// // Copyright (c) 2019-2020 Ryujinx // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program. If not, see <https://www.gnu.org/licenses/>. // namespace Ryujinx.Audio.Renderer.Device { /// <summary> /// Represents a virtual device session used by IAudioDevice. /// </summary> public class VirtualDeviceSession { /// <summary> /// The <see cref="VirtualDevice"/> associated to this session. /// </summary> public VirtualDevice Device { get; } /// <summary> /// The user volume of this session. /// </summary> public float Volume { get; set; } /// <summary> /// Create a new <see cref="VirtualDeviceSession"/> instance. /// </summary> /// <param name="virtualDevice">The <see cref="VirtualDevice"/> associated to this session.</param> public VirtualDeviceSession(VirtualDevice virtualDevice) { Device = virtualDevice; } } }