PGRData/Script/matrix/xmovieactions/XMovieActionFullScreenDialog.lua

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Lua
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local pairs = pairs
local XUiGridSingleDialog = require("XUi/XUiMovie/XUiGridSingleDialog")
local DefaultColor = CS.UnityEngine.Color.white
local PlayingCvInfo
local XMovieActionFullScreenDialog = XClass(XMovieActionBase, "XMovieActionFullScreenDialog")
local DoNextInterval = 0.5
local LastDonextTime = 0
function XMovieActionFullScreenDialog:Ctor(actionData)
local params = actionData.Params
local paramToNumber = XDataCenter.MovieManager.ParamToNumber
local dialogContent = XDataCenter.MovieManager.ReplacePlayerName(params[1])
if not dialogContent or dialogContent == "" then
XLog.Error("XMovieActionFullScreenDialog:Ctor error:DialogContent is empty, actionId is: " .. self.ActionId)
return
end
self.DialogContent = dialogContent
self.Color = params[2]
self.Duration = paramToNumber(params[3])
self.BgPath = params[4]
self.CvId = paramToNumber(params[5])
self.IsCanSkip = paramToNumber(params[6]) ~= 0
self.ChangeLinePlus = paramToNumber(params[7])
self.IsReset = paramToNumber(params[8]) ~= 0
self.IsClose = paramToNumber(params[9]) ~= 0
end
function XMovieActionFullScreenDialog:GetEndDelay()
return self.IsAutoPlay and XMovieConfigs.AutoPlayDelay or 0
end
function XMovieActionFullScreenDialog:IsBlock()
return true
end
function XMovieActionFullScreenDialog:CanContinue()
return not self.IsTyping
end
function XMovieActionFullScreenDialog:OnUiRootDestroy()
self:StopLastCv()
end
function XMovieActionFullScreenDialog:OnInit()
self.IsAutoPlay = XDataCenter.MovieManager.IsAutoPlay()
self.UiRoot.BtnSkiplFullScreenDialog.CallBack = function() self:OnClickBtnSkipDialog() end
XDataCenter.InputManagerPc.RegisterFunc(CS.XUiPc.XUiPcCustomKeyEnum.UiMovieNext, self.UiRoot.BtnSkiplFullScreenDialog.CallBack, 0);
self.UiRoot.PanelFullScreenDialog.gameObject:SetActiveEx(true)
self.UiRoot.GridSingleDialog.gameObject:SetActiveEx(false)
local bgPath = self.BgPath
if bgPath then
self.UiRoot.RImgBgFullScreenDialog:SetRawImage(bgPath)
end
local dialogContent = self.DialogContent
local grid = self:GetDialogGridFromPool()
grid:Refresh(dialogContent, self.Color, self.Duration, function()
self:OnTypeWriterComplete()
end)
grid.GameObject:SetActiveEx(true)
self.IsTyping = true
local isEmptyGrid = true
local emptyGridNum = self.ChangeLinePlus
for _ = 1, emptyGridNum do
local tmpGrid = self:GetDialogGridFromPool(isEmptyGrid)
local tmpDialogContent = " "
tmpGrid:Refresh(tmpDialogContent)
tmpGrid.GameObject:SetActiveEx(true)
end
local imgNext = self.UiRoot.ImgNext
imgNext.transform:SetParent(grid.Transform, false)
imgNext.gameObject:SetActiveEx(false)
local iconNext = self.UiRoot.IconNext
local color = self.Color and self.Color or DefaultColor
iconNext.color = XUiHelper.Hexcolor2Color(color)
local cvId = self.CvId
if cvId ~= 0 then
self:StopLastCv()
PlayingCvInfo = XSoundManager.PlaySoundByType(cvId, XSoundManager.SoundType.CV)
end
local dialogName = ""
XDataCenter.MovieManager.PushInReviewDialogList(dialogName, dialogContent)
end
function XMovieActionFullScreenDialog:OnDestroy()
self.IsTyping = nil
self.Skipped = nil
self.IsAutoPlay = nil
if self.IsReset then
self:ClearAllDialogGrids()
end
if self.IsClose then
self:ClearAllDialogGrids()
self.UiRoot.PanelFullScreenDialog.gameObject:SetActiveEx(false)
end
XDataCenter.InputManagerPc.UnregisterFunc(CS.XUiPc.XUiPcCustomKeyEnum.UiMovieNext)
end
function XMovieActionFullScreenDialog:OnClickBtnSkipDialog()
local time = CS.UnityEngine.Time.time
if time - LastDonextTime < DoNextInterval then
return
end
LastDonextTime = CS.UnityEngine.Time.time
if self.IsTyping then
if not self.IsCanSkip then return end
self.IsTyping = false
self.Skipped = true
local grid = self:GetCurDialogGrid()
grid:StopTypeWriter()
self.UiRoot.ImgNext.gameObject:SetActiveEx(true)
else
self.Skipped = true
self:OnTypeWriterComplete()
end
end
function XMovieActionFullScreenDialog:OnTypeWriterComplete()
self.IsTyping = false
self.UiRoot.ImgNext.gameObject:SetActiveEx(true)
if self.IsAutoPlay or self.Skipped then
self.Skipped = nil
local ignoreLock = self.IsAutoPlay
XEventManager.DispatchEvent(XEventId.EVENT_MOVIE_BREAK_BLOCK, ignoreLock)
end
end
function XMovieActionFullScreenDialog:OnSwitchAutoPlay(autoPlay)
self.IsAutoPlay = autoPlay
if autoPlay and self.IsTyping == false then
XEventManager.DispatchEvent(XEventId.EVENT_MOVIE_BREAK_BLOCK)
end
end
function XMovieActionFullScreenDialog:GetDialogGridFromPool(isEmptyGrid)
local gridList = self.UiRoot.FullScreenDialogGrids
local curIndex = self.UiRoot.FullScreenDialogUsingIndex
self.CurIndex = not isEmptyGrid and curIndex or self.CurIndex
local grid = gridList[curIndex]
if not grid then
local obj = CS.UnityEngine.Object.Instantiate(self.UiRoot.GridSingleDialog, self.UiRoot.PanleContents)
grid = XUiGridSingleDialog.New(obj)
gridList[curIndex] = grid
end
grid.TypeWriter.gameObject:SetActiveEx(not isEmptyGrid)
self.UiRoot.FullScreenDialogUsingIndex = curIndex + 1
return grid
end
function XMovieActionFullScreenDialog:GetCurDialogGrid()
local gridList = self.UiRoot.FullScreenDialogGrids
local curIndex = self.CurIndex
return gridList[curIndex]
end
function XMovieActionFullScreenDialog:ClearAllDialogGrids()
self.UiRoot.FullScreenDialogUsingIndex = 1
self.CurIndex = nil
local gridList = self.UiRoot.FullScreenDialogGrids
for _, grid in pairs(gridList) do
grid:Reset()
grid.GameObject:SetActiveEx(false)
end
end
function XMovieActionFullScreenDialog:StopLastCv()
if PlayingCvInfo then
if PlayingCvInfo.Playing then
PlayingCvInfo:Stop()
end
PlayingCvInfo = nil
end
end
function XMovieActionFullScreenDialog:OnUndo()
XDataCenter.MovieManager.RemoveFromReviewDialogList()
end
return XMovieActionFullScreenDialog