Ryujinx-git/Ryujinx.Audio/Renderer/Dsp/PcmHelper.cs
Mary-nyan 1825bd87b4
misc: Reformat Ryujinx.Audio with dotnet-format (#3485)
This is the first commit of a series of reformat around the codebase as
discussed internally some weeks ago.

This project being one that isn't touched that much, it shouldn't cause
conflict with any opened PRs.
2022-07-25 15:46:33 -03:00

78 lines
No EOL
2.6 KiB
C#

using System;
using System.Runtime.CompilerServices;
namespace Ryujinx.Audio.Renderer.Dsp
{
public static class PcmHelper
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int GetCountToDecode(int startSampleOffset, int endSampleOffset, int offset, int count)
{
return Math.Min(count, endSampleOffset - startSampleOffset - offset);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong GetBufferOffset<T>(int startSampleOffset, int offset, int channelCount) where T : unmanaged
{
return (ulong)(Unsafe.SizeOf<T>() * channelCount * (startSampleOffset + offset));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int GetBufferSize<T>(int startSampleOffset, int endSampleOffset, int offset, int count) where T : unmanaged
{
return GetCountToDecode(startSampleOffset, endSampleOffset, offset, count) * Unsafe.SizeOf<T>();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int Decode(Span<short> output, ReadOnlySpan<short> input, int startSampleOffset, int endSampleOffset, int channelIndex, int channelCount)
{
if (input.IsEmpty || endSampleOffset < startSampleOffset)
{
return 0;
}
int decodedCount = input.Length / channelCount;
for (int i = 0; i < decodedCount; i++)
{
output[i] = input[i * channelCount + channelIndex];
}
return decodedCount;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int Decode(Span<short> output, ReadOnlySpan<float> input, int startSampleOffset, int endSampleOffset, int channelIndex, int channelCount)
{
if (input.IsEmpty || endSampleOffset < startSampleOffset)
{
return 0;
}
int decodedCount = input.Length / channelCount;
for (int i = 0; i < decodedCount; i++)
{
output[i] = (short)(input[i * channelCount + channelIndex] * short.MaxValue);
}
return decodedCount;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static short Saturate(float value)
{
if (value > short.MaxValue)
{
return short.MaxValue;
}
if (value < short.MinValue)
{
return short.MinValue;
}
return (short)value;
}
}
}