197 lines
6.1 KiB
Lua
197 lines
6.1 KiB
Lua
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local pairs = pairs
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local XUiGridSingleDialog = require("XUi/XUiMovie/XUiGridSingleDialog")
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local DefaultColor = CS.UnityEngine.Color.white
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local PlayingCvInfo
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local XMovieActionFullScreenDialog = XClass(XMovieActionBase, "XMovieActionFullScreenDialog")
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local DoNextInterval = 0.5
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local LastDonextTime = 0
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function XMovieActionFullScreenDialog:Ctor(actionData)
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local params = actionData.Params
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local paramToNumber = XDataCenter.MovieManager.ParamToNumber
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local dialogContent = XDataCenter.MovieManager.ReplacePlayerName(params[1])
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if not dialogContent or dialogContent == "" then
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XLog.Error("XMovieActionFullScreenDialog:Ctor error:DialogContent is empty, actionId is: " .. self.ActionId)
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return
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end
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self.DialogContent = dialogContent
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self.Color = params[2]
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self.Duration = paramToNumber(params[3])
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self.BgPath = params[4]
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self.CvId = paramToNumber(params[5])
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self.IsCanSkip = paramToNumber(params[6]) ~= 0
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self.ChangeLinePlus = paramToNumber(params[7])
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self.IsReset = paramToNumber(params[8]) ~= 0
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self.IsClose = paramToNumber(params[9]) ~= 0
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end
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function XMovieActionFullScreenDialog:GetEndDelay()
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return self.IsAutoPlay and XMovieConfigs.AutoPlayDelay or 0
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end
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function XMovieActionFullScreenDialog:IsBlock()
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return true
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end
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function XMovieActionFullScreenDialog:CanContinue()
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return not self.IsTyping
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end
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function XMovieActionFullScreenDialog:OnUiRootDestroy()
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self:StopLastCv()
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end
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function XMovieActionFullScreenDialog:OnInit()
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self.IsAutoPlay = XDataCenter.MovieManager.IsAutoPlay()
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self.UiRoot.BtnSkiplFullScreenDialog.CallBack = function() self:OnClickBtnSkipDialog() end
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XDataCenter.InputManagerPc.RegisterFunc(CS.XUiPc.XUiPcCustomKeyEnum.UiMovieNext, self.UiRoot.BtnSkiplFullScreenDialog.CallBack, 0);
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self.UiRoot.PanelFullScreenDialog.gameObject:SetActiveEx(true)
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self.UiRoot.GridSingleDialog.gameObject:SetActiveEx(false)
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local bgPath = self.BgPath
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if bgPath then
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self.UiRoot.RImgBgFullScreenDialog:SetRawImage(bgPath)
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end
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local dialogContent = self.DialogContent
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local grid = self:GetDialogGridFromPool()
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grid:Refresh(dialogContent, self.Color, self.Duration, function()
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self:OnTypeWriterComplete()
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end)
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grid.GameObject:SetActiveEx(true)
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self.IsTyping = true
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local isEmptyGrid = true
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local emptyGridNum = self.ChangeLinePlus
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for _ = 1, emptyGridNum do
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local tmpGrid = self:GetDialogGridFromPool(isEmptyGrid)
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local tmpDialogContent = " "
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tmpGrid:Refresh(tmpDialogContent)
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tmpGrid.GameObject:SetActiveEx(true)
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end
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local imgNext = self.UiRoot.ImgNext
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imgNext.transform:SetParent(grid.Transform, false)
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imgNext.gameObject:SetActiveEx(false)
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local iconNext = self.UiRoot.IconNext
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local color = self.Color and self.Color or DefaultColor
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iconNext.color = XUiHelper.Hexcolor2Color(color)
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local cvId = self.CvId
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if cvId ~= 0 then
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self:StopLastCv()
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PlayingCvInfo = XSoundManager.PlaySoundByType(cvId, XSoundManager.SoundType.CV)
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end
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local dialogName = ""
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XDataCenter.MovieManager.PushInReviewDialogList(dialogName, dialogContent)
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end
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function XMovieActionFullScreenDialog:OnDestroy()
