Ryujinx-git/Ryujinx.HLE/HOS/Services/Fs/FileSystemProxy/IFileSystem.cs
Alex Barney dadc0e59da
Update to LibHac 0.13.1 (#2475)
* Update to LibHac 0.13.1

* Recreate directories for indexed saves if they're missing on emulator start
2021-08-12 23:56:24 +02:00

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7.7 KiB
C#

using LibHac;
using LibHac.Fs;
using LibHac.FsSrv.Sf;
namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
{
class IFileSystem : DisposableIpcService
{
private ReferenceCountedDisposable<LibHac.FsSrv.Sf.IFileSystem> _fileSystem;
public IFileSystem(ReferenceCountedDisposable<LibHac.FsSrv.Sf.IFileSystem> provider)
{
_fileSystem = provider;
}
public ReferenceCountedDisposable<LibHac.FsSrv.Sf.IFileSystem> GetBaseFileSystem()
{
return _fileSystem;
}
[CommandHipc(0)]
// CreateFile(u32 createOption, u64 size, buffer<bytes<0x301>, 0x19, 0x301> path)
public ResultCode CreateFile(ServiceCtx context)
{
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
int createOption = context.RequestData.ReadInt32();
context.RequestData.BaseStream.Position += 4;
long size = context.RequestData.ReadInt64();
return (ResultCode)_fileSystem.Target.CreateFile(in name, size, createOption).Value;
}
[CommandHipc(1)]
// DeleteFile(buffer<bytes<0x301>, 0x19, 0x301> path)
public ResultCode DeleteFile(ServiceCtx context)
{
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
return (ResultCode)_fileSystem.Target.DeleteFile(in name).Value;
}
[CommandHipc(2)]
// CreateDirectory(buffer<bytes<0x301>, 0x19, 0x301> path)
public ResultCode CreateDirectory(ServiceCtx context)
{
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
return (ResultCode)_fileSystem.Target.CreateDirectory(in name).Value;
}
[CommandHipc(3)]
// DeleteDirectory(buffer<bytes<0x301>, 0x19, 0x301> path)
public ResultCode DeleteDirectory(ServiceCtx context)
{
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
return (ResultCode)_fileSystem.Target.DeleteDirectory(in name).Value;
}
[CommandHipc(4)]
// DeleteDirectoryRecursively(buffer<bytes<0x301>, 0x19, 0x301> path)
public ResultCode DeleteDirectoryRecursively(ServiceCtx context)
{
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
return (ResultCode)_fileSystem.Target.DeleteDirectoryRecursively(in name).Value;
}
[CommandHipc(5)]
// RenameFile(buffer<bytes<0x301>, 0x19, 0x301> oldPath, buffer<bytes<0x301>, 0x19, 0x301> newPath)
public ResultCode RenameFile(ServiceCtx context)
{
ref readonly Path currentName = ref FileSystemProxyHelper.GetSfPath(context, index: 0);
ref readonly Path newName = ref FileSystemProxyHelper.GetSfPath(context, index: 1);
return (ResultCode)_fileSystem.Target.RenameFile(in currentName, in newName).Value;
}
[CommandHipc(6)]
// RenameDirectory(buffer<bytes<0x301>, 0x19, 0x301> oldPath, buffer<bytes<0x301>, 0x19, 0x301> newPath)
public ResultCode RenameDirectory(ServiceCtx context)
{
ref readonly Path currentName = ref FileSystemProxyHelper.GetSfPath(context, index: 0);
ref readonly Path newName = ref FileSystemProxyHelper.GetSfPath(context, index: 1);
return (ResultCode)_fileSystem.Target.RenameDirectory(in currentName, in newName).Value;
}
[CommandHipc(7)]
// GetEntryType(buffer<bytes<0x301>, 0x19, 0x301> path) -> nn::fssrv::sf::DirectoryEntryType
public ResultCode GetEntryType(ServiceCtx context)
{
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
Result result = _fileSystem.Target.GetEntryType(out uint entryType, in name);
context.ResponseData.Write((int)entryType);
return (ResultCode)result.Value;
}
[CommandHipc(8)]
// OpenFile(u32 mode, buffer<bytes<0x301>, 0x19, 0x301> path) -> object<nn::fssrv::sf::IFile> file
public ResultCode OpenFile(ServiceCtx context)
{
uint mode = context.RequestData.ReadUInt32();
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
Result result = _fileSystem.Target.OpenFile(out ReferenceCountedDisposable<LibHac.FsSrv.Sf.IFile> file, in name, mode);
if (result.IsSuccess())
{
IFile fileInterface = new IFile(file);
MakeObject(context, fileInterface);
}
return (ResultCode)result.Value;
}
[CommandHipc(9)]
// OpenDirectory(u32 filter_flags, buffer<bytes<0x301>, 0x19, 0x301> path) -> object<nn::fssrv::sf::IDirectory> directory
public ResultCode OpenDirectory(ServiceCtx context)
{
uint mode = context.RequestData.ReadUInt32();
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
Result result = _fileSystem.Target.OpenDirectory(out ReferenceCountedDisposable<LibHac.FsSrv.Sf.IDirectory> dir, name, mode);
if (result.IsSuccess())
{
IDirectory dirInterface = new IDirectory(dir);
MakeObject(context, dirInterface);
}
return (ResultCode)result.Value;
}
[CommandHipc(10)]
// Commit()
public ResultCode Commit(ServiceCtx context)
{
return (ResultCode)_fileSystem.Target.Commit().Value;
}
[CommandHipc(11)]
// GetFreeSpaceSize(buffer<bytes<0x301>, 0x19, 0x301> path) -> u64 totalFreeSpace
public ResultCode GetFreeSpaceSize(ServiceCtx context)
{
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
Result result = _fileSystem.Target.GetFreeSpaceSize(out long size, in name);
context.ResponseData.Write(size);
return (ResultCode)result.Value;
}
[CommandHipc(12)]
// GetTotalSpaceSize(buffer<bytes<0x301>, 0x19, 0x301> path) -> u64 totalSize
public ResultCode GetTotalSpaceSize(ServiceCtx context)
{
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
Result result = _fileSystem.Target.GetTotalSpaceSize(out long size, in name);
context.ResponseData.Write(size);
return (ResultCode)result.Value;
}
[CommandHipc(13)]
// CleanDirectoryRecursively(buffer<bytes<0x301>, 0x19, 0x301> path)
public ResultCode CleanDirectoryRecursively(ServiceCtx context)
{
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
return (ResultCode)_fileSystem.Target.CleanDirectoryRecursively(in name).Value;
}
[CommandHipc(14)]
// GetFileTimeStampRaw(buffer<bytes<0x301>, 0x19, 0x301> path) -> bytes<0x20> timestamp
public ResultCode GetFileTimeStampRaw(ServiceCtx context)
{
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
Result result = _fileSystem.Target.GetFileTimeStampRaw(out FileTimeStampRaw timestamp, in name);
context.ResponseData.Write(timestamp.Created);
context.ResponseData.Write(timestamp.Modified);
context.ResponseData.Write(timestamp.Accessed);
byte[] data = new byte[8];
// is valid?
data[0] = 1;
context.ResponseData.Write(data);
return (ResultCode)result.Value;
}
protected override void Dispose(bool isDisposing)
{
if (isDisposing)
{
_fileSystem?.Dispose();
}
}
}
}