local XUiTRPGBagGrid = XClass(nil, "XUiTRPGBagGrid") function XUiTRPGBagGrid:Ctor(ui) self.GameObject = ui.gameObject self.Transform = ui.transform XTool.InitUiObject(self) end function XUiTRPGBagGrid:Refresh() -- self.TxtNum.text = --拥有数量 -- self.TxtItemName.text = -- self.TextItemDesc = -- self.RImgIcon:SetRawImage() end return XUiTRPGBagGrid