return { Towers = { [2] = { placeId = 2, last = { 1 }, next = { 5, 6 }, effectPlayer = 1002, type = 13, defaultRaise = false, }, [3] = { placeId = 3, last = { 1 }, next = { 5, 7 }, effectPlayer = 1003, type = 13, defaultRaise = false, }, [4] = { placeId = 4, last = { 1 }, next = { 6, 7 }, effectPlayer = 1004, type = 13, defaultRaise = false, }, [5] = { placeId = 5, last = { 2, 3 }, next = { 8, 9 }, effectPlayer = 1005, type = 13, defaultRaise = false, }, [6] = { placeId = 6, last = { 2, 1 }, next = { 10, 11 }, effectPlayer = 1006, type = 13, defaultRaise = false, }, [7] = { placeId = 7, last = { 3, 4 }, next = { 12, 13 }, effectPlayer = 1007, type = 13, defaultRaise = false, }, [8] = { placeId = 8, last = { 5 }, next = { 14 }, effectPlayer = nil, type = 14, defaultRaise = true, defaultAnchorEnable = false, }, [9] = { placeId = 9, last = { 5 }, next = { 15 }, effectPlayer = nil, type = 14, defaultRaise = true, defaultAnchorEnable = false, }, [10] = { placeId = 10, last = { 6 }, next = { 16 }, effectPlayer = nil, type = 14, defaultRaise = true, defaultAnchorEnable = false, }, [11] = { placeId = 11, last = { 6 }, next = { 14 }, effectPlayer = nil, type = 14, defaultRaise = true, defaultAnchorEnable = false, }, [12] = { placeId = 12, last = { 7 }, next = { 15 }, effectPlayer = nil, type = 14, defaultRaise = true, defaultAnchorEnable = false, }, [13] = { placeId = 13, last = { 7 }, next = { 16 }, effectPlayer = nil, type = 14, defaultRaise = true, }, [14] = { placeId = 14, last = { 8, 11 }, next = nil, effectPlayer = 1014, type = 13, defaultRaise = false, }, [15] = { placeId = 15, last = { 9, 12 }, next = nil, effectPlayer = 1015, type = 13, defaultRaise = false, }, [16] = { placeId = 16, last = { 10, 13 }, next = nil, effectPlayer = 1016, type = 13, defaultRaise = false, } }, Sequence = { { delayTime = 6, tower = 2, raise = false, }, { delayTime = 6.1, tower = 3, raise = false, }, { delayTime = 7.2, tower = 4, raise = false, }, { delayTime = 7.3, tower = 5, raise = false, }, { delayTime = 6.4, tower = 6, raise = false, }, { delayTime = 6.5, tower = 7, raise = false, }, { delayTime = 6.6, tower = 14, raise = false, }, { delayTime = 7.1, tower = 15, raise = false, }, { delayTime = 7.4, tower = 16, raise = false, }, { delayTime = 12, tower = 2, raise = true, }, { delayTime = 12, tower = 3, raise = true, }, { delayTime = 12, tower = 4, raise = true, }, { delayTime = 17, tower = 2, raise = false, }, { delayTime = 17, tower = 3, raise = false, }, { delayTime = 17, tower = 4, raise = false, }, { delayTime = 15, tower = 5, raise = true, }, { delayTime = 15, tower = 6, raise = true, }, { delayTime = 15, tower = 7, raise = true, }, { delayTime = 20, tower = 5, raise = false, }, { delayTime = 20, tower = 6, raise = false, }, { delayTime = 20, tower = 7, raise = false, }, }, Guides = { [1] = { GuideId = 13000, Next = 2, Duration = 5, }, [2] = { GuideId = 13001, Duration = 5, CallBackObj = nil, CallBackFuncName = "StartCountDown", }, }, Tips = { [1000000] = 1000000 }, Boss = { [2] = { --表演关 BlackDragon = 8001, WightDragon = 8002, }, [3] = { --黑龙难度1 BlackDragon = 800101, }, [4] = { --黑龙难度2 BlackDragon = 800102, }, [5] = { --黑龙难度3 BlackDragon = 800103, }, [6] = { --黑龙难度4 BlackDragon = 800104, }, [7] = { --黑龙难度5 BlackDragon = 800105, }, [8] = { --白龙难度1 WightDragon = 800201, }, [9] = { --白龙难度2 WightDragon = 800202, }, [10] = { --白龙难度3 WightDragon = 800203, }, [11] = { --白龙难度4 WightDragon = 800204, }, [12] = { --白龙难度5 WightDragon = 800205, }, [13] = { --连战难度1 BlackDragon = 800111, WightDragon = 800211, }, [14] = { --连战难度2 BlackDragon = 800112, WightDragon = 800212, }, [15] = { --连战难度3 BlackDragon = 800113, WightDragon = 800213, }, [16] = { --连战难度4 BlackDragon = 800114, WightDragon = 800214, }, [17] = { --连战难度5 BlackDragon = 800115, WightDragon = 800215, }, [9014] = { --测试关 BlackDragon = 8001, WightDragon = 8002, }, }, }