05e4e0b9d3
* generator/SymbolTable.cs : don't use StringGen for gunichar. * glib/glue/unichar.c : glue to fetch a gunichar as a utf8 string. * glib/glue/Makefile.am : add unichar.c * glib/glue/makefile.win32 : add unichar.c * gtk/Gtk.metadata : hide TextIter.GetChar * gtk/TextIter.custom : manually impl Char prop. [fixes #53425] svn path=/trunk/gtk-sharp/; revision=25054
338 lines
8.4 KiB
C#
338 lines
8.4 KiB
C#
// GtkSharp.Generation.SymbolTable.cs - The Symbol Table Class.
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//
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// Author: Mike Kestner <mkestner@speakeasy.net>
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//
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// (c) 2001-2003 Mike Kestner
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namespace GtkSharp.Generation {
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using System;
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using System.Collections;
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public class SymbolTable {
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static SymbolTable table = null;
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Hashtable alias = new Hashtable ();
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Hashtable types = new Hashtable ();
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public static SymbolTable Table {
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get {
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if (table == null)
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table = new SymbolTable ();
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return table;
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}
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}
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public SymbolTable ()
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{
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Hashtable alias = new Hashtable ();
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Hashtable types = new Hashtable ();
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AddType (new SimpleGen ("void", "void"));
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AddType (new SimpleGen ("gboolean", "bool"));
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AddType (new SimpleGen ("gint", "int"));
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AddType (new SimpleGen ("guint", "uint"));
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AddType (new SimpleGen ("glong", "long"));
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AddType (new SimpleGen ("gshort", "short"));
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AddType (new SimpleGen ("gushort", "ushort"));
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AddType (new SimpleGen ("guint32", "uint"));
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AddType (new SimpleGen ("guint64", "ulong"));
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// Const returned strings must be generated
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// differently from memory-managed strings
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AddType (new ConstStringGen ("const-gchar"));
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AddType (new ConstStringGen ("const-xmlChar"));
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AddType (new ConstStringGen ("const-char"));
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AddType (new StringGen ("gchar"));
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AddType (new SimpleGen ("gfloat", "float"));
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AddType (new SimpleGen ("gdouble", "double"));
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AddType (new SimpleGen ("gint8", "sbyte"));
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AddType (new SimpleGen ("guint8", "byte"));
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AddType (new SimpleGen ("gint16", "short"));
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AddType (new SimpleGen ("gint32", "int"));
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AddType (new SimpleGen ("gint64", "long"));
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AddType (new SimpleGen ("guint16", "ushort"));
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AddType (new SimpleGen ("guint1", "bool"));
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AddType (new SimpleGen ("gpointer", "IntPtr"));
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AddType (new SimpleGen ("guchar", "byte"));
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AddType (new SimpleGen ("unsigned char", "byte"));
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AddType (new SimpleGen ("short", "short"));
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AddType (new SimpleGen ("long", "long"));
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AddType (new SimpleGen ("ulong", "ulong"));
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AddType (new SimpleGen ("gulong", "ulong"));
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AddType (new SimpleGen ("GQuark", "int"));
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AddType (new SimpleGen ("int", "int"));
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AddType (new StringGen ("char"));
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AddType (new SimpleGen ("double", "double"));
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AddType (new SimpleGen ("float", "float"));
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AddType (new SimpleGen ("uint1", "bool"));
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AddType (new SimpleGen ("GC", "IntPtr"));
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AddType (new SimpleGen ("GPtrArray", "IntPtr[]"));
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AddType (new ManualGen ("GType", "GLib.GType", "Val"));
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AddType (new SimpleGen ("GError", "IntPtr"));
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// gsize is a system-specific typedef in glibconfig.h,
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// but this should work for now
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AddType (new SimpleGen ("gsize", "uint"));
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AddType (new SimpleGen ("gssize", "int"));
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AddType (new SimpleGen ("size_t", "int"));
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// FIXME: These ought to be handled properly.
