ec87d5d92d
* en/GLib/GType.xml: * en/GLib/DefaultSignalHandlerAttribute.xml: added * */*/.xml: run updater svn path=/trunk/gtk-sharp/; revision=21469
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8.5 KiB
XML
175 lines
No EOL
8.5 KiB
XML
<Type Name="Fixed" FullName="Gtk.Fixed">
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<TypeSignature Language="C#" Value="public class Fixed : Gtk.Container, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="John Luke" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>A container which allows you to position widgets at fixed coordinates</summary>
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<remarks>
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<para>The <see cref="T:Gtk.Fixed" /> widget is a container which can place child widgets at fixed positions and with fixed sizes, given in pixels. <see cref="T:Gtk.Fixed" /> performs no automatic layout management.</para>
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<para>For most applications, you should not use this container! It keeps you from having to learn about the other Gtk# containers, but it results in broken applications. With <see cref="T:Gtk.Fixed" />, the following things will result in truncated text, overlapping widgets, and other display bugs:
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<list type="bullet">
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<item>
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<term>Themes, which may change widget sizes.</term>
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</item>
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<item>
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<term>Fonts other than the one you used to write the app will of course change the size of widgets containing text; keep in mind that users may use a larger font because of difficulty reading the default, or they may be using Windows or the framebuffer port of GTK+, where different fonts are available.</term>
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</item>
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<item>
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<term>Translation of text into other languages changes its size. Also, display of non-English text will use a different font in many cases.</term>
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</item>
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</list></para>
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<para>In addition, the fixed widget can not properly be mirrored in right-to-left languages such as Hebrew and Arabic. i.e. normally Gtk# will flip the interface to put labels to the right of the thing they label, but it can not do that with <see cref="T:Gtk.Fixed" />. So your application will not be usable in right-to-left languages.</para>
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<para>Finally, fixed positioning makes it kind of annoying to add/remove GUI elements, since you have to reposition all the other elements. This is a long-term maintenance problem for your application.</para>
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<para>If you know none of these things are an issue for your application, and prefer the simplicity of <see cref="T:Gtk.Fixed" />, by all means use the widget. But you should be aware of the tradeoffs.</para>
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.Container</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Atk.Implementor</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="Move">
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<MemberSignature Language="C#" Value="public void Move (Gtk.Widget widget, int x, int y);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="widget" Type="Gtk.Widget" />
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<Parameter Name="x" Type="System.Int32" />
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<Parameter Name="y" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>Moves a child of a <see cref="T:Gtk.Fixed" /> container to the given position.</summary>
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<param name="widget">an object of type <see cref="T:Gtk.Widget" /></param>
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<param name="x">an object of type <see cref="T:System.Int32" /></param>
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<param name="y">an object of type <see cref="T:System.Int32" /></param>
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<remarks>Moves a child of a <see cref="T:Gtk.Fixed" /> container to the given position.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Put">
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<MemberSignature Language="C#" Value="public void Put (Gtk.Widget widget, int x, int y);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="widget" Type="Gtk.Widget" />
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<Parameter Name="x" Type="System.Int32" />
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<Parameter Name="y" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>Adds a widget to a <see cref="T:Gtk.Fixed" /> container at the given position.</summary>
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<param name="widget">an object of type <see cref="T:Gtk.Widget" /></param>
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<param name="x">an object of type <see cref="T:System.Int32" /></param>
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<param name="y">an object of type <see cref="T:System.Int32" /></param>
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<remarks>Adds a widget to a <see cref="T:Gtk.Fixed" /> container at the given position.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected override void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Fixed (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of Fixed, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Fixed ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Creates a new <see cref="T:Gtk.Fixed" /> object.</summary>
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<returns>an object of type <see cref="T:Gtk.Fixed" /></returns>
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<remarks>Creates a new <see cref="T:Gtk.Fixed" /> object.</remarks>
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</Docs>
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</Member>
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<Member MemberName="HasWindow">
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<MemberSignature Language="C#" Value="public bool HasWindow { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>Determines if <see cref="T:Gtk.Fixed" /> has a seperate <see cref="T:Gdk.Window" /></summary>
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<param name="value">an object of type <see cref="T:System.Boolean" /></param>
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<returns>an object of type <see cref="T:System.Boolean" /></returns>
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<remarks>
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<para>Gets whether the <see cref="T:Gtk.Fixed" /> has its own <see cref="T:Gdk.Window" />.</para>
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<para>Sets whether a <see cref="T:Gtk.Fixed" /> widget is created with a separate <see cref="T:Gdk.Window" /> or not. (By default, it will be created without a seperate <see cref="T:Gdk.Window" />). This function must be called while the <see cref="T:Gtk.Fixed" /> is not realized, for instance, immediately after the window is created.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:GLib.GType" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Fixed (GLib.GType gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<returns>a <see cref="T:Gtk.Fixed" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |