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gdkchan
f73a182b20
Properly support multiple vertex buffers, stub 2 ioctls, fix a shader issue, change the way how the vertex buffer size is calculated for the buffers with limit = 0
2018-04-29 17:58:38 -03:00
gdkchan
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
...
interpreter, and a rewrite of the GPU code.
2018-04-08 16:41:38 -03:00
emmauss
62b827f474
Split main project into core,graphics and chocolarm4 subproject (
#29
)
2018-02-20 17:09:23 -03:00
Renamed from Ryujinx/Gal/GalVertexAttrib.cs (
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