Ryujinx-git/Ryujinx.HLE/HOS/Services/Bcat/ServiceCreator/IDeliveryCacheDirectoryService.cs
Mary 0746b83edf
Initial support for the new 12.x IPC system (#2182)
* Rename CommandAttribute as CommandHIpcAttribute to prepare for 12.x changes

* Implement inital support for TIPC and adds SM command ids

* *Ipc to *ipc

* Missed a ref in last commit...

* CommandAttributeTIpc to CommandAttributeTipc

* Addresses comment and fixes some bugs around

TIPC doesn't have any padding requirements as buffer C isn't a thing
Fix for RegisterService inverting two argument only on TIPC
2021-04-14 00:01:24 +02:00

63 lines
1.8 KiB
C#

using LibHac;
using LibHac.Bcat;
using Ryujinx.Common;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
{
class IDeliveryCacheDirectoryService : IpcService, IDisposable
{
private LibHac.Bcat.Detail.Ipc.IDeliveryCacheDirectoryService _base;
public IDeliveryCacheDirectoryService(LibHac.Bcat.Detail.Ipc.IDeliveryCacheDirectoryService baseService)
{
_base = baseService;
}
[CommandHipc(0)]
// Open(nn::bcat::DirectoryName)
public ResultCode Open(ServiceCtx context)
{
DirectoryName directoryName = context.RequestData.ReadStruct<DirectoryName>();
Result result = _base.Open(ref directoryName);
return (ResultCode)result.Value;
}
[CommandHipc(1)]
// Read() -> (u32, buffer<nn::bcat::DeliveryCacheDirectoryEntry, 6>)
public ResultCode Read(ServiceCtx context)
{
long position = context.Request.ReceiveBuff[0].Position;
long size = context.Request.ReceiveBuff[0].Size;
byte[] data = new byte[size];
Result result = _base.Read(out int entriesRead, MemoryMarshal.Cast<byte, DeliveryCacheDirectoryEntry>(data));
context.Memory.Write((ulong)position, data);
context.ResponseData.Write(entriesRead);
return (ResultCode)result.Value;
}
[CommandHipc(2)]
// GetCount() -> u32
public ResultCode GetCount(ServiceCtx context)
{
Result result = _base.GetCount(out int count);
context.ResponseData.Write(count);
return (ResultCode)result.Value;
}
public void Dispose()
{
_base?.Dispose();
}
}
}