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self.IsTyping = nil
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self.Skipped = nil
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self.IsAutoPlay = nil
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if self.IsReset then
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self:ClearAllDialogGrids()
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end
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if self.IsClose then
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self:ClearAllDialogGrids()
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self.UiRoot.PanelFullScreenDialog.gameObject:SetActiveEx(false)
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end
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XDataCenter.InputManagerPc.UnregisterFunc(CS.XUiPc.XUiPcCustomKeyEnum.UiMovieNext)
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end
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function XMovieActionFullScreenDialog:OnClickBtnSkipDialog()
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local time = CS.UnityEngine.Time.time
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if time - LastDonextTime < DoNextInterval then
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return
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end
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LastDonextTime = CS.UnityEngine.Time.time
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if self.IsTyping then
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if not self.IsCanSkip then return end
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self.IsTyping = false
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self.Skipped = true
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local grid = self:GetCurDialogGrid()
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grid:StopTypeWriter()
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self.UiRoot.ImgNext.gameObject:SetActiveEx(true)
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else
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self.Skipped = true
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self:OnTypeWriterComplete()
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end
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end
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function XMovieActionFullScreenDialog:OnTypeWriterComplete()
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self.IsTyping = false
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self.UiRoot.ImgNext.gameObject:SetActiveEx(true)
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if self.IsAutoPlay or self.Skipped then
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self.Skipped = nil
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local ignoreLock = self.IsAutoPlay
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XEventManager.DispatchEvent(XEventId.EVENT_MOVIE_BREAK_BLOCK, ignoreLock)
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end
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end
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function XMovieActionFullScreenDialog:OnSwitchAutoPlay(autoPlay)
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self.IsAutoPlay = autoPlay
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if autoPlay and self.IsTyping == false then
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XEventManager.DispatchEvent(XEventId.EVENT_MOVIE_BREAK_BLOCK)
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end
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end
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function XMovieActionFullScreenDialog:GetDialogGridFromPool(isEmptyGrid)
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local gridList = self.UiRoot.FullScreenDialogGrids
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local curIndex = self.UiRoot.FullScreenDialogUsingIndex
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self.CurIndex = not isEmptyGrid and curIndex or self.CurIndex
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local grid = gridList[curIndex]
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if not grid then
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local obj = CS.UnityEngine.Object.Instantiate(self.UiRoot.GridSingleDialog, self.UiRoot.PanleContents)
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grid = XUiGridSingleDialog.New(obj)
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gridList[curIndex] = grid
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end
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grid.TypeWriter.gameObject:SetActiveEx(not isEmptyGrid)
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self.UiRoot.FullScreenDialogUsingIndex = curIndex + 1
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return grid
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end
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function XMovieActionFullScreenDialog:GetCurDialogGrid()
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local gridList = self.UiRoot.FullScreenDialogGrids
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local curIndex = self.CurIndex
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return gridList[curIndex]
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end
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function XMovieActionFullScreenDialog:ClearAllDialogGrids()
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self.UiRoot.FullScreenDialogUsingIndex = 1
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self.CurIndex = nil
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local gridList = self.UiRoot.FullScreenDialogGrids
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for _, grid in pairs(gridList) do
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grid:Reset()
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grid.GameObject:SetActiveEx(false)
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end
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end
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function XMovieActionFullScreenDialog:StopLastCv()
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if PlayingCvInfo then
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if PlayingCvInfo.Playing then
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PlayingCvInfo:Stop()
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end
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PlayingCvInfo = nil
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end
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end
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function XMovieActionFullScreenDialog:OnUndo()
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XDataCenter.MovieManager.RemoveFromReviewDialogList()
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end
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return XMovieActionFullScreenDialog
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