7661dafe09
* en/*: Updated the docs and added a new Maintainer attribute, also fixed the generator to produce 'ref/out' modifiers for parameters. svn path=/trunk/gtk-sharp/; revision=11599
306 lines
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9.8 KiB
XML
306 lines
No EOL
9.8 KiB
XML
<Type Name="EventMask" FullName="Gdk.EventMask">
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<TypeSignature Language="C#" Value="public sealed struct EventMask;" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gdk-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>To be added</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.Enum</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>System.IComparable</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IConvertible</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IFormattable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="ExposureMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask ExposureMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="PointerMotionMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask PointerMotionMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="PointerMotionHintMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask PointerMotionHintMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ButtonMotionMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask ButtonMotionMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Button1MotionMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask Button1MotionMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Button2MotionMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask Button2MotionMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Button3MotionMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask Button3MotionMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ButtonPressMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask ButtonPressMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ButtonReleaseMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask ButtonReleaseMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="KeyPressMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask KeyPressMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="KeyReleaseMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask KeyReleaseMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="EnterNotifyMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask EnterNotifyMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="LeaveNotifyMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask LeaveNotifyMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="FocusChangeMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask FocusChangeMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="StructureMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask StructureMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="PropertyChangeMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask PropertyChangeMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="VisibilityNotifyMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask VisibilityNotifyMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ProximityInMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask ProximityInMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ProximityOutMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask ProximityOutMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SubstructureMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask SubstructureMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ScrollMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask ScrollMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AllEventsMask">
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<MemberSignature Language="C#" Value="public static Gdk.EventMask AllEventsMask;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventMask</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="value__">
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<MemberSignature Language="C#" Value="public int value__;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |