Ryujinx-git/Ryujinx/Hid/HidUnknown.cs

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C#
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using System.Runtime.InteropServices;
namespace Ryujinx
{
[StructLayout(LayoutKind.Sequential, Size = 0x400)]
public struct HidSharedMemHeader
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x400)]
public byte[] Padding;
}
[StructLayout(LayoutKind.Sequential, Size = 0x400)]
public struct HidUnknownSection1
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x400)]
public byte[] Padding;
}
[StructLayout(LayoutKind.Sequential, Size = 0x400)]
public struct HidUnknownSection2
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x400)]
public byte[] Padding;
}
[StructLayout(LayoutKind.Sequential, Size = 0x400)]
public struct HidUnknownSection3
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x400)]
public byte[] Padding;
}
[StructLayout(LayoutKind.Sequential, Size = 0x400)]
public struct HidUnknownSection4
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x400)]
public byte[] Padding;
}
[StructLayout(LayoutKind.Sequential, Size = 0x200)]
public struct HidUnknownSection5
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x200)]
public byte[] Padding;
}
[StructLayout(LayoutKind.Sequential, Size = 0x200)]
public struct HidUnknownSection6
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x200)]
public byte[] Padding;
}
[StructLayout(LayoutKind.Sequential, Size = 0x200)]
public struct HidUnknownSection7
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x200)]
public byte[] Padding;
}
[StructLayout(LayoutKind.Sequential, Size = 0x800)]
public struct HidUnknownSection8
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x800)]
public byte[] Padding;
}
[StructLayout(LayoutKind.Sequential, Size = 0x4000)]
public struct HidControllerSerials
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x4000)]
public byte[] Padding;
}
[StructLayout(LayoutKind.Sequential, Size = 0x4600)]
public struct HidUnknownSection9
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x4600)]
public byte[] Padding;
}
}