329 lines
7 KiB
Lua
329 lines
7 KiB
Lua
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return {
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Towers = {
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[2] = {
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placeId = 2,
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last = { 1 },
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next = { 5, 6 },
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effectPlayer = 1002,
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type = 13,
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defaultRaise = false,
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},
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[3] = {
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placeId = 3,
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last = { 1 },
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next = { 5, 7 },
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effectPlayer = 1003,
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type = 13,
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defaultRaise = false,
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},
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[4] = {
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placeId = 4,
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last = { 1 },
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next = { 6, 7 },
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effectPlayer = 1004,
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type = 13,
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defaultRaise = false,
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},
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[5] = {
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placeId = 5,
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last = { 2, 3 },
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next = { 8, 9 },
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effectPlayer = 1005,
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type = 13,
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defaultRaise = false,
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},
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[6] = {
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placeId = 6,
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last = { 2, 1 },
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next = { 10, 11 },
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effectPlayer = 1006,
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type = 13,
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defaultRaise = false,
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},
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[7] = {
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placeId = 7,
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last = { 3, 4 },
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next = { 12, 13 },
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effectPlayer = 1007,
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type = 13,
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defaultRaise = false,
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},
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[8] = {
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placeId = 8,
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last = { 5 },
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next = { 14 },
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effectPlayer = nil,
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type = 14,
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defaultRaise = true,
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defaultAnchorEnable = false,
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},
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[9] = {
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placeId = 9,
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last = { 5 },
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next = { 15 },
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effectPlayer = nil,
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type = 14,
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defaultRaise = true,
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defaultAnchorEnable = false,
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},
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[10] = {
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placeId = 10,
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last = { 6 },
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next = { 16 },
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effectPlayer = nil,
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type = 14,
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defaultRaise = true,
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defaultAnchorEnable = false,
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},
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[11] = {
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placeId = 11,
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last = { 6 },
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next = { 14 },
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effectPlayer = nil,
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type = 14,
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defaultRaise = true,
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defaultAnchorEnable = false,
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},
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[12] = {
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placeId = 12,
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last = { 7 },
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next = { 15 },
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effectPlayer = nil,
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type = 14,
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defaultRaise = true,
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defaultAnchorEnable = false,
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},
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[13] = {
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placeId = 13,
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last = { 7 },
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next = { 16 },
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effectPlayer = nil,
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type = 14,
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defaultRaise = true,
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},
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[14] = {
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placeId = 14,
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last = { 8, 11 },
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next = nil,
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effectPlayer = 1014,
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type = 13,
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defaultRaise = false,
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},
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[15] = {
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placeId = 15,
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last = { 9, 12 },
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next = nil,
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effectPlayer = 1015,
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type = 13,
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defaultRaise = false,
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},
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[16] = {
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placeId = 16,
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last = { 10, 13 },
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next = nil,
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effectPlayer = 1016,
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type = 13,
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defaultRaise = false,
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}
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},
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Sequence = {
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{
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delayTime = 6,
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tower = 2,
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raise = false,
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},
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{
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delayTime = 6.1,
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tower = 3,
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raise = false,
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},
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{
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delayTime = 7.2,
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tower = 4,
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raise = false,
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},
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{
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delayTime = 7.3,
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tower = 5,
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raise = false,
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},
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{
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delayTime = 6.4,
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tower = 6,
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raise = false,
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},
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{
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delayTime = 6.5,
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tower = 7,
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raise = false,
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},
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{
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delayTime = 6.6,
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tower = 14,
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raise = false,
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},
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{
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delayTime = 7.1,
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tower = 15,
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raise = false,
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},
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{
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delayTime = 7.4,
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tower = 16,
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raise = false,
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},
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{
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delayTime = 12,
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tower = 2,
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raise = true,
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},
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{
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delayTime = 12,
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tower = 3,
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raise = true,
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},
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{
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delayTime = 12,
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tower = 4,
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raise = true,
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},
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{
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delayTime = 17,
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tower = 2,
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raise = false,
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},
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{
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delayTime = 17,
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tower = 3,
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raise = false,
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},
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{
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delayTime = 17,
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tower = 4,
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raise = false,
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},
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{
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delayTime = 15,
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tower = 5,
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raise = true,
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},
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{
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delayTime = 15,
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tower = 6,
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raise = true,
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},
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{
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delayTime = 15,
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tower = 7,
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raise = true,
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},
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{
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delayTime = 20,
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tower = 5,
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raise = false,
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},
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{
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delayTime = 20,
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tower = 6,
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raise = false,
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},
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{
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delayTime = 20,
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tower = 7,
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raise = false,
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},
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},
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Guides = {
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[1] = {
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GuideId = 13000,
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Next = 2,
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Duration = 5,
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},
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[2] = {
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GuideId = 13001,
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Duration = 5,
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CallBackObj = nil,
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CallBackFuncName = "StartCountDown",
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},
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},
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Tips = {
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[1000000] = 1000000
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},
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Boss = {
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[2] = {
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--表演关
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BlackDragon = 8001,
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WightDragon = 8002,
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},
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[3] = {
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--黑龙难度1
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BlackDragon = 800101,
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},
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[4] = {
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--黑龙难度2
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BlackDragon = 800102,
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},
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[5] = {
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--黑龙难度3
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BlackDragon = 800103,
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},
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[6] = {
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--黑龙难度4
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BlackDragon = 800104,
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},
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[7] = {
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--黑龙难度5
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BlackDragon = 800105,
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},
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[8] = {
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--白龙难度1
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WightDragon = 800201,
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},
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[9] = {
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--白龙难度2
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WightDragon = 800202,
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},
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[10] = {
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--白龙难度3
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WightDragon = 800203,
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},
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[11] = {
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--白龙难度4
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WightDragon = 800204,
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},
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[12] = {
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--白龙难度5
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WightDragon = 800205,
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},
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[13] = {
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--连战难度1
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BlackDragon = 800111,
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WightDragon = 800211,
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},
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[14] = {
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--连战难度2
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BlackDragon = 800112,
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WightDragon = 800212,
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},
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[15] = {
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--连战难度3
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BlackDragon = 800113,
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WightDragon = 800213,
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},
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[16] = {
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--连战难度4
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BlackDragon = 800114,
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WightDragon = 800214,
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},
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[17] = {
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--连战难度5
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BlackDragon = 800115,
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WightDragon = 800215,
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},
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[9014] = {
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--测试关
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BlackDragon = 8001,
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WightDragon = 8002,
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},
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},
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}
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