Ryujinx-git/Ryujinx.Graphics.Shader/Decoders/ReductionType.cs
gdkchan c3d62bd078
Implement ATOM shader instruction (#1687)
* Implement ATOM shader instruction

* Fix reduction type decoding
2020-11-10 01:06:46 +01:00

12 lines
No EOL
230 B
C#

namespace Ryujinx.Graphics.Shader.Decoders
{
enum ReductionType
{
U32 = 0,
S32 = 1,
U64 = 2,
FP32FtzRn = 3,
FP16x2FtzRn = 4,
S64 = 5
}
}