PGRData/Script/matrix/xentity/xdlchunt/xviewmodel/XViewModelDlcHuntChapterDetail.lua

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2024-09-01 20:49:41 +00:00
---@class XViewModelDlcHuntChapterDetail
local XViewModelDlcHuntChapterDetail = XClass(nil, "XViewModelDlcHuntChapterDetail")
function XViewModelDlcHuntChapterDetail:Ctor()
self._ChapterId = false
self._WorldIdSelected = false
end
---@param chapter XDlcHuntChapter
function XViewModelDlcHuntChapterDetail:SetChapter(chapter)
self._ChapterId = chapter:GetChapterId()
end
---@param world XDlcHuntWorld
function XViewModelDlcHuntChapterDetail:SetWorld(world)
self._WorldIdSelected = world:GetWorldId()
end
---@return XDlcHuntWorld
function XViewModelDlcHuntChapterDetail:GetWorld()
return XDataCenter.DlcHuntManager.GetWorld(self._WorldIdSelected)
end
---@return XDlcHuntChapter
function XViewModelDlcHuntChapterDetail:GetChapter()
return XDataCenter.DlcHuntManager.GetChapter(self._ChapterId)
end
function XViewModelDlcHuntChapterDetail:_GetWorldIdSelected()
return self._WorldIdSelected
end
function XViewModelDlcHuntChapterDetail:GetWorldList()
return self:GetChapter():GetWorldList()
end
-- 关卡提示
function XViewModelDlcHuntChapterDetail:GetWorldDesc()
return XDlcHuntWorldConfig.GetWorldDifficultyDesc(self:_GetWorldIdSelected())
end
function XViewModelDlcHuntChapterDetail:GetRewards()
local result = {}
local worldId = self:_GetWorldIdSelected()
local rewardId = XDlcHuntWorldConfig.GetWorldReward(worldId)
local isFirstPassed = not XDataCenter.DlcHuntManager.IsPassed(worldId)
local rewards = XRewardManager.GetRewardList(rewardId) or {}
for i, item in ipairs(rewards) do
result[#result + 1] = item
end
if isFirstPassed then
local firstPassedRewardId = XDlcHuntWorldConfig.GetWorldFirstRewardId(worldId)
local firstPassedRewards = XRewardManager.GetRewardList(firstPassedRewardId) or {}
for i, item in ipairs(firstPassedRewards) do
result[#result + 1] = item
end
end
return result
end
return XViewModelDlcHuntChapterDetail