ryuko-ng/robocop_ng/cogs/logfilereader.py

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Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
import logging
import re
import aiohttp
from discord import Colour, Embed, Message, Attachment
from discord.ext import commands
from discord.ext.commands import Cog, Context
from robocop_ng.helpers.checks import check_if_staff
from robocop_ng.helpers.disabled_ids import (
add_disabled_app_id,
is_app_id_valid,
remove_disabled_app_id,
get_disabled_ids,
is_app_id_disabled,
is_build_id_valid,
add_disabled_build_id,
remove_disabled_build_id,
is_build_id_disabled,
is_ro_section_disabled,
is_ro_section_valid,
add_disabled_ro_section,
remove_disabled_ro_section,
remove_disable_id,
)
from robocop_ng.helpers.ryujinx_log_analyser import LogAnalyser
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
logging.basicConfig(
format="%(asctime)s (%(levelname)s) %(message)s (Line %(lineno)d)",
level=logging.INFO,
)
class LogFileReader(Cog):
@staticmethod
def is_valid_log_name(attachment: Attachment) -> tuple[bool, bool]:
filename = attachment.filename
ryujinx_log_file_regex = re.compile(r"^Ryujinx_.*\.log$")
log_file = re.compile(r"^.*\.log|.*\.txt$")
is_ryujinx_log_file = re.match(ryujinx_log_file_regex, filename) is not None
is_log_file = re.match(log_file, filename) is not None
return is_log_file, is_ryujinx_log_file
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
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def __init__(self, bot):
self.bot = bot
self.bot_log_allowed_channels = self.bot.config.bot_log_allowed_channels
self.disallowed_named_roles = ["pirate"]
self.ryujinx_blue = Colour(0x4A90E2)
self.uploaded_log_info = []
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
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self.disallowed_roles = [
self.bot.config.named_roles[x] for x in self.disallowed_named_roles
]
@staticmethod
async def download_file(log_url):
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
async with aiohttp.ClientSession() as session:
# Grabs first and last few bytes of log file to prevent abuse from large files
headers = {"Range": "bytes=0-60000, -6000"}
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
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async with session.get(log_url, headers=headers) as response:
return await response.text("UTF-8")
@staticmethod
def is_log_valid(log_file: str) -> bool:
app_info = LogAnalyser.get_app_info(log_file)
if app_info is None:
return True
game_name, app_id, another_app_id, build_ids, main_ro_section = app_info
if (
game_name is None
or app_id is None
or another_app_id is None
or build_ids is None
or main_ro_section is None
):
return False
return app_id == another_app_id
def is_game_blocked(self, log_file: str) -> bool:
app_info = LogAnalyser.get_app_info(log_file)
if app_info is None:
return False
game_name, app_id, another_app_id, build_ids, main_ro_section = app_info
if is_app_id_disabled(self.bot, app_id) or is_app_id_disabled(
self.bot, another_app_id
):
return True
for bid in build_ids:
if is_build_id_disabled(self.bot, bid):
return True
return is_ro_section_disabled(self.bot, main_ro_section)
async def blocked_game_action(self, message: Message) -> Embed:
warn_command = self.bot.get_command("warn")
if warn_command is not None:
warn_message = await message.reply(
".warn This log contains a blocked game."
)
warn_context = await self.bot.get_context(warn_message)
await warn_context.invoke(
warn_command,
target=None,
reason="This log contains a blocked game.",
)
else:
logging.error(
f"Couldn't find 'warn' command. Unable to warn {message.author}."
)
pirate_role = message.guild.get_role(self.bot.config.named_roles["pirate"])
await message.author.add_roles(pirate_role)
embed = Embed(
title="⛔ Blocked game detected ⛔",
colour=Colour(0xFF0000),
description="This log contains a blocked game and has been removed.\n"
"The user has been warned and the pirate role was applied.",
)
embed.set_footer(text=f"Log uploaded by @{message.author.name}")
await message.delete()
return embed
def format_analysed_log(self, author_name: str, analysed_log):
cleaned_game_name = re.sub(
r"\s\[(64|32)-bit\]$", "", analysed_log["game_info"]["game_name"]
)
analysed_log["game_info"]["game_name"] = cleaned_game_name
hardware_info = " | ".join(
(
f"**CPU:** {analysed_log['hardware_info']['cpu']}",
f"**GPU:** {analysed_log['hardware_info']['gpu']}",
f"**RAM:** {analysed_log['hardware_info']['ram']}",
f"**OS:** {analysed_log['hardware_info']['os']}",
)
)
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
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system_settings_info = "\n".join(
(
f"**Audio Backend:** `{analysed_log['settings']['audio_backend']}`",
f"**Console Mode:** `{analysed_log['settings']['docked']}`",
f"**PPTC Cache:** `{analysed_log['settings']['pptc']}`",
f"**Shader Cache:** `{analysed_log['settings']['shader_cache']}`",
f"**V-Sync:** `{analysed_log['settings']['vsync']}`",
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
)
)
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
graphics_settings_info = "\n".join(
(
f"**Graphics Backend:** `{analysed_log['settings']['graphics_backend']}`",
f"**Resolution:** `{analysed_log['settings']['resolution_scale']}`",
f"**Anisotropic Filtering:** `{analysed_log['settings']['anisotropic_filtering']}`",
f"**Aspect Ratio:** `{analysed_log['settings']['aspect_ratio']}`",
f"**Texture Recompression:** `{analysed_log['settings']['texture_recompression']}`",
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
)
)
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
ryujinx_info = " | ".join(
(
f"**Version:** {analysed_log['emu_info']['ryu_version']}",
f"**Firmware:** {analysed_log['emu_info']['ryu_firmware']}",
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
)
)
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
log_embed = Embed(title=f"{cleaned_game_name}", colour=self.ryujinx_blue)
log_embed.set_footer(text=f"Log uploaded by {author_name}")
log_embed.add_field(
name="General Info",
value=" | ".join((ryujinx_info, hardware_info)),
inline=False,
)
log_embed.add_field(
name="System Settings",
value=system_settings_info,
inline=True,
)
log_embed.add_field(
name="Graphics Settings",
value=graphics_settings_info,
inline=True,
)
if (
cleaned_game_name == "Unknown"
and analysed_log["game_info"]["errors"] == "No errors found in log"
):
log_embed.add_field(
name="Empty Log",
value=f"""The log file appears to be empty. To get a proper log, follow these steps:
1) In Logging settings, ensure `Enable Logging to File` is checked.
2) Ensure the following default logs are enabled: `Info`, `Warning`, `Error`, `Guest` and `Stub`.
3) Start a game up.
4) Play until your issue occurs.
5) Upload the latest log file which is larger than 3KB.""",
inline=False,
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
)
if (
cleaned_game_name == "Unknown"
and analysed_log["game_info"]["errors"] != "No errors found in log"
):
log_embed.add_field(
name="Latest Error Snippet",
value=analysed_log["game_info"]["errors"],
inline=False,
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
)
log_embed.add_field(
name="No Game Boot Detected",
value=f"""No game boot has been detected in log file. To get a proper log, follow these steps:
1) In Logging settings, ensure `Enable Logging to File` is checked.
2) Ensure the following default logs are enabled: `Info`, `Warning`, `Error`, `Guest` and `Stub`.
3) Start a game up.
4) Play until your issue occurs.
5) Upload the latest log file which is larger than 3KB.""",
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
inline=False,
)
else:
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
log_embed.add_field(
name="Latest Error Snippet",
value=analysed_log["game_info"]["errors"],
inline=False,
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
)
log_embed.add_field(
name="Mods", value=analysed_log["game_info"]["mods"], inline=False
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
)
log_embed.add_field(
name="Cheats", value=analysed_log["game_info"]["cheats"], inline=False
)
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
log_embed.add_field(
name="Notes",
value=analysed_log["game_info"]["notes"],
inline=False,
)
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
return log_embed
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
async def log_file_read(self, message):
attached_log = message.attachments[0]
author_name = f"@{message.author.name}"
log_file = await self.download_file(attached_log.url)
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
if self.is_game_blocked(log_file):
return await self.blocked_game_action(message)
for role in message.author.roles:
if role.id in self.disallowed_roles:
embed = Embed(
colour=Colour(0xFF0000),
description="I'm not allowed to analyse this log.",
)
embed.set_footer(text=f"Log uploaded by {author_name}")
return embed
if not self.is_log_valid(log_file):
embed = Embed(
title="⚠️ Modified log detected ⚠️",
colour=Colour(0xFCFC00),
description="This log contains manually modified information and won't be analysed.",
)
embed.set_footer(text=f"Log uploaded by {author_name}")
return embed
try:
analyser = LogAnalyser(log_file)
except ValueError:
return Embed(
colour=self.ryujinx_blue,
description="This log file appears to be invalid. Please make sure to upload a Ryujinx log file.",
)
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
is_channel_allowed = False
for allowed_channel_id in self.bot.config.bot_log_allowed_channels.values():
if message.channel.id == allowed_channel_id:
is_channel_allowed = True
break
return self.format_analysed_log(
author_name,
analyser.analyse_discord(
is_channel_allowed,
self.bot.config.bot_log_allowed_channels["pr-testing"],
),
)
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
@commands.check(check_if_staff)
@commands.command(
aliases=["disallow_log_id", "forbid_log_id", "block_id", "blockid"]
)
async def disable_log_id(
self, ctx: Context, disable_id: str, block_id_type: str, *, block_id: str
):
match block_id_type.lower():
case "app" | "app_id" | "appid" | "tid" | "title_id":
if not is_app_id_valid(block_id):
return await ctx.send("The specified app id is invalid.")
if add_disabled_app_id(self.bot, disable_id, block_id):
return await ctx.send(
f"Application id '{block_id}' is now blocked!"
)
else:
return await ctx.send(
f"Application id '{block_id}' is already blocked."
)
2023-05-02 20:03:40 +00:00
case "build" | "build_id" | "bid":
if not is_build_id_valid(block_id):
return await ctx.send("The specified build id is invalid.")
if add_disabled_build_id(self.bot, disable_id, block_id):
return await ctx.send(f"Build id '{block_id}' is now blocked!")
else:
return await ctx.send(f"Build id '{block_id}' is already blocked.")
case "ro_section" | "rosection":
ro_section_snippet = block_id.strip("`").splitlines()
ro_section_snippet = [
line for line in ro_section_snippet if len(line.strip()) > 0
]
ro_section_info_regex = re.search(
r"PrintRoSectionInfo: main:", ro_section_snippet[0]
)
if ro_section_info_regex is None:
ro_section_snippet.insert(0, "PrintRoSectionInfo: main:")
ro_section = LogAnalyser.get_main_ro_section(
"\n".join(ro_section_snippet)
)
if ro_section is not None and is_ro_section_valid(ro_section):
if add_disabled_ro_section(self.bot, disable_id, ro_section):
return await ctx.send(
f"The specified read-only section for '{disable_id}' is now blocked."
)
else:
return await ctx.send(
f"The specified read-only section for '{disable_id}' is already blocked."
)
case _:
return await ctx.send(
"The specified id type is invalid. Valid id types are: ['app_id', 'build_id', 'ro_section']"
)
@commands.check(check_if_staff)
@commands.command(
aliases=[
"allow_log_id",
"unblock_log_id",
"unblock_id",
"allow_id",
"unblockid",
]
)
async def enable_log_id(self, ctx: Context, disable_id: str, block_id_type="all"):
match block_id_type.lower():
case "all":
if remove_disable_id(self.bot, disable_id):
return await ctx.send(
f"All ids for '{disable_id}' are now unblocked!"
)
else:
return await ctx.send(f"No blocked ids for '{disable_id}' found.")
case "app" | "app_id" | "appid" | "tid" | "title_id":
if remove_disabled_app_id(self.bot, disable_id):
return await ctx.send(
f"Application id for '{disable_id}' is now unblocked!"
)
else:
return await ctx.send(
f"No blocked application id for '{disable_id}' found."
)
2023-05-04 13:39:10 +00:00
case "build" | "build_id" | "bid":
if remove_disabled_build_id(self.bot, disable_id):
return await ctx.send(
f"Build id for '{disable_id}' is now unblocked!"
)
else:
return await ctx.send(f"No blocked build id '{disable_id}' found.")
case "ro_section" | "rosection":
if remove_disabled_ro_section(self.bot, disable_id):
return await ctx.send(
f"Read-only section for '{disable_id}' is now unblocked!"
)
else:
return await ctx.send(
f"No blocked read-only section for '{disable_id}' found."
)
case _:
return await ctx.send(
"The specified id type is invalid. Valid id types are: ['all', 'app_id', 'build_id', 'ro_section']"
)
@commands.check(check_if_staff)
@commands.command(
aliases=[
"disabled_ids",
"blocked_ids",
"listblockedids",
"list_blocked_log_ids",
"list_blocked_ids",
]
)
async def list_disabled_ids(self, ctx: Context):
disabled_ids = get_disabled_ids(self.bot)
id_types = {"app_id": "AppID", "build_id": "BID", "ro_section": "RoSection"}
message = "**Blocking analysis of the following IDs:**\n"
for name, entry in disabled_ids.items():
message += f"- {name}:\n"
for id_type, title in id_types.items():
if len(entry[id_type]) > 0:
if id_type != "ro_section":
message += f" - __{title}__: {entry[id_type]}\n"
else:
message += f" - __{title}__\n"
message += "\n"
return await ctx.send(message)
@commands.check(check_if_staff)
@commands.command(
aliases=[
"get_blocked_ro_section",
"disabled_ro_section",
"blocked_ro_section",
"list_disabled_ro_section",
"list_blocked_ro_section",
]
)
async def get_disabled_ro_section(self, ctx: Context, disable_id: str):
disabled_ids = get_disabled_ids(self.bot)
disable_id = disable_id.lower()
if (
disable_id in disabled_ids.keys()
and len(disabled_ids[disable_id]["ro_section"]) > 0
):
message = f"**Blocked read-only section for '{disable_id}'**:\n"
message += "```\n"
for key, content in disabled_ids[disable_id]["ro_section"].items():
match key:
case "module":
message += f"Module: {content}\n"
case "sdk_libraries":
message += f"SDK Libraries: \n"
for entry in content:
message += f" SDK {entry}\n"
message += "\n"
message += "```"
return await ctx.send(message)
else:
return await ctx.send(f"No read-only section blocked for '{disable_id}'.")
async def analyse_log_message(self, message: Message, attachment_index=0):
author_id = message.author.id
author_mention = message.author.mention
filename = message.attachments[attachment_index].filename
filesize = message.attachments[attachment_index].size
# Any message over 2000 chars is uploaded as message.txt, so this is accounted for
log_file_link = message.jump_url
uploaded_logs_exist = [
True for elem in self.uploaded_log_info if filename in elem.values()
]
if not any(uploaded_logs_exist):
reply_message = await message.channel.send(
"Log detected, parsing...", reference=message
)
try:
embed = await self.log_file_read(message)
if "Ryujinx_" in filename:
self.uploaded_log_info.append(
{
"filename": filename,
"file_size": filesize,
"link": log_file_link,
"author": author_id,
}
)
# Avoid duplicate log file analysis, at least temporarily; keep track of the last few filenames of uploaded logs
# this should help support channels not be flooded with too many log files
# fmt: off
self.uploaded_log_info = self.uploaded_log_info[-5:]
# fmt: on
return await reply_message.edit(content=None, embed=embed)
except UnicodeDecodeError as error:
await reply_message.edit(
content=author_mention,
embed=Embed(
description="This log file appears to be invalid. Please re-check and re-upload your log file.",
colour=self.ryujinx_blue,
),
)
logging.warning(error)
except Exception as error:
await reply_message.edit(
content=f"Error: Couldn't parse log; parser threw `{type(error).__name__}` exception."
)
logging.warning(error)
else:
duplicate_log_file = next(
(
elem
for elem in self.uploaded_log_info
if elem["filename"] == filename
and elem["file_size"] == filesize
and elem["author"] == author_id
),
None,
)
await message.channel.send(
content=author_mention,
embed=Embed(
description=f"The log file `{filename}` appears to be a duplicate [already uploaded here]({duplicate_log_file['link']}). Please upload a more recent file.",
colour=self.ryujinx_blue,
),
)
@commands.check(check_if_staff)
@commands.command(
aliases=["analyselog", "analyse_log", "analyze", "analyzelog", "analyze_log"]
)
async def analyse(self, ctx: Context, attachment_number=1):
await ctx.message.delete()
if ctx.message.reference is not None:
message = await ctx.fetch_message(ctx.message.reference.message_id)
if len(message.attachments) >= attachment_number:
attachment = message.attachments[attachment_number - 1]
is_log_file, _ = self.is_valid_log_name(attachment)
if is_log_file:
return await self.analyse_log_message(
message, attachment_number - 1
)
else:
return await ctx.send(
f"The attached log file '{attachment.filename}' is not valid.",
reference=ctx.message.reference,
)
return await ctx.send(
"Please use `.analyse` as a reply to a message with an attached log file."
)
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
@Cog.listener()
async def on_message(self, message: Message):
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
await self.bot.wait_until_ready()
if message.author.bot:
return
for attachment in message.attachments:
is_log_file, is_ryujinx_log_file = self.is_valid_log_name(attachment)
2021-05-27 17:07:40 +00:00
if is_log_file and not is_ryujinx_log_file:
attached_log = message.attachments[0]
log_file = await self.download_file(attached_log.url)
# Large files show a header value when not downloaded completely
# this regex makes sure that the log text to read starts from the first timestamp, ignoring headers
log_file_header_regex = re.compile(
r"\d{2}:\d{2}:\d{2}\.\d{3}.*", re.DOTALL
)
log_file_match = re.search(log_file_header_regex, log_file)
if log_file_match:
log_file = log_file_match.group(0)
if self.is_game_blocked(log_file):
return await message.channel.send(
content=None, embed=await self.blocked_game_action(message)
)
elif (
is_log_file
and is_ryujinx_log_file
and message.channel.id in self.bot_log_allowed_channels.values()
):
return await self.analyse_log_message(
message, message.attachments.index(attachment)
)
elif (
is_log_file
and is_ryujinx_log_file
and message.channel.id not in self.bot_log_allowed_channels.values()
):
return await message.author.send(
content=message.author.mention,
embed=Embed(
description="\n".join(
(
f"Please upload Ryujinx log files to the correct location:\n",
f'<#{self.bot.config.bot_log_allowed_channels["windows-support"]}>: Windows help and troubleshooting',
f'<#{self.bot.config.bot_log_allowed_channels["linux-support"]}>: Linux help and troubleshooting',
f'<#{self.bot.config.bot_log_allowed_channels["macos-support"]}>: macOS help and troubleshooting',
f'<#{self.bot.config.bot_log_allowed_channels["patreon-support"]}>: Help and troubleshooting for Patreon subscribers',
f'<#{self.bot.config.bot_log_allowed_channels["development"]}>: Ryujinx development discussion',
f'<#{self.bot.config.bot_log_allowed_channels["pr-testing"]}>: Discussion of in-progress pull request builds',
)
),
colour=self.ryujinx_blue,
),
Log reading capabilities to Ryuko bot (#3) * Add log reading capabilities - User hardware specs - Game info - Controller configuration - Last error snippet in log - Warnings when using macOS or Intel iGPU - Warning of logs not turned on * Allowed log reading channels moved to config This is easier for contributors to change their config file for testing * Fixes large files not showing error snippet - Large files are partially downloaded and show header information which messes with log analysis, this gets stripped. - Finding error messages function improved * Default logs enabled shows a green checkmark * Better feedback with log parsing message - Bot prints `Log parsing...` and update message once log analysis done - Added better error logging to console * Better handling of invalid files warning - Also fixed typo with bot message edit function * Refactored embed generation to make more sense - Embed is now based off a generic json assuming Unknown values at first - Embed fields moved closer together - Fields with newlines joined instead of manually separated - Intel iGPU message changed to show preference for discrete GPU's * Refactor to be simpler and easier to read. - Hardware, ryujinx and log analysis split into separate functions - Regex explicitly defined for each property instead of confusing map - Added user settings reported, shows PPTC enabled or disabled * Game notes sorted by order of severity Notes will appear with most severe warnings first as follows: ❌ ⚠️ ℹ ✅ * Analyses toggleable settings that appear in log Currently these are: PPTC, audio backed, docked/handheld and vsync. - Formatting change so these settings are more visible in bot embed * Refactored user_settings, rewording of bot embed - User settings reading handles missing log info for older versions - `Switch Mode` (docked/handheld info) changed to `Console Mode` - Missing firmware warning if firmware not installed * Warning when shader cache collision detected * Notes time elapsed in log file - Error handling for no notes to log * Show values for some user settings: audio, docked, missing services, resolution, shader cache and vsync * Analyse user changeable settings - Restructed embed to allow easier settings handling - Changed embed formatting to deal with inline colums more cleanly * Log file is now default function parameter * Better sorting of analysis messages - Now sorted alphabetically and by severity for consistency - Show available RAM in low RAM warning - Fix variable name misspelling * Logging level changed to info * Warn if bad dump in error message * Add warning for no custom build support * Warn user to post log in correct channel - Warn about not supporting custom builds - Warn to post in pr build if detected - Warn about channels to post logs if detected in #general
2021-05-27 16:26:55 +00:00
)
async def setup(bot):
await bot.add_cog(LogFileReader(bot))