0b12cb5378
svn path=/trunk/gtk-sharp/; revision=19429
200 lines
No EOL
8.7 KiB
XML
200 lines
No EOL
8.7 KiB
XML
<Type Name="Viewport" FullName="Gtk.Viewport">
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<TypeSignature Language="C#" Value="public class Viewport : Gtk.Bin, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="Lee Mallabone" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyPublicKey></AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>A <see cref="T:Gtk.Container" /> that allows a scrollable view of its child when added to a <see cref="T:Gtk.ScrolledWindow" />.</summary>
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<remarks>
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<para>To scroll correctly, a <see cref="T:Gtk.ScrolledWindow" /> ordinarily requires explicit support from the <see cref="T:Gtk.Widget" /> that will be scrolled. However, a Viewport adds scrolling capabilities to an arbitrary child widget. For example, you can add a collection of widgets to a <see cref="T:Gtk.Table" /> container. By simply placing the <see cref="T:Gtk.Table" /> in a Viewport, you need only add the Viewport to a <see cref="T:Gtk.ScrolledWindow" /> to visually scroll the contents of your Table.</para>
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<para>The "model" of this widget consists of horizontal and vertical <see cref="T:Gtk.Adjustment" /> objects. These do not need to be explicitly set to use the Viewport. Packing a child widget as demonstrated in the example, below, is all that is required.</para>
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<para>The appearance of the Viewport can be adjusted using the <see cref="P:Gtk.Viewport.ShadowType" /> property.</para>
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<para>The following example creates a <see cref="T:Gtk.Table" /> in a Viewport. When placed in a small <see cref="T:Gtk.Window" />, the widgets can be scrolled.
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<example>
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<code lang="C#">
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public ScrolledWindow CreateViewport()
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{
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ScrolledWindow scroller = new ScrolledWindow();
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Viewport viewer = new Viewport();
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// Create a table with text entries in it
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Table widgets = new Table(1, 2, false);
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widgets.Attach(new Entry("This is example Entry 1"), 0, 1, 0, 1);
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widgets.Attach(new Entry("This is example Entry 2"), 1, 2, 0, 1);
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// Place the widgets in a Viewport, and the Viewport in a ScrolledWindow
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viewer.Add(widgets);
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scroller.Add(viewer);
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return scroller;
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}
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</code>
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</example></para>
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<para>Complete example: <code lang="C#" source="Viewport1.cs" /></para>
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.Bin</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Atk.Implementor</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected override void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Viewport (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of Viewport, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Viewport (Gtk.Adjustment hadjustment, Gtk.Adjustment vadjustment);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="hadjustment" Type="Gtk.Adjustment" />
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<Parameter Name="vadjustment" Type="Gtk.Adjustment" />
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</Parameters>
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<Docs>
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<summary>Creates a new Viewport with the specified horizontal and vertical Adjustments.</summary>
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<param name="hadjustment">An <see cref="T:Gtk.Adjustment" /> to model horizontal viewing.</param>
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<param name="vadjustment">An <see cref="T:Gtk.Adjustment" /> to model vertical viewing.</param>
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<returns>A new Viewport</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The GLib Type for Gtk.Viewport</summary>
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<returns>The GLib Type for the Gtk.Viewport class.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Hadjustment">
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<MemberSignature Language="C#" Value="public Gtk.Adjustment Hadjustment { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.Adjustment</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>Manage the horizontal model.</summary>
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<param name="value">A new <see cref="T:Gtk.Adjustment" /> for horizontal scrolling.</param>
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<returns>The current state of the horizontal model</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Vadjustment">
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<MemberSignature Language="C#" Value="public Gtk.Adjustment Vadjustment { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.Adjustment</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>Manage the vertical model.</summary>
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<param name="value">A new <see cref="T:Gtk.Adjustment" /> for vertical scrolling.</param>
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<returns>The current state of the vertical model.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="ShadowType">
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<MemberSignature Language="C#" Value="public Gtk.ShadowType ShadowType { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.ShadowType</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>Manage the shadow style surrounding the Viewport contents.</summary>
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<param name="value">A new shadow style.</param>
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<returns>The current shadow style surrounding the child widget.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="ScrollAdjustmentsSet">
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<MemberSignature Language="C#" Value="public event GtkSharp.ScrollAdjustmentsSetHandler ScrollAdjustmentsSet;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>GtkSharp.ScrollAdjustmentsSetHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>This event is fired when the <see cref="P:Gtk.Viewport.VAdjustment" /> or <see cref="P:Gtk.Viewport.HAdjustment" /> properties are set.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Viewport (GLib.Type gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.Type" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of Viewport, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:Gtk.Viewport" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Viewport ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>The main way to create a Viewport.</summary>
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<returns>A new Viewport.</returns>
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<remarks>
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<para>Horizontal and vertical <see cref="T:Gtk.Adjustment" /> objects are automatically created.</para>
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</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |