b6d7f14268
* generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
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12 KiB
XML
323 lines
No EOL
12 KiB
XML
<Type Name="Image" FullName="Gdk.Image">
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<TypeSignature Language="C#" Value="public class Image : GLib.Object, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gdk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>GLib.Object</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="PutPixel">
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<MemberSignature Language="C#" Value="public void PutPixel (int x, int y, uint pixel);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x" Type="System.Int32" />
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<Parameter Name="y" Type="System.Int32" />
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<Parameter Name="pixel" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="x">To be added: an object of type 'int'</param>
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<param name="y">To be added: an object of type 'int'</param>
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<param name="pixel">To be added: an object of type 'uint'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetPixel">
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<MemberSignature Language="C#" Value="public uint GetPixel (int x, int y);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x" Type="System.Int32" />
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<Parameter Name="y" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="x">To be added: an object of type 'int'</param>
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<param name="y">To be added: an object of type 'int'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected override void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Image (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of Image, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Image (Gdk.ImageType type, Gdk.Visual visual, int width, int height);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="type" Type="Gdk.ImageType" />
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<Parameter Name="visual" Type="Gdk.Visual" />
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<Parameter Name="width" Type="System.Int32" />
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<Parameter Name="height" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="type">To be added: an object of type 'Gdk.ImageType'</param>
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<param name="visual">To be added: an object of type 'Gdk.Visual'</param>
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<param name="width">To be added: an object of type 'int'</param>
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<param name="height">To be added: an object of type 'int'</param>
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<returns>To be added: an object of type 'Gdk.Image'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Colormap">
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<MemberSignature Language="C#" Value="public Gdk.Colormap Colormap { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Colormap</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gdk.Colormap'</param>
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<returns>To be added: an object of type 'Gdk.Colormap'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>GType Property.</summary>
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<returns>a <see cref="T:GLib.GType" /></returns>
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<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gdk.Image" />.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Image (GLib.GType gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<returns>a <see cref="T:Gdk.Image" /></returns>
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<remarks>This is a constructor used by derivative types of <see cref="T:Gdk.Image" /> that would have their own GLib.GType assigned to it. This is not typically used by C# code.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Get">
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<MemberSignature Language="C#" Value="public static Gdk.Image Get (Gdk.Drawable drawable, int x, int y, int width, int height);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Image</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="drawable" Type="Gdk.Drawable" />
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<Parameter Name="x" Type="System.Int32" />
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<Parameter Name="y" Type="System.Int32" />
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<Parameter Name="width" Type="System.Int32" />
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<Parameter Name="height" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="drawable">a <see cref="T:Gdk.Drawable" /></param>
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<param name="x">a <see cref="T:System.Int32" /></param>
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<param name="y">a <see cref="T:System.Int32" /></param>
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<param name="width">a <see cref="T:System.Int32" /></param>
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<param name="height">a <see cref="T:System.Int32" /></param>
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<returns>a <see cref="T:Gdk.Image" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Unref">
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<MemberSignature Language="C#" Value="public void Unref ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Ref">
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<MemberSignature Language="C#" Value="public Gdk.Image Ref ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Image</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:Gdk.Image" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Bpp">
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<MemberSignature Language="C#" Value="public ushort Bpp { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt16</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The number of bytes per pixel.</summary>
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<returns>a <see cref="T:System.UInt16" /></returns>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="Bpl">
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<MemberSignature Language="C#" Value="public ushort Bpl { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt16</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The number of bytes per line of the image.</summary>
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<returns>a <see cref="T:System.UInt16" /></returns>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="Depth">
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<MemberSignature Language="C#" Value="public ushort Depth { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt16</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The image depth (ie, the number of bits per pixel).</summary>
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<returns>a <see cref="T:System.UInt16" /></returns>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="ByteOrder">
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<MemberSignature Language="C#" Value="public Gdk.ByteOrder ByteOrder { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.ByteOrder</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The image byte order.</summary>
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<returns>a <see cref="T:Gdk.ByteOrder" /></returns>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="BitsPerPixel">
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<MemberSignature Language="C#" Value="public ushort BitsPerPixel { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt16</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The number of bits per pixel.</summary>
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<returns>a <see cref="T:System.UInt16" /></returns>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="Width">
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<MemberSignature Language="C#" Value="public int Width { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The width of the image in pixels.</summary>
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<returns>a <see cref="T:System.Int32" /></returns>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="Visual">
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<MemberSignature Language="C#" Value="public Gdk.Visual Visual { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Visual</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The image's <see cref="T:Gdk.Visual" />.</summary>
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<returns>a <see cref="T:Gdk.Visual" /></returns>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="Type">
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<MemberSignature Language="C#" Value="public Gdk.ImageType Type { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.ImageType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The image's <see cref="T:Gdk.ImageType" /></summary>
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<returns>a <see cref="T:Gdk.ImageType" /></returns>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="Height">
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<MemberSignature Language="C#" Value="public int Height { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The height of the image in pixels.</summary>
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<returns>a <see cref="T:System.Int32" /></returns>
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<remarks></remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |