Ryujinx-git/src/Ryujinx.Common
jhorv 7969fb6bba
Replace and remove obsolete ByteMemoryPool type (#7155)
* refactor: replace usage of ByteMemoryPool with MemoryOwner<byte>

* refactor: delete unused ByteMemoryPool and ByteMemoryPool.ByteMemoryPoolBuffer types

* refactor: change IMemoryOwner<byte> return types to MemoryOwner<byte>

* fix(perf): get span via `MemoryOwner<T>.Span` directly instead of `MemoryOwner<T>.Memory.Span`

* fix(perf): get span via MemoryOwner<T>.Span directly instead of `MemoryOwner<T>.Memory.Span`

* fix(perf): get span via MemoryOwner<T>.Span directly instead of `MemoryOwner<T>.Memory.Span`
2024-08-05 21:09:08 -03:00
..
Collections Implement host tracked memory manager mode (#6356) 2024-03-26 23:33:24 -03:00
Configuration Ava UI: Input Menu Refactor (#5826) 2024-04-17 18:52:12 -03:00
Extensions chore: remove repetitive words (#6690) 2024-04-19 09:45:51 -03:00
GraphicsDriver editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Logging Infra: Capitalisation Consistency (#6296) 2024-02-11 03:09:18 +01:00
Memory Replace and remove obsolete ByteMemoryPool type (#7155) 2024-08-05 21:09:08 -03:00
Pools editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
PreciseSleep editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
SystemInterop editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Utilities Replace and remove obsolete ByteMemoryPool type (#7155) 2024-08-05 21:09:08 -03:00
AsyncWorkQueue.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Hash128.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
PerformanceCounter.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
ReactiveObject.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
ReferenceEqualityComparer.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
ReleaseInformation.cs Make config filename changable for releases & Log to Ryujinx directory if application directory is not writable (#4707) 2024-01-29 19:58:18 +01:00
Ryujinx.Common.csproj Migrate to .NET 8 (#5887) 2023-11-15 17:41:31 +01:00
XXHash128.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00