Ryujinx-git/Ryujinx.Ava/Ui/Controls/VulkanEmbeddedWindow.cs
riperiperi e211c3f00a
UI: Add Metal surface creation for MoltenVK (#3980)
* Initial implementation of metal surface across UIs

* Fix SDL2 on windows

* Update Ryujinx/Ryujinx.csproj

Co-authored-by: Mary-nyan <thog@protonmail.com>

* Address Feedback

Co-authored-by: Mary-nyan <thog@protonmail.com>
2022-12-06 19:00:25 -03:00

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1.6 KiB
C#

using Avalonia.Platform;
using Ryujinx.Ava.Ui.Controls;
using Silk.NET.Vulkan;
using SPB.Graphics.Vulkan;
using SPB.Platform.GLX;
using SPB.Platform.Metal;
using SPB.Platform.Win32;
using SPB.Platform.X11;
using SPB.Windowing;
using System;
using System.Runtime.Versioning;
namespace Ryujinx.Ava.Ui
{
public class VulkanEmbeddedWindow : EmbeddedWindow
{
private NativeWindowBase _window;
[SupportedOSPlatform("linux")]
protected override IPlatformHandle CreateLinux(IPlatformHandle parent)
{
X11Window = new GLXWindow(new NativeHandle(X11.DefaultDisplay), new NativeHandle(parent.Handle));
WindowHandle = X11Window.WindowHandle.RawHandle;
X11Display = X11Window.DisplayHandle.RawHandle;
X11Window.Hide();
return new PlatformHandle(WindowHandle, "X11");
}
public SurfaceKHR CreateSurface(Instance instance)
{
if (OperatingSystem.IsWindows())
{
_window = new SimpleWin32Window(new NativeHandle(WindowHandle));
}
else if (OperatingSystem.IsLinux())
{
_window = new SimpleX11Window(new NativeHandle(X11Display), new NativeHandle(WindowHandle));
}
else if (OperatingSystem.IsMacOS())
{
_window = new SimpleMetalWindow(new NativeHandle(NsView), new NativeHandle(MetalLayer));
}
else
{
throw new PlatformNotSupportedException();
}
return new SurfaceKHR((ulong?)VulkanHelper.CreateWindowSurface(instance.Handle, _window));
}
}
}