Ryujinx-git/Ryujinx.Graphics/VDec
Alex Barney 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611)
* Renaming part 1

* Renaming part 2

* Renaming part 3

* Renaming part 4

* Renaming part 5

* Renaming part 6

* Renaming part 7

* Renaming part 8

* Renaming part 9

* Renaming part 10

* General cleanup

* Thought I got all of these

* Apply #595

* Additional renaming

* Tweaks from feedback

* Rename files
2019-03-04 12:45:25 +11:00
..
BitStreamWriter.cs Do naming refactoring on Ryujinx.Graphics (#611) 2019-03-04 12:45:25 +11:00
DecoderHelper.cs Do naming refactoring on Ryujinx.Graphics (#611) 2019-03-04 12:45:25 +11:00
FFmpeg.cs Do naming refactoring on Ryujinx.Graphics (#611) 2019-03-04 12:45:25 +11:00
FFmpegFrame.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
H264BitStreamWriter.cs Do naming refactoring on Ryujinx.Graphics (#611) 2019-03-04 12:45:25 +11:00
H264Decoder.cs Do naming refactoring on Ryujinx.Graphics (#611) 2019-03-04 12:45:25 +11:00
H264Matrices.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
H264ParameterSets.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
VideoCodec.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
VideoDecoder.cs Do naming refactoring on Ryujinx.Graphics (#611) 2019-03-04 12:45:25 +11:00
VideoDecoderMeth.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
Vp9Decoder.cs Do naming refactoring on Ryujinx.Graphics (#611) 2019-03-04 12:45:25 +11:00
Vp9FrameHeader.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
Vp9FrameKeys.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
Vp9ProbabilityTables.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
VpxBitStreamWriter.cs Do naming refactoring on Ryujinx.Graphics (#611) 2019-03-04 12:45:25 +11:00
VpxRangeEncoder.cs Do naming refactoring on Ryujinx.Graphics (#611) 2019-03-04 12:45:25 +11:00