGE, self.Refresh, self)
end
function XUiPanelMyTeam:Refresh()
if not self.GameObject:Exist() then
return
end
local teamId = XDataCenter.ArenaManager.GetTeamId()
-- 没有队伍
if teamId == 0 then
self.PanelInTeam.gameObject:SetActive(false)
self.PanelOutTeam.gameObject:SetActive(true)
return
end
-- 有队伍
self.PanelInTeam.gameObject:SetActive(true)
self.PanelOutTeam.gameObject:SetActive(false)
-- 刷新队伍成员信息
local teamMembers = XDataCenter.ArenaManager.GetMyTeamMemberList()
for i, member in ipairs(self.MemberList) do
local info = teamMembers[i]
member:Refresh(info)
end
end
return XUiPanelMyTeam