using System;

namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
    [Flags]
    enum NativeWindowTransform : uint
    {
        None           = 0,
        FlipX          = 1,
        FlipY          = 2,
        Rotate90       = 4,
        Rotate180      = FlipX | FlipY,
        Rotate270      = Rotate90 | Rotate180,
        InverseDisplay = 8
    }
}