Ryujinx-git/Ryujinx.HLE/HOS/Services/Account/Acc/IAsyncNetworkServiceLicenseKindContext.cs
Mary f6a7309b14 account: Implement LoadNetworkServiceLicenseKindAsync
This is needed to run Pokemon Legends Arceus 1.1.1 with guest internet enabled.

The game still get stuck at loading screen.
2022-08-31 21:33:03 +02:00

38 lines
1.2 KiB
C#

using Ryujinx.HLE.HOS.Services.Account.Acc.AsyncContext;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
class IAsyncNetworkServiceLicenseKindContext : IAsyncContext
{
private NetworkServiceLicenseKind? _serviceLicenseKind;
public IAsyncNetworkServiceLicenseKindContext(AsyncExecution asyncExecution, NetworkServiceLicenseKind? serviceLicenseKind) : base(asyncExecution)
{
_serviceLicenseKind = serviceLicenseKind;
}
[CommandHipc(100)]
// GetNetworkServiceLicenseKind() -> nn::account::NetworkServiceLicenseKind
public ResultCode GetNetworkServiceLicenseKind(ServiceCtx context)
{
if (!_asyncExecution.IsInitialized)
{
return ResultCode.AsyncExecutionNotInitialized;
}
if (!_asyncExecution.SystemEvent.ReadableEvent.IsSignaled())
{
return ResultCode.Unknown41;
}
if (!_serviceLicenseKind.HasValue)
{
return ResultCode.MissingNetworkServiceLicenseKind;
}
context.ResponseData.Write((uint)_serviceLicenseKind.Value);
return ResultCode.Success;
}
}
}