Ryujinx-git/Ryujinx.Graphics.Gpu/Image
gdkchan 03711dd7b5
Implement SULD shader instruction (#1117)
* Implement SULD shader instruction

* Some nits
2020-04-22 09:35:28 +10:00
..
AutoDeleteCache.cs Address PR feedback 2020-01-09 02:13:00 +01:00
FormatInfo.cs Address PR feedback 2020-01-09 02:13:00 +01:00
FormatTable.cs Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
Pool.cs Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
ReductionFilter.cs Address PR feedback 2020-01-09 02:13:00 +01:00
Sampler.cs Make max anisotropy configurable (#1043) 2020-03-31 08:38:52 +11:00
SamplerDescriptor.cs Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) 2020-04-21 07:59:59 +10:00
SamplerMinFilter.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
SamplerMipFilter.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
SamplerPool.cs Add a GetSpan method to the memory manager and use it on GPU (#877) 2020-01-13 10:27:50 +11:00
Texture.cs Support partial invalidation on texture access (#1000) 2020-03-20 14:17:11 +11:00
TextureBindingInfo.cs Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
TextureBindingsManager.cs Add a GetSpan method to the memory manager and use it on GPU (#877) 2020-01-13 10:27:50 +11:00
TextureCompatibility.cs Fix missing S8 format on texture compatibility check 2020-01-09 02:13:00 +01:00
TextureComponent.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
TextureDescriptor.cs Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) 2020-04-21 07:59:59 +10:00
TextureDescriptorType.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
TextureInfo.cs Fix typos pointed out by LDj3SNuD 2020-01-09 02:13:00 +01:00
TextureManager.cs Implement SULD shader instruction (#1117) 2020-04-22 09:35:28 +10:00
TextureMsaaMode.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
TexturePool.cs Add a GetSpan method to the memory manager and use it on GPU (#877) 2020-01-13 10:27:50 +11:00
TexturePoolCache.cs Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
TextureSearchFlags.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
TextureTarget.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00