0874e367c1
* Add LDN/Tester reaction-roles select support in Ryujinx guild with Ryuko
* Fixed Mario Kart role name
* Add "How to remove reaction" message in embed
* 1) organised to classes 2) moved a message to embed footer
And start.sh is a file i will delete it later
* Footer
* Change emoji of Splatoon 2 (paintbrush => 🦑)
* Removed a test func
* Indian English, its not my problem
* Removed attribute and use m.guild in handle_offline_reaction_*()
* More stricter type checking
* equal sign comma
Co-authored-by: Mary <thog@protonmail.com>
* Address Thog comment 1/?
* Address Thog comment 2/?
* bye bye start.sh (Address Thog comment 3/?)
* Fix a loop constant confusion
* Formated with
* A fix
* One more fix & added names loop variables
* Improve embed description once more
* Removed black bracket formatting
* add dynamic embed description
* Use the f strings
* Fix embed footer desc
* Added message editing on new game add, and generate embed in a seperate function
* Test
* added a comment
* Code refactor, bug fixes
* use get() for recieving role name
* Add pokemon/mario party superstars
* Embed changes
* Addded Pokemon BD/SP. Bruh how many games I will add in future.
* Fix P BD/SP.
Co-authored-by: choppymaster <>
Co-authored-by: Mary <thog@protonmail.com>
153 lines
5.8 KiB
Python
153 lines
5.8 KiB
Python
import json
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import config
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import os
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import discord
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from discord.ext.commands import Cog
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class RyujinxReactionRoles(Cog):
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def __init__(self, bot):
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self.bot = bot
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self.channel_id = (
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config.reaction_roles_channel_id
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) # The channel to send the reaction role message. (self-roles channel)
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self.emoji_map = {
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"🦑": "Looking for LDN game (Splatoon 2)",
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"👹": "Looking for LDN game (Monster Hunter Generations Ultimate)",
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"👺": "Looking for LDN game (Monster Hunter Rise)",
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"🧩": "Looking for LDN game (Mario Party Superstars)",
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"🐉": "Looking for LDN game (Pokémon Sword/Shield)",
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"⚔️": "Looking for LDN game (Super Smash Bros. Ultimate)",
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"🏎️": "Looking for LDN game (Mario Kart 8)",
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"🪨": "Looking for LDN game (Pokémon Brilliant Diamond/Shining Pearl)",
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"🍃": "Looking for LDN game (Animal Crossing: New Horizons)",
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"➡": "Looking for LDN game (Others)",
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"🚩": "Testers",
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# LDN roles should be placed *before* testers role, because of embed generating.
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# LDN roles ought to be in the format "Looking for LDN game (<game>)".
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} # The mapping of emoji ids to the role.
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self.file = "data/reactionroles.json" # the file to store the required reaction role data. (message id of the RR message.)
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self.msg_id = None
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self.m = None # the msg object
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self.get_role = lambda emoji_name: discord.utils.get(
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self.bot.guilds[0].roles,
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name=self.emoji_map.get(str(emoji_name)),
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)
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async def generate_embed(self):
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emojis = list(self.emoji_map.keys())
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description = "React to this message with the emojis given below to get your 'Looking for LDN game' roles. \n\n"
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for x in emojis:
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if self.emoji_map.get(x) == "Testers":
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description += f'\nReact {x} to get the "{self.emoji_map.get(x)}" role.'
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else:
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description += (
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f"{x} for __{self.emoji_map.get(x).split('(')[1].split(')')[0]}__ \n"
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)
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embed = discord.Embed(
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title="**Select your roles**", description=description, color=420420
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)
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embed.set_footer(
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text="To remove a role, simply remove the corresponding reaction."
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)
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return embed
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async def handle_offline_reaction_add(self):
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for reaction in self.m.reactions:
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for user in await reaction.users().flatten():
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if self.emoji_map.get(reaction.emoji) is not None:
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role = self.get_role(reaction.emoji)
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if not user in role.members and not user.bot:
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await user.add_roles(role)
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else:
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await self.m.clear_reaction(reaction.emoji)
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async def handle_offline_reaction_remove(self):
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for emoji in self.emoji_map:
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for reaction in self.m.reactions:
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role = self.get_role(reaction.emoji)
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for user in role.members:
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if user not in await reaction.users().flatten():
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await self.m.guild.get_member(user.id).remove_roles(role)
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@Cog.listener()
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async def on_ready(self):
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guild = self.bot.guilds[0] # The ryu guild in which the bot is.
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channel = guild.get_channel(self.channel_id)
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if not os.path.exists(self.file):
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with open(self.file, "w") as f:
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f.write("{}")
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with open(self.file, "r") as f:
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id = json.load(f).get("id")
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m = discord.utils.get(await channel.history().flatten(), id=id)
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if m is None:
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os.remove(self.file)
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embed = await self.generate_embed()
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self.m = await channel.send(embed=embed)
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self.msg_id = self.m.id
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for x in self.emoji_map:
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await self.m.add_reaction(x)
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with open(self.file, "w") as f:
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json.dump({"id": self.m.id}, f)
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await self.handle_offline_reaction_remove()
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else:
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self.m = discord.utils.get(await channel.history().flatten(), id=id)
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self.msg_id = self.m.id
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await self.m.edit(embed=await self.generate_embed())
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for x in self.emoji_map:
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if not x in self.m.reactions:
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await self.m.add_reaction(x)
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await self.handle_offline_reaction_add()
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await self.handle_offline_reaction_remove()
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@Cog.listener()
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async def on_raw_reaction_add(self, payload):
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if payload.member.bot:
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pass
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else:
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if payload.message_id == self.msg_id:
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if self.emoji_map.get(payload.emoji.name) is not None:
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if self.get_role(payload.emoji.name) is not None:
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await payload.member.add_roles(
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self.get_role(payload.emoji.name)
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)
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else:
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print(f"Role {self.emoji_map[payload.emoji.name]} not found.")
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else:
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await self.m.clear_reaction(payload.emoji.name)
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@Cog.listener()
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async def on_raw_reaction_remove(self, payload):
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if payload.message_id == self.msg_id:
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if self.emoji_map.get(str(payload.emoji.name)) is not None:
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guild = discord.utils.find(
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lambda guild: guild.id == payload.guild_id, self.bot.guilds
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)
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await guild.get_member(payload.user_id).remove_roles(
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self.get_role(payload.emoji.name)
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) # payload.member.remove_roles will throw error
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async def setup(bot):
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await bot.add_cog(RyujinxReactionRoles(bot))
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