Ryujinx-git/Ryujinx.HLE
emmauss db1a759c59 Lock GbpQueueBuffer till Vsync is signalled (#367)
* Initial Framerate limit implementation

* use seperate event for limiter

* check for vsync signal after queue up framebuffer

* removed ingame toggle

* fix nits
2018-09-10 01:38:56 +02:00
..
Exceptions Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
FileSystem Implements proper save path (#386) 2018-09-08 19:04:26 -03:00
Hid Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
HOS Lock GbpQueueBuffer till Vsync is signalled (#367) 2018-09-10 01:38:56 +02:00
Loaders Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
Logging Implement Shared Fonts (#215) 2018-08-04 18:38:49 -03:00
Memory More flexible memory manager (#307) 2018-08-15 15:59:51 -03:00
Resource Implement Shared Fonts (#215) 2018-08-04 18:38:49 -03:00
Utilities Update BSD service implementation (#363) 2018-08-24 14:20:42 -03:00
PerformanceStatistics.cs More flexible memory manager (#307) 2018-08-15 15:59:51 -03:00
Ryujinx.HLE.csproj Add XCI, NSP and NCA loading support (#404) 2018-09-08 15:33:27 -03:00
RyujinxProfileImage.jpg Implement loading of profile image (#391) 2018-09-01 19:04:20 -03:00
Switch.cs Lock GbpQueueBuffer till Vsync is signalled (#367) 2018-09-10 01:38:56 +02:00