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@ -13,7 +13,7 @@ A Server emulator for the game [`Honkai: Star Rail`](https://hsr.hoyoverse.com/e
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- Run "start_all.bat"
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- Allow admin permission for all three tabs that should open
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- Now, scroll down to [Connecting](https://git.endernon.com/endernon/FireflySR-goober-edition#connecting)
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On later occasions, if you want to run the server again, run "start_all.bat" again.
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@ -21,23 +21,21 @@ A Server emulator for the game [`Honkai: Star Rail`](https://hsr.hoyoverse.com/e
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First, get these prerequesites:
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- [Rust](https://www.rust-lang.org/tools/install)
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- [MongoDB](https://www.mongodb.com/try/download/community-edition)
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- [Git](https://git-scm.com/download/win)
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- [Protobuf Compiler (protoc)](https://github.com/protocolbuffers/protobuf/releases/download/v26.1/protoc-26.1-win64.zip) (ONLY IF YOU ARE USING MICROSOFT WINDOWS). You should manually extract it to somewhere and add `bin` subfolder to the system environment variable `PATH`. Look online for how to add a folder to "path"
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Then, open file explorer and create a new folder somewhere. Make sure it's empty. Then, at the file path thing at the top of file explorer, click it, delete the text, replace with "cmd" and click enter.
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Now, you should have Command Prompt running. Inside this window, run
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```
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git clone https://git.endernon.com/endernon/FireflySR-goober-edition ./FireflySR
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```
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Now, Git will start cloning the repo locally. Once it's done, open the newly created "FireflySR" folder. You now have a local copy of the code.
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#### Building
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Now, make your changes to the code.
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When you wish to compile, run the `BUILD.bat` I provided in the root folder of FireflySR. You will need to run the script again every time you make a change to the code and want to run your changes.
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##### To run it with automatic recompilation when any Rust files are changed
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```sh
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cargo xtask watch
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```
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### From Pre-built Binaries
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Navigate to the [Releases](https://git.xeondev.com/reversedrooms/FireflySR/releases)
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page and download the latest release for your platform.
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## Usage
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To begin using the server, you need to run three servers: `sdkserver`, `dispatch` and `gameserver`
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