f3966a2a4c
* en/*/*.xml: a Big patch. This adds code-generated documentation for internal constructors, the GType property and the Finalized method. svn path=/trunk/gtk-sharp/; revision=11858
220 lines
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8.2 KiB
XML
220 lines
No EOL
8.2 KiB
XML
<Type Name="CanvasWidget" FullName="Gnome.CanvasWidget">
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<TypeSignature Language="C#" Value="public class CanvasWidget : Gnome.CanvasItem, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gnome-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gnome.CanvasItem</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected CanvasWidget (uint gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of CanvasWidget, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:Gnome.CanvasWidget" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public CanvasWidget (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of CanvasWidget, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected CanvasWidget ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gnome.CanvasWidget'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public CanvasWidget (Gnome.CanvasGroup group);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="group" Type="Gnome.CanvasGroup" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="group">To be added: an object of type 'Gnome.CanvasGroup'</param>
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<returns>To be added: an object of type 'Gnome.CanvasWidget'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The GLib Type for Gnome.CanvasWidget</summary>
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<returns>The GLib TYpe for the Gnome.CanvasWidget class.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Width">
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<MemberSignature Language="C#" Value="public double Width { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Double" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'double'</param>
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<returns>To be added: an object of type 'double'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Height">
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<MemberSignature Language="C#" Value="public double Height { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Double" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'double'</param>
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<returns>To be added: an object of type 'double'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Anchor">
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<MemberSignature Language="C#" Value="public Gtk.AnchorType Anchor { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.AnchorType</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gtk.AnchorType" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gtk.AnchorType'</param>
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<returns>To be added: an object of type 'Gtk.AnchorType'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Widget">
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<MemberSignature Language="C#" Value="public Gtk.Widget Widget { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.Widget</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gtk.Widget" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gtk.Widget'</param>
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<returns>To be added: an object of type 'Gtk.Widget'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SizePixels">
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<MemberSignature Language="C#" Value="public bool SizePixels { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Y">
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<MemberSignature Language="C#" Value="public double Y { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Double" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'double'</param>
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<returns>To be added: an object of type 'double'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="X">
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<MemberSignature Language="C#" Value="public double X { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Double" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'double'</param>
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<returns>To be added: an object of type 'double'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |