GtkSharp/doc/en/Gnome/CanvasShape.xml
Duncan Mak efa9acf122 2003-03-06 Duncan Mak <duncan@ximian.com>
* en/*/*.xml: Updated all the docs to match the new API. All the nodes
	that no longer have a corresponding member in the type are now
	marked as deprecated. We'll have to wait for Miguel to implement
	this in the browser to stop displaying them.

	All gtype constructors have been regenerated, because of the
	'uint' to 'GLib.Type' change. However, this patch will preserve
	(well, it was regenerated) the customized text for those GType
	constructors.

	A lot of the 'Finalized' methods are also now marked as
	deprecated, because the classes implement 'Dispose' instead. This
	is a possible place for customized scripts to generate template
	documentation, similar to the GType property and GType constructors.

svn path=/trunk/gtk-sharp/; revision=12270
2003-03-07 01:30:00 +00:00

382 lines
14 KiB
XML

<Type Name="CanvasShape" FullName="Gnome.CanvasShape">
<TypeSignature Language="C#" Value="public class CanvasShape : Gnome.CanvasItem, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gnome-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>Gnome.CanvasItem</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor" Deprecated="true">
<MemberSignature Language="C#" Value="protected CanvasShape (uint gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of CanvasShape, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gnome.CanvasShape" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CanvasShape (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of CanvasShape, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected CanvasShape ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gnome.CanvasShape'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected CanvasShape (Gnome.CanvasGroup group, uint type);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="group" Type="Gnome.CanvasGroup" />
<Parameter Name="type" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="group">To be added: an object of type 'Gnome.CanvasGroup'</param>
<param name="type">To be added: an object of type 'uint'</param>
<returns>To be added: an object of type 'Gnome.CanvasShape'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The GLib Type for Gnome.CanvasShape</summary>
<returns>The GLib Type for the Gnome.CanvasShape class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="PathDef">
<MemberSignature Language="C#" Value="public Gnome.CanvasPathDef PathDef { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gnome.CanvasPathDef</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gnome.CanvasPathDef" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gnome.CanvasPathDef'</param>
<returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FillStipple">
<MemberSignature Language="C#" Value="public Gdk.Drawable FillStipple { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Drawable</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gdk.Drawable" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.Drawable'</param>
<returns>To be added: an object of type 'Gdk.Drawable'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OutlineColor">
<MemberSignature Language="C#" Value="public string OutlineColor { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'string'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Dash">
<MemberSignature Language="C#" Value="public IntPtr Dash { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'IntPtr'</param>
<returns>To be added: an object of type 'IntPtr'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CapStyle">
<MemberSignature Language="C#" Value="public Gdk.CapStyle CapStyle { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.CapStyle</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gdk.CapStyle" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.CapStyle'</param>
<returns>To be added: an object of type 'Gdk.CapStyle'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="JoinStyle">
<MemberSignature Language="C#" Value="public Gdk.JoinStyle JoinStyle { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.JoinStyle</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gdk.JoinStyle" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.JoinStyle'</param>
<returns>To be added: an object of type 'Gdk.JoinStyle'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FillColorRgba">
<MemberSignature Language="C#" Value="public uint FillColorRgba { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'uint'</param>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Miterlimit">
<MemberSignature Language="C#" Value="public double Miterlimit { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'double'</param>
<returns>To be added: an object of type 'double'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FillColorGdk">
<MemberSignature Language="C#" Value="public Gdk.Color FillColorGdk { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Color</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gdk.Color" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.Color'</param>
<returns>To be added: an object of type 'Gdk.Color'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="WidthUnits">
<MemberSignature Language="C#" Value="public double WidthUnits { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'double'</param>
<returns>To be added: an object of type 'double'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OutlineColorRgba">
<MemberSignature Language="C#" Value="public uint OutlineColorRgba { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'uint'</param>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="WidthPixels">
<MemberSignature Language="C#" Value="public uint WidthPixels { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'uint'</param>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Wind">
<MemberSignature Language="C#" Value="public uint Wind { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'uint'</param>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OutlineStipple">
<MemberSignature Language="C#" Value="public Gdk.Drawable OutlineStipple { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Drawable</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gdk.Drawable" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.Drawable'</param>
<returns>To be added: an object of type 'Gdk.Drawable'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FillColor">
<MemberSignature Language="C#" Value="public string FillColor { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'string'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OutlineColorGdk">
<MemberSignature Language="C#" Value="public Gdk.Color OutlineColorGdk { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Color</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gdk.Color" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.Color'</param>
<returns>To be added: an object of type 'Gdk.Color'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected CanvasShape (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of CanvasShape, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gnome.CanvasShape" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
</Members>
</Type>