0a5c79b320
* en/*/*.xml: fix finalize signature (override not virtual) svn path=/trunk/gtk-sharp/; revision=18998
474 lines
No EOL
18 KiB
XML
474 lines
No EOL
18 KiB
XML
<Type Name="CanvasRichText" FullName="Gnome.CanvasRichText">
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<TypeSignature Language="C#" Value="public class CanvasRichText : Gnome.CanvasItem, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gnome-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gnome.CanvasItem</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="PasteClipboard">
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<MemberSignature Language="C#" Value="public void PasteClipboard ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetIterLocation">
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<MemberSignature Language="C#" Value="public void GetIterLocation (Gtk.TextIter iter, out Gdk.Rectangle location);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="iter" Type="Gtk.TextIter" />
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<Parameter Name="location" Type="Gdk.Rectangle&" RefType="out" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="iter">To be added: an object of type 'Gtk.TextIter'</param>
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<param name="location">To be added: an object of type 'Gdk.Rectangle&'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="CutClipboard">
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<MemberSignature Language="C#" Value="public void CutClipboard ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="CopyClipboard">
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<MemberSignature Language="C#" Value="public void CopyClipboard ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected override void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public CanvasRichText (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of CanvasRichText, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected CanvasRichText ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gnome.CanvasRichText'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public CanvasRichText (Gnome.CanvasGroup group);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="group" Type="Gnome.CanvasGroup" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="group">To be added: an object of type 'Gnome.CanvasGroup'</param>
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<returns>To be added: an object of type 'Gnome.CanvasRichText'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The GLib Type for Gnome.CanvasRichText</summary>
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<returns>The GLib Type for the Gnome.CanvasRichText class.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Buffer">
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<MemberSignature Language="C#" Value="public Gtk.TextBuffer Buffer { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.TextBuffer</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gtk.TextBuffer'</param>
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<returns>To be added: an object of type 'Gtk.TextBuffer'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="CursorVisible">
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<MemberSignature Language="C#" Value="public bool CursorVisible { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Visible">
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<MemberSignature Language="C#" Value="public bool Visible { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GrowHeight">
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<MemberSignature Language="C#" Value="public bool GrowHeight { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Height">
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<MemberSignature Language="C#" Value="public double Height { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'double'</param>
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<returns>To be added: an object of type 'double'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="WrapMode">
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<MemberSignature Language="C#" Value="public Gtk.WrapMode WrapMode { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.WrapMode</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gtk.WrapMode'</param>
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<returns>To be added: an object of type 'Gtk.WrapMode'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Anchor">
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<MemberSignature Language="C#" Value="public Gtk.AnchorType Anchor { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.AnchorType</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gtk.AnchorType'</param>
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<returns>To be added: an object of type 'Gtk.AnchorType'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="LeftMargin">
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<MemberSignature Language="C#" Value="public int LeftMargin { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'int'</param>
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<returns>To be added: an object of type 'int'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Width">
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<MemberSignature Language="C#" Value="public double Width { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'double'</param>
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<returns>To be added: an object of type 'double'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Text">
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<MemberSignature Language="C#" Value="public string Text { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'string'</param>
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<returns>To be added: an object of type 'string'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Direction">
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<MemberSignature Language="C#" Value="public Gtk.DirectionType Direction { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.DirectionType</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gtk.DirectionType'</param>
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<returns>To be added: an object of type 'Gtk.DirectionType'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="PixelsAboveLines">
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<MemberSignature Language="C#" Value="public int PixelsAboveLines { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'int'</param>
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<returns>To be added: an object of type 'int'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Y">
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<MemberSignature Language="C#" Value="public double Y { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'double'</param>
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<returns>To be added: an object of type 'double'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="X">
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<MemberSignature Language="C#" Value="public double X { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'double'</param>
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<returns>To be added: an object of type 'double'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Justification">
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<MemberSignature Language="C#" Value="public Gtk.Justification Justification { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.Justification</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gtk.Justification'</param>
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<returns>To be added: an object of type 'Gtk.Justification'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Indent">
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<MemberSignature Language="C#" Value="public int Indent { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'int'</param>
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<returns>To be added: an object of type 'int'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Editable">
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<MemberSignature Language="C#" Value="public bool Editable { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="RightMargin">
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<MemberSignature Language="C#" Value="public int RightMargin { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'int'</param>
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<returns>To be added: an object of type 'int'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="CursorBlink">
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<MemberSignature Language="C#" Value="public bool CursorBlink { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="PixelsBelowLines">
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<MemberSignature Language="C#" Value="public int PixelsBelowLines { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'int'</param>
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<returns>To be added: an object of type 'int'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="PixelsInsideWrap">
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<MemberSignature Language="C#" Value="public int PixelsInsideWrap { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'int'</param>
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<returns>To be added: an object of type 'int'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected CanvasRichText (GLib.Type gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.Type" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of CanvasRichText, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:Gnome.CanvasRichText" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetIterAtLocation">
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<MemberSignature Language="C#" Value="public void GetIterAtLocation (out Gtk.TextIter iter, int x, int y);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="iter" Type="Gtk.TextIter&" RefType="out" />
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<Parameter Name="x" Type="System.Int32" />
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<Parameter Name="y" Type="System.Int32" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="iter">To be added: an object of type 'Gtk.TextIter&'</param>
|
|
<param name="x">To be added: an object of type 'int'</param>
|
|
<param name="y">To be added: an object of type 'int'</param>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
</Members>
|
|
</Type> |