PGRData/Script/matrix/xui/xuitrpg/xuitrpgbag/XUiTRPGBagGrid.lua

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local XUiTRPGBagGrid = XClass(nil, "XUiTRPGBagGrid")
function XUiTRPGBagGrid:Ctor(ui)
self.GameObject = ui.gameObject
self.Transform = ui.transform
XTool.InitUiObject(self)
end
function XUiTRPGBagGrid:Refresh()
-- self.TxtNum.text = --拥有数量
-- self.TxtItemName.text =
-- self.TextItemDesc =
-- self.RImgIcon:SetRawImage()
end
return XUiTRPGBagGrid