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AddType (new SimpleGen ("GMemChunk", "IntPtr"));
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AddType (new SimpleGen ("GTimeVal", "IntPtr"));
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AddType (new SimpleGen ("GClosure", "IntPtr"));
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AddType (new SimpleGen ("GArray", "IntPtr"));
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AddType (new SimpleGen ("GByteArray", "IntPtr"));
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AddType (new SimpleGen ("GData", "IntPtr"));
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AddType (new SimpleGen ("GTypeModule", "GLib.Object"));
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AddType (new SimpleGen ("GHashTable", "System.IntPtr"));
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AddType (new SimpleGen ("va_list", "IntPtr"));
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AddType (new SimpleGen ("GParamSpec", "IntPtr"));
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AddType (new SimpleGen ("gconstpointer", "IntPtr"));
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AddType (new CustomMarshalerGen ("time_t", "System.DateTime", "GLib.time_t_CustomMarshaler"));
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AddType (new ManualGen ("GSList", "GLib.SList"));
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AddType (new ManualGen ("GList", "GLib.List"));
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AddType (new ManualGen ("GValue", "GLib.Value"));
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AddType (new ManualGen ("GObject", "GLib.Object"));
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}
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public void AddType (IGeneratable gen)
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{
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types [gen.CName] = gen;
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}
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public void AddTypes (IGeneratable[] gens)
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{
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foreach (IGeneratable gen in gens)
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types [gen.CName] = gen;
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}
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public int Count {
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get
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{
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return types.Count;
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}
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}
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public IEnumerable Generatables {
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get {
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return types.Values;
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}
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}
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public IGeneratable this [string ctype] {
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get {
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return DeAlias (ctype) as IGeneratable;
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}
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}
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private string Trim(string type)
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{
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// HACK: If we don't detect this here, there is no
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// way of indicating it in the symbol table
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if (type == "void*" || type == "const-void*") return "gpointer";
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string trim_type = type.TrimEnd('*');
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// HACK: Similar to above, but for const strings
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if (trim_type == "const-gchar" || trim_type == "const-char" || trim_type == "const-xmlChar") return trim_type;
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if (trim_type.StartsWith("const-")) return trim_type.Substring(6);
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return trim_type;
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}
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private object DeAlias (string type)
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{
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type = Trim (type);
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while (types [type] is AliasGen) {
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IGeneratable igen = types [type] as AliasGen;
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types [type] = types [igen.Name];
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type = igen.Name;
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}
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return types [type];
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}
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public string FromNativeReturn(string c_type, string val)
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{
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IGeneratable gen = this[c_type];
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if (gen == null)
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return "";
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return gen.FromNativeReturn (val);
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}
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public string ToNativeReturn(string c_type, string val)
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{
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IGeneratable gen = this[c_type];
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if (gen == null)
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return "";
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return gen.ToNativeReturn (val);
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}
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public string FromNative(string c_type, string val)
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{
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IGeneratable gen = this[c_type];
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if (gen == null)
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return "";
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return gen.FromNative (val);
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}
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public string GetCSType(string c_type)
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{
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IGeneratable gen = this[c_type];
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if (gen == null)
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return "";
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return gen.QualifiedName;
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}
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public string GetName(string c_type)
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{
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IGeneratable gen = this[c_type];
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if (gen == null)
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return "";
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return gen.Name;
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}
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public string GetMarshalReturnType(string c_type)
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{
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IGeneratable gen = this[c_type];
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if (gen == null)
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return "";
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return gen.MarshalReturnType;
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}
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public string GetMarshalType(string c_type)
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{
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IGeneratable gen = this[c_type];
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if (gen == null)
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return "";
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return gen.MarshalType;
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}
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public string CallByName(string c_type, string var_name)
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{
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IGeneratable gen = this[c_type];
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if (gen == null)
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return "";
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return gen.CallByName(var_name);
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}
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public bool IsOpaque(string c_type)
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{
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if (this[c_type] is OpaqueGen)
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return true;
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return false;
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}
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public bool IsBoxed(string c_type)
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{
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if (this[c_type] is BoxedGen)
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return true;
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return false;
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}
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public bool IsStruct(string c_type)
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{
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if (this[c_type] is StructGen)
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return true;
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return false;
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}
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public bool IsEnum(string c_type)
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{
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if (this[c_type] is EnumGen)
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return true;
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return false;
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}
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public bool IsEnumFlags(string c_type)
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{
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EnumGen gen = this [c_type] as EnumGen;
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return (gen != null && gen.Elem.GetAttribute ("type") == "flags");
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}
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public bool IsInterface(string c_type)
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{
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if (this[c_type] is InterfaceGen)
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return true;
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return false;
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}
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public ClassBase GetClassGen(string c_type)
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{
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return this[c_type] as ClassBase;
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}
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public bool IsObject(string c_type)
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{
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if (this[c_type] is ObjectGen)
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return true;
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return false;
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}
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public bool IsCallback(string c_type)
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{
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if (this[c_type] is CallbackGen)
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return true;
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return false;
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}
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public bool IsManuallyWrapped(string c_type)
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{
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if (this[c_type] is ManualGen)
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return true;
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return false;
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}
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public string MangleName(string name)
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{
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switch (name) {
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case "string":
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return "str1ng";
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case "event":
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return "evnt";
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case "null":
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return "is_null";
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case "object":
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return "objekt";
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case "params":
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return "parms";
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case "ref":
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return "reference";
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case "in":
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return "in_param";
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case "out":
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return "out_param";
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case "fixed":
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return "mfixed";
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case "byte":
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return "_byte";
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case "new":
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return "_new";
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case "base":
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return "_base";
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case "lock":
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return "_lock";
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case "callback":
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return "cb";
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case "readonly":
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return "read_only";
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case "interface":
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return "iface";
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default:
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break;
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}
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return name;
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}
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}
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}